Critical Point

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This article uses a conjectural title.

Critical Point is the fanon term for a narrow space of time where Link has the opportunity to inflict damage on a dungeon boss with his sword, or another item, but commonly using none other than the Master Sword at most of these events. Usually after required steps have been completed, the temple boss will become tired, expose a weak spot, or faint, giving Link a much needed chance to strike with his sword. In Twilight Princess, critical points in boss battles are denoted by a change of music, shifting from the common boss music to a more triumphant-sounding theme. It has been a facet of Ocarina of Time, Majora's Mask, The Wind Waker, and Twilight Princess to consistently incorporate three Critical Points in a boss battle before the boss is defeated, or changes technique, whereas the standard of three is repeated and so on.

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Critical Points in Ocarina of Time

Link reveals Volvagia's Critical Point by pummeling its head with the Megaton Hammer in Ocarina of Time.
Queen Gohma: When Link stuns her with a Deku Nut or slings her exposed eye while she is on the ceiling with the Slingshot, Gohma will submit to Link, stunned, with her vulnerable eye open to attack.
King Dodongo: After a throwing a Bomb into his mouth, it will internally explode leaving him injured on the ground, vulnerable to attack.
Barinade: Whenever the main trunk of Barinade is stunned by the Boomerang, it will stand paralyzed, open for attack.
Phantom Ganon: After his magic backfires on him as a product of a Dead Man's Volley, he will fall to the ground, panting and vulnerable.
Volvagia: After Volvagia pops its head out of one of the volcanic holes in the boss arena, Link will pummel it's face with the Megaton Hammer, leaving it open to extra attack.
Morpha: By reeling Morpha's nucleus onto solid land from its ameobic protection with the Hookshot, it is vunerable to multiple sword strikes.
Bongo Bongo: After his hands have been shot with the Fairy Bow, his fragile eye will be revealed.
Twinrova: In her second form, charge the Mirror Shield with three of the same energy (i.e. fire or ice) thrown at Link by Twinrova, release it back to Twinrova, and then go in for the strike when she lies injured on one of the platforms.
Ganondorf: Like Phantom Ganon, Link must win a Dead Man's Volley, and must also hit him with a Light Arrow before he falls to the platform, vulnerable to attack.
Note: Twinrova does not have a critical point in the first round because only the Mirror Shield can be used to deflect oncoming blasts of fire and ice and direct them back at the witches, not the Master Sword.

Critical Points in Majora's Mask

Zora Link targets Gyorg for an assault on its Critical Point in Majora's Mask.
Odolwa*: When Link stuns him with either an arrow, sword strike, or popping out of a Deku Flower, Odolwa falls to his knees and is vulnerable to attack.
Goht*: After rolling into him with Goron Link or slinging him with an Arrow, Goht will fall to his stomach and become vulnerable.
Gyorg: Once Link shoots Gyorg with an arrow or the Zora Boomerang, Gyorg will sink to the bottom and be susceptible to attack. The only way to cause damage though, is to transform into Zora Link and perform a water corkscrew into the fish's side.
Majora's Mask: After hitting its backside with an arrow, the mask will fall to the ground, open for attack.
Majora's Incarnation: By attacking it while dancing, Majora's Incarnation will fall, susceptible to multiple hits.
Majora's Wrath: Once Link finds an opportunity to attack, Majora's Wrath will be paralyzed, allwoing Link free reign to slash at it.
  • These bosses can be hurt outside their critical point.
Note: Twinmold does not have a critical point, because it has a constantly open weak point.
Another Note: All of the bosses critical points (excluding Twinmold) can be reached by shooting the sword beams out of Fierce Deity Link's sword. This method is much quicker and proves to be easier, too.

