This article or section contains information about an unreleased video game.
|Developer(s)|| Omega Force|
Koei Tecmo (Japan)
|Designer(s)|| Hisashi Koinuma|
Supervised by Eiji Aonuma
|Release date|| September 26, 2014|
August 14, 2014
September 19, 2014
September 20, 2014
|Genre(s)||Hack and Slash|
|Modes||Single Player, Multiplayer|
|Platform(s)|| Wii U
Hyrule Warriors is a Legend of Zelda spin-off game for the Wii U that was released on the 19th of September 2014, the 20th of September 2014, the 26th of September 2014 and the 14th of August 2014 in Europe, Australia, North America and Japan respectively. It combines the action of Koei Tecmo's Dynasty Warriors series with the world of The Legend of Zelda, and is being developed by Nintendo and Koei Tecmo.
Long ago, a hero wearing a green tunic fought against the forces of evil that were after the Triforce, an ancient and powerful relic. The hero broke the evil's spirit into four pieces, sending three pieces off into the depths of space-time, and sealing the fourth piece at the entrance to the Temple with the Master Sword. Ever since then, a sorceress has watched over the balance of the Triforce.
One day, Cia, the sorceress who was tasked with maintaining the balance of the Triforce, became infatuated with Link, a young Hyrulean soldier. Those feelings transformed into jealousy towards Zelda, and eventually corrupted Cia. With Zelda gone missing, it is up to Link to fight Cia and find the young princess.
The gameplay is very similar to Koei Tecmo's Dynasty Warriors series of video games, but instead uses the setting and characters from Nintendo's Zelda series. The player controls various characters throughout the game, including Link and Impa. While there is a far stronger emphasis on combat than other games in the Zelda series, the player will still use common items from prior games in the series, such as Swords, Bombs and the Hookshot. These items can serve as weapons, and can uncover secrets on the map or allow the player access to previously unreachable areas and shortcuts. Many of the player characters' signature moves appear in the new combat system, such as Link's Spin Attack which takes the form of a Musou Attack. A special usable technique is called "Focus Energy". By filling up the Magic meter at the top-left of the screen then pressing the R button, the player will enter "Focus Energy", enhancing their attack and attributes. Discovering new items and opening Chests is also present in the game; Various chests are scattered across the battlefield, some of which are hidden under boulders or in secret areas. They can contain new items for the player to use, Heart Containers and Pieces of Heart to increase their health, or other various items like Sealed Weapons.
Unlike most normal Zelda games, vast hordes of weaker enemies like Bokoblins are set to appear, often alongside greater foes such as King Dodongo, encouraging the player to think tactically. The player character will also fight alongside regular Soldiers and other playable characters for the first time in the series. The game will also feature multiple locations throughout Hyrule that will function as battlefields.
The player can collect Rupees and materials to upgrade weapons and craft badges, which can then be used to upgrade each character's abilities. There will be multiple weapon types, such as Link's Sword and Shield combo which is oriented around speed, and heavier weapon types that rely on power. Each weapon type has its own moveset, and contains several equipable weapons; for example, Link can use the Knight's Sword, the White Sword, or the Master Sword as part of his Sword and Shield moveset. Individual weapons have their own stats and skills, which can be transferred onto another weapon of the same type for a certain Rupee cost, provided the recipient weapon has empty skill slots; however, doing so will sacrifice the source weapon.
Adventure Mode is an alternative gameplay mode, which takes the form of a grid in the shape of the overworld from the original The Legend of Zelda. Each block in the grid represents a mission, like defeating a certain number of enemies under a specific time limit. Completing missions unlocks the adjacent squares on the grid, and allows the player to advance. Special exploration items like the Compass, the Candle or Bombs, can be used to find rewards in certain squares of the grid; the player will then have to complete a battle to obtain that particular reward. New characters and special weapons can only be unlocked via Adventure Mode.
The game will also feature a local co-op mode. In co-op, one player uses the Gamepad as their screen. The Wii U Pro Controller and Wii Remote with Nunchuk control styles will be available options for both multiplayer and single player. In single-player, the Gamepad functions as a sub-menu, akin to how it was used in The Wind Waker HD.
Heroes will accompany the player as allies on the map.
- The Hero, Link: A strong young soldier in Hyrule's Army, who possesses the Triforce of Courage. He is kind, can speak with fairies, and has a strong sense of justice. His main fighting style revolves around swordplay with a sword and shield, but he can also use fast magical weapons like the Magic Rod, as well as heavy weapons like the Ball and Chain. He can even have the Great Fairy carry him around in a bottle and attack for him.
- Princess of Hyrule, Zelda: The princess of Hyrule, who leads her army against Cia's. She is very dignified and beautiful. She uses a rapier and a bow in battle as well as having a unique mechanic where she summons orbs of light in order to enhance her attacks, but can also use the Baton, which lets her use music as a weapon.
