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The Hero's Trial is a stage in Four Swords Anniversary Edition.[1]

Entrance to the Realm[]

The Hero's Trial appears once either five Medals of Courage or 30,000 total Rupees have been obtained. Initially a rock spire on the eastern coast of Hyrule, lightning strikes the area to reveal a sword-like structure.

Like Vaati's Palace, the Hero's Trial entrance has three color-coded doors. However, each door has a unique set of non-randomized levels. Initially, only the silver and golden doors are visible, and the silver door must be completed first.[2]

Once the golden door has been completed, a shutter will open to reveal the third and final door.[2]

Themes and Navigation[]

The Hero's Trial is themed on alternate versions of each of the four main Stages. The door levels are based on Sea of Trees, Talus Cave, and Death Mountain, respectively, with every door's third and final level being an alternate version of Vaati's Palace.

The levels are longer and significantly more difficult than all other Stages, though they do not contain Bosses. There is a notable focus on combat within non-trivial rooms and environments in between puzzle or platforming segments. Such fights are typically activated via Big Switch to ensure all Links are present. Unlike other Stages, Items are not kept across levels.

To commemorate the series's 25th anniversary, a "25" design appears in certain level areas.

Silver Door[]

The silver door is based on a snowy version of Sea of Trees. The first level heavily uses Holes hidden beneath leaf piles and involves using Bombs to attack Enemies behind short walls. There are also sections with numerous Spiny Beetles hidden among groups of bushes. The second level focuses on using the Boomerang and Bow to clear bushes, activate Switches, and defeat Enemies. Segments also combine this with moving Platforms and Four-Directional Platforms.

The third level uses the Pegasus Shoes to navigate over ramps and across Ice. The latter half of the level involves backtracking as numerous Holes appear alongside respawning Flying Floors. Periodically-placed Eyeball Switches must be activated using the Bow to create bridges across newly-formed gaps.

The 25th Anniversary pattern is presented in Grass at the end of level 1, located beyond the Warp Zones.

Items[]

Minor Enemies and Traps[]

Golden Door[]

The golden door is based on a dark purple version of Talus Cave. The first level relies on the use of the Gnat Hat to maneuver across series of tiny moving Platforms and between small rooms. The second level focuses on the use of the Shield to slowly move cross narrow Ice floors.

There is a hidden Cracked Wall at the end of the first Ice path that has the same appearance as a normal wall. It serves as a one-way shortcut that skips a portion of the level, and requires that a Bomb randomly spawns from cutting a nearby bush.

The third level is based on precise movements across narrow areas surrounded by Holes. Blade Trap and fans that blow Wind also dot the landscape. Combat rooms are often crowded with Enemies and have Holes on one or more sides of the room. The final combat consists of six Spiny Beetles, six Stalchildren, and two Bow Moblins, followed by four more Spiny Beetles, four Fire Wizzrobes, and a Ball and Chain Soldier.

The 25th Anniversary pattern is presented in color-specific tiles in the middle of level 2. The tiles are invisible to Links of a non-matching color.

Items[]

Minor Enemies and Traps[]

Hero's Door[]

The hero's door is based on a desaturated purple version of Death Mountain. The first level requires the Roc's Cape for precise platforming over Lava and Holes. It culminates with minor backtracking past Ball and Chain Soldiers and several Stalchildren. The second level has a non-linear progression through six locked rooms and uses various Items for each section.

The third level is a series of rooms with groups of Enemies trapped behind short walls and Flying Floors. The Boomerang and Bow are used to detonate Bombarossa before the Flying Floors are exhausted and the Enemies are released. The final combat consists of eight Eyegores followed by five Ball and Chain Soldiers and four Darknuts.

Completion of the hero's door rewards the Links with the ability to use the Hurricane Spin.[3] This is reflected on the File-Selection Screen with a Hurricane Spin icon.

The 25th Anniversary pattern is presented in grated platforms near the end of level 1.