Critical Points in The Wind Waker

Link attacks the Critical Point of Kalle Demos inside Ganon's Tower in The Wind Waker.
Gohma: Use the Grappling Hook to bring her fragile eye down to Link's level, and slash it with the sword.
Kalle Demos: After detaching all its vines with the Boomerang, the plant in the center is more than susceptible to attack. It is possible to defeat Kalle Demos after experiencing only two of its Critical Points.
Helmaroc King: When the bird misses Link with his beak, sticking it into the ground after his face mask has been shed, it is open to attack by a weapon other than the Skull Hammer.
Jalhalla: Once Jalhalla is thrown into one of the spiked pillars positoned about the room, Link can wreck havoc on the collective Poes that spill out and make up the main form of Jalhalla.
Molgera: When its tongue has been reeled in with the Hookshot, Link can go at it with his sword.
Ganondorf: After using a Parry Attack, Ganondorf will show his only Critical Point.
Note: Gohdan does not have a critical point, because in order to subdue him, only bombs and arrows can be used - it is arguable if the Master Sword would even do any damage to Gohdan's hard outer surface,though you can count when he falls down and you must use a bomb to hurt him as a critical point.

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Critical Points in The Minish Cap

Link prepares to expose the Critical Point of Gleerok in The Minish Cap using the Cane of Pacci.
Big Green Chuchu: Making him fall over with the Gust Jar (Also works with the Big Blue ChuChu)
Gleerok: After using the cane of Pacci and flipping his body, his center crystal is vulnerable and reachable by using his neck as a bridge.
Mazaal: After going inside him as a Minish, digging to find a vulnerable pillar to attack. Each of his hand also have a critical point when shot.
Gyorg Pair: Attacking the eyes of the red one while split causes them to go vulnerable.
Vaati Reborn: After destroying the smaller eyes with help of the gust jar, his main eye becomes vulnerable.
Vaati Transfigured: After revelaing four red eyes and hitting all of them while split.].
Vaati's Wrath: After reflecting his eye beams while split.
Note: Link will be using the Four Sword or earlier infusions of it to attain critical points, not the Master Sword.
Note: Big Octorok does not have a critical point, because in order to attack him, you must reflect his rocks and burn his tail.

Critical Points in Twilight Princess

Armogohma is slammed during its Critical Point in Twilight Princess.
Diababa: When the largest mutated Baba plant falls, exposing its vulnerable eye.
Fyrus: When he falls after Link had forced him to trip using the Iron Boots and his chains as leverage. In first form when he pulls the eye out.
Morpheel: In its second form, when Link grapples onto the eye of the serpent with the Clawshot.
Stallord: In its head form, when Link strikes the skull with the Spinner, after getting close enough on the adjacent wall.
Armogohma: Using the Dominion Rod, when the statue crashes the spider after nailing it from the ceiling with the Hero's Bow.
Argorok: In its second form, whenever Link is able to grapple to the dragon's back using the Double Clawshot - to deal damage with the Master Sword.
Dark Beast Ganon: Once he falls to the floor, either by an arrow or from Midna's magical arm.
Ganondorf on Horseback: After Zelda fires a Light Arrow at him.
Ganondorf: After repelling him after locking swords. Alternatively, after distracting him with the Fishing Rod.
Note: Blizzeta in the Snowpeak Ruins does not give Link a chance at a critical point because in order to destroy the Twilit Ice Mass, every time you hit her with the ball and chain she will be hurt. Puppet Zelda does not have one either, the only way to damage her is for her own energy ball to backfire, as a product of dark magic tennis between her and Link.

Critical Points in Phantom Hourglass

Link is about to strike at the Critical Point of Blazz in Phantom Hourglass.
Blaaz: After merging them with the boomerang.
Cyclok: After knocking him down with a bomb.
Crayk: After shooting it in the face.
Dongorongo: After feeding him a bomb in his second form.
Gleeok: In his second form after tethering one of his heads.
Eox: After jumping on his head in the final form.
Bellum: 1st form: After pulling him towards after removing the goo. Final:When you stop time.
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