- The White Sorceress, Lana: A sorceress with a deep knowledge of spells, monsters, and using spells on monsters. Lana and Cia have an unspoken hostility, even beyond the normal anger that war brings out. Lana is fiercely determined to put a halt to Cia's plans, even at the cost of her own life or happiness. Her default weapon is a book which gives her the ability to form barriers which, when shattered, can cause immense damage to enemies. Her second style is a spear allowing her to access the power of the Great Deku Tree. She can also summons things like Cuccos to use as weapons with her Summoning Gate.
- Hyrulean Captain, Impa: Attendant and vassal of Zelda. She is the leader of a family charged with supporting Hyrule's royal family from the shadows, and is immensely loyal to Zelda. She fights with a giant longsword, which she uses back-handed. Her fighting style consists of quick and precise attacks as well manipulating water to take the shape of weapons. Her second style uses a naginata and allows her to manipulate fire.
- Sheikah Warrior, Sheik: An individual of questionable origin, Sheik is revealed to Link and Impa during a time of great need. Though quiet and betraying very little emotion, Sheik never-the-less finds ways to make a lasting impact on fellow warriors with a very distinct way with words. Introduced as a Sheikah, Sheik is ready and able to assist Hyrule's efforts, even if Impa is highly skeptical.
- Goron Chief, Darunia: Leader of the Gorons, Darunia is an extremely powerful force, even within his tribe. And just like all Gorons, his rock-like body makes him tough to mess with. While he can sometimes be very stubborn, he does so out of love for his Goron brothers. Darunia swings around the Hammer like it weighs nothing at all, even though it weighs a ton!
- Zora Princess, Ruto: A bit of a tomboy, Ruto is the princess of the Zoras. She may come off as a snooty, spoiled brat, and she is, but Ruto is also quite refined and dedicated to her cause. She does what she has to in order to protect those she loves most, and that certainly includes her future husband, Link (it’s complicated). Using the Zora Scale, she can summon giant waves that crash into enemies as well as create bubbles of water that she can swim through.
- Twilight Princess, Midna: The Twilight Princess, who has wandered away from her family for unknown reasons. Although she is smart and kind, she has a tendency to look down on others and get into trouble because of her sharp tongue. She was turned into her current form by Cia, and thus seeks to return to her normal form. In battle, she uses magic and can summon Twilit wolves in order to ride or use as attack beasts.
- Princess of Insects?, Agitha: The self-proclaimed princess of the insect kingdom. Agitha keeps a bright smile on at all times and looks at the world through a sweeter lens than her allies. But just because she's so cheery doesn't excuse her from battle! Her parasol is her standard weapon, though her real strength resides in the bugs she summons forth in times of need.
- The Goddess Sword, Fi: The spirit of the Goddess Sword sealed inside the Statue of the Goddess in Skyloft. With extensive knowledge and a highly analytical mind, Fi thinks things through logically and offers advice and wisdom to whoever holds the sword. Her body is made of a blue, metal-like material. Fi floats and moves in the air, and transforms into a sword to attack.
Enemy characters that function the same way as heroes, having a presence on the battlefield.
- The Dark Sorceress, Cia: Cia, once tasked with maintaining the balance of the Triforce. Her jealousy of Link and Zelda causes her heart to be consumed by a dark force. Wields a Staff.
- Dragon Knight, Volga: A warrior that struck some kind of deal with Cia. Wields a Spear.
- Twisted Wizard, Wizzro: The spirit of a cursed ring, given form by Cia. Wields Black Magic.
- Usurper King, Zant: An evil Twili who covets the Twilight throne. Wields Scimitars.
- Demon Lord, Ghirahim: The Demon Lord who tried to resurrect his master; the sealed leader of demons. Wields a Demon Blade.
- The Demon King, Ganondorf: An evil being sealed away in four pieces. Wields a Great Sword. He is responsible for Cia's corruption and is the true main antagonist.
For the first time in the series, multiple playable characters with fully unique moves will be available to use, not just Link. Each playable character can also use up to 5 different weapons. They are set to be unlocked as the player progresses through the Story Mode and Adventure Mode. Listed below the character are the weapons they can wield and the element attribute of the weapon.
|Hylian Sword: Light*||Rapier: Light*||Book of Sorcery: Lightning*||Giant Blade: Water*||Harp: Lightning*|
|Magic Rod: Fire*||Baton: Lightning**||Spear: Water*||Naginata: Fire**||-|
|Great Fairy: Water**||-||Summoning Gate: Fire**||-||-|
|Master Sword: Light*||-||-||-||-|
|Hammer: Fire*||Zora Scale: Water**||Shackle: Darkness*||Parasol: Light**||Goddess Blade: Light*|
|Great Sword: Darkness*||Scimitar: Darkness**||Demon Blade: Darkness**|
* - Unlocked in Story Mode.