Items[]

Minor Enemies and Traps[]

Nomenclature[]

TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
Japan Japanese 修練場 (Shūren-ba) Training field
Canada FrenchCA Épreuve du héros Test of Heroes
Federal Republic of Germany German Heldenprüfung Hero's Trial
Community of Latin American and Caribbean States SpanishLA Desafío del Héroe Hero Challenge

See Also[]

The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of AgesOracle of SeasonsFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the KingdomLink's Crossbow TrainingHyrule Warriors

Breath of the Wild


Main Dungeons

Divine Beast Vah Ruta  · Divine Beast Vah Rudania  · Divine Beast Vah Medoh  · Divine Beast Vah Naboris  · Hyrule Castle  · Final TrialTriforce piece (TCB)

Mini-Dungeons

Trial of the Sword (TMT ) · Yiga Clan Hideout

Ancient Shrines

Akh Va'quot · Bosh Kala · Chaas Qeta · Daag Chokah · Dagah Keek · Dah Kaso · Dah Hesho · Daka Tuss · Dako Tah · Daqa Koh ·
Daqo Chisay · Dila Maag · Dow Na'eh  · Dunba Taag · Gee Ha'rah · Gorae Torr · Ha Dahamar · Hawa Koth · Hia Miu · Hila Rao · Ishto Soh ·
Ja Baij · Jee Noh · Jitan Sa'mi · Joloo Nah · Ka'o Makagh · Kaam Ya'tak · Kah Mael Shrine · Kah Okeo Shrine · Kah Yah Shrine · Kam Urog Shrine · Katah Chuki · Katosa Aug  · Kay Noh · Kaya Wan · Kayra Mah · Ke'nai Shakah · Keeha Yoog · Keh Namut · Kema Kosassa ·
Kema Zoos · Keo Ruug · Ketoh Wawai · Korgu Chideh · Korsh O'hu · Kuh Takkar · Kuhn Sidajj · Lakna Rokee · Lanno Kooh · Maag Halan · Maag No'rah · Maka Rah · Mezza Lo · Mijah Rokee · Mirro Shaz · Misae Suma · Mo'a Keet · Mogg Latan · Monya Toma · Mozo Shenno ·
Muwo Jeem · Myahm Agana · Namika Ozz · Ne'ez Yohma · Noya Neha · Oman Au · Owa Daim · Pumaag Nitae · Qua Raym · Qaza Tokki · Qukah Nata · Raqa Zunzo · Ree Dahee · Rin Oyaa · Ritaag Zumo · Rok Uwog · Rona Kachta · Rota Ooh · Rucco Maag · Saas Ko'sah ·
Sah Dahaj · Sasa Kai · Sha Gehma · Sha Warvo · Shada Naw · Shae Katha · Shae Loya · Shae Mo'sah · Shai Utoh · Shai Yota · Shee Vaneer · Shee Venath · Sheem Dagoze · Sheh Rata · Sho Dantu · Shoda Sah · Shoqa Tatone · Shora Hah · Soh Kofi · Suma Sahma · Ta'loh Naeg ·
Tah Muhl · Tahno O'ah · Tawa Jinn · Tena Ko'sah · Tho Kayu · To Quomo · Toh Yahsa · Toto Sah · Tu Ka'loh · Tutsuwa Nima · Voo Lota ·
Wahgo Katta · Ya Naga · Yah Rin · Zalta Wa · Ze Kahso · Zuna Kai

Ancient Shrines (TCB)

Etsu Korima · Kamia Omuna · Kee Dafunia · Keive Tala · Kiah Toza · Kihiro Moh · Mah Eliya · Noe Rajee · Rinu Honika · Rohta Chigah · Ruvo Korbah · Sato Koda · Sharo Lun · Shira Gomar · Takama Shiri · Yowaka Ita


  1. "HERO'S TRIAL" — Map (Four Swords Anniversary Edition)
  2. 2.0 2.1 "A door in the Hero's Trial has opened!" — Stage Select (Four Swords Anniversary Edition)
  3. "You have cleared the Hero's Trial and learned the Hurricane Spin! Press the B Button repeatedly during a spin attack to do continuous Hurricane Spins!" — Stage Select (Four Swords Anniversary Edition)
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