** - Unlocked in Adventure Mode.
Hyrule Warriors was announced on December 18, 2013, on a Nintendo Direct. The game was announced as a collaboration with Koei Tecmo. As such, Nintendo president Satoru Iwata stated that the game would not be the next main series installment of The Legend of Zelda series, but rather a spinoff from the Dynasty Warriors series. The game, however, was produced by long-time Zelda developer Eiji Aonuma.
Eiji Aonuma has stated that Hyrule Warriors exists as a "separate dimension" and is not part of the main series. However, he goes on to suggest that while the game does not slot into any particular part of the timeline, it has links to different periods of the timeline, and that characters have been "brought together". He said that he had been thinking of it as being similar to The Avengers.
Two limited editions of the game were released in Japan. The premium box edition included a copy of the game, an art book, a Triforce table clock, and the Courage and Wisdom DLC costumes set. The treasure box edition, exclusive to Amazon Japan and GAMECITY, also included the extras from the premium box, plus the Power DLC costumes set, a scarf like the one used by Link in the game, a Treasure Chest replica with sound, and a set of five postcards featuring Link, Impa, Zelda, Lana, and Ganondorf.
A limited edition including a copy of the game and the scarf is also set to be released in North America and Europe. The North American version is an exclusive to the Nintendo World Store.
On August 27th, 2014, a patch was announced for the Japanese version of Hyrule Warriors. In addition to bug fixes, a Challenge Mode will be added, any song unlocked will be allowed to be used as background music in a level, and the Wooden Sword from The Legend of Zelda will become one of the variations of Link's Hylian Sword.
The patch will be released in Japan on September 1st, 2014, and will be available as free downloadable content with all North American copies of the game sold at retailers.
Downloadable Content for alternative costumes is available through various means. In North America, three alternative costumes for Link and Princess Zelda each are available as a pre-order bonus from retailers, and will eventually be released separately as paid DLC. These costumes come in the form of Link and Princess Zelda's Ocarina of Time, Twilight Princess, and Skyward Sword attire. Ocarina of Time and Twilight Princess-themed costumes are available for Ganondorf through a Club Nintendo promotion between September 26 and October 23, 2014. In order to receive the DLC, Club Nintendo members must register their copies of Hyrule Warriors within that time.
On August 14th, 2014, downloadable content including new characters, weapons, and scenarios were announced for eventual release.
- Official North American Website
- Official European Website (UK version)
- Official Japanese Website
- Official Facebook
- Official Twitter
- ゼルダ無双, Official Zelda Musou Website.
- New 'Zelda' Game Coming To Wii U: 'Hyrule Warriors' Release Date In 2014 Or 2015?, International Business Times.
- "Within the Zelda canon, there is the timeline, but there has always been the sense of the main story and kind of a side story. Like, Majora's Mask might be considered part of that, though it does exist as part of the timeline. With Hyrule Warriors, there is a link between the two, but it exists as a separate dimension, so it doesn't exist as part of the main canon." — Eiji Aonuma Addresses Hyrule Warriors’ Place In The Zelda Timeline, Game Informer.
- "The universe of Hyrule Warriors really is sort of a different universe and it is connected to the timeline of the Zelda series, but it is connected to several different games throughout the series. [...] We really don't want to put it in the timeline because it has links to the different parts of the timeline." — Eiji Aonuma Addresses Hyrule Warriors’ Place In The Zelda Timeline, Game Informer.
- "Each of the characters has their own timeline, so there shouldn't be any crossover there, but maybe they've been brought together as part of that story?" — Eiji Aonuma Addresses Hyrule Warriors’ Place In The Zelda Timeline, Game Informer.
- "Lately I have been thinking of it similar to The Avengers." — Eiji Aonuma Addresses Hyrule Warriors’ Place In The Zelda Timeline, Game Informer.
- "1/2 It’s time to fight! On 9/26 this exclusive #HyruleWarriors bundle goes on sale at 8am only at #NintendoWorld!" — Nintendo World Store, , Twitter, published September 9, 2014, retrieved September 9, 2014.
- "Here’s a nice offer involving a (usually) not-so-nice guy: if you buy Hyrule Warriors for Wii U and register the game with Club Nintendo between 9/26/14 and 10/23/14, you can receive a free download code for the Demon King Costume Set DLC: two costumes for Ganondorf that you can use in-game." — Nintendo, Club Nintendo will help you outfit Ganondorf with free DLC, Nintendo.com, published Aug. 4, 2014, retrieved Aug. 8, 2014.
- Nintendo Everything, Hyrule Warriors will be supported with more characters, weapons, and scenarios, NintendoEverything.com, published Aug. 14, 2014.
|Names in Other Regions|
|Japanese||ゼルダ 無双 (Zeruda Musō)||Zelda Unrivaled|