|Game(s)||Every Zelda game except Twilight Princess, Link's Crossbow Training and Zelda (Game & Watch)|
|Non-canon Appearances||Super Smash Bros. Melee|
The Legend of Zelda animated series
The Legend of Zelda comic
The Crystal Trap
The Shadow Prince
Link: The Faces of Evil
Zelda: The Wand of Gamelon
Freshly-Picked Tingle's Rosy Rupeeland
|Habitat(s)||Land in 2D games, water in most 3D games|
|Effective Weapons||Sword in 2D, Shield or projectile in 3D|
The Octorok is a conventional, octopus-like enemy, that (as its name suggests) attacks by spitting rocks. It has appeared in every Zelda game to date except Twilight Princess and has changed quite dramatically over the course of the series in terms of physicality and coloration.
The famous Octorok is an octopus-like creature that is best known for its method of attack; it shoots circular projectiles from its cylindrical snout in short intervals, attempting to hit Link from afar. The rock shooting capabilities of the Octorok can occur at random intervals as in The Legend of Zelda, in the cardinal directions, as in A Link to the Past, or simply in Link's direction, like in Majora's Mask.
This foe is also known for its top-heavy appearance and large eyes, seen vividly in the console titles; it adopted more of a spider-like appearance in titles such as A Link to the Past, Four Swords, and the Oracle games, and by comparison looks a bit more squid-like in The Wind Waker, Phantom Hourglass, and Spirit Tracks. However, in Skyward Sword, which is the first 3D game in which Octoroks appear as land-based creatures, bushes adorn the top part of these enemies in forest environments, making their resemblance much closer to that of a Deku Scrub; rocks adorn the top part of these enemies in desert environments.
Debuting in the original Legend of Zelda, the Octorok has changed little in terms of behavior across the series, varying the most in the fields of adaptivity and coloration. Standard Octoroks, primarily in the 2D titles, are smaller than Link, receiving a significant size increase into the console games, to reach their largest physical size in The Wind Waker, Phantom Hourglass, and Spirit Tracks, rivaling the size of the King of Red Lions, S.S. Linebeck, and Spirit Train, respectively. Regardless of size, Octoroks are seldom seen isolated. For example, few instances in Four Swords Adventures showcase Octorok population densities in upwards of forty creatures per screen. In addition, many Octoroks may populate an area but may not be in close proximity - the Zora's River region in Ocarina of Time is a good example of the distance between these creatures within a single region.
Only in Ocarina of Time and The Wind Waker does the Octorok appear as a mini-boss, the former waging against Link in a spiked circular arena deep within Lord Jabu Jabu, the latter appearing several times across the Great Sea with different numbers of eyes, safeguarding treasures from Rupees to Pieces of Heart. One of the Big Octos, as they are called in both titles, in The Wind Waker holds the very Great Fairy hostage that will reward Link an extension to his Magic Meter if rescued.
|Octorok (Figurine from The Minish Cap)|
||Appears in various areas. There are red and blue ones. They've appeared in every Zelda game to date. They spit rocks, so careful!|
|Octorok (Figurine from The Wind Waker)|
|| Habitat: The Forest Haven, Great Sea|
Winner of the Perfect Attendance Award
When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.
While the grand majority of Octoroks differ in color, there are few species that inhibit unique traits. The Adventure of Link introduces the only jumping Octorok to the series, while Link's Awakening provides the Zelda saga with its only Winged Octorok, one that can evade sword slashes, but not an attack using the Roc's Feather. Other than that, however, Octoroks differ only in their coloration and physical appearance between games.
Red and Blue Octoroks
In the 2D Zelda games, Octoroks usually appear in red and blue colors, with the latter being the stronger variety. In The Adventure of Link, these foes are sedentary creatures that can jump. These Octorok can be found only in caves and marshes, the latter of which provides a mobile version that creeps up on Link under the cover of tall grass. Octoroks in A Link to the Past sometimes stop and spew rocks in all four cardinal directions, a trait also seen in blue Octoroks in Four Swords Adventures.
Pink and Purple Octoroks
The standard Octoroks seen in Ocarina of Time and Majora's Mask are purple, a trend carried into Phantom Hourglass and Spirit Tracks. In The Wind Waker, a pink and purple variety exist, the former shoots Bombs instead of rocks and appears frequently across the expanse of the Great Sea, while the latter remains a traditional rock-shooter appearing only in freshwater locales such as the Forest Haven. In Four Swords Adventures, a purple variety exists as well, however, it hesitates for a beat before shooting a volley of four rocks at Link in a row.
The Minish Cap, like The Legend of Zelda, incorporates a red and stronger blue version, but adds a Gold version which only appears as a product of a specific Kinstone Fusion. This Gold variety can also be encountered in Oracle of Seasons, and in both games, this iteration of Octorok requires many more hits than the average version to take down.
Land and Sea Octoroks
The Octorok has adapted to life both within the water and on land, the former providing a protective barrier of water to hide beneath between projectile shots, and can be encountered even underwater, as seen in Spirit Tracks
Land-dwelling Octoroks, which are generally red or blue, appear in The Legend of Zelda, The Adventure of Link, A Link to the Past, Link's Awakening, the Oracle series, the Four Swords series, and Skyward Sword. Water-borne Octoroks, generally pink or purple, appear in Ocarina of Time, Majora's Mask, and The Wind Waker. Phantom Hourglass and Spirit Tracks are the only Zelda titles to date that showcase both water and land-dwelling Octoroks.
The Octorok has somehow also adapted to living in the sky, as shown in Skyward Sword. As Link flies his Loftwing through the sky, the enemy will fire homing rocks at him. They can be killed by flying close to their small, barren rock island and boosting through the pink-and-purple spotted creature.
Another exotic form of Octorok is the Octomine found in Phantom Hourglass and Spirit Tracks, an explosive species that can only be found underwater. They are found in two forms: its sleeping form where they lie completely still and a wide awake form which propels itself underwater either up and down, or left and right.
The Winged Octorok is an enemy unique to Link's Awakening, and appears to be an evolved form of the Octorok. These enemies will take flight if Link try to slash at them, Link must use the Roc's Feather to jump high and slash his sword in their direction. They also seem oblivious to charged spin attacks, so either holding the sword and walking into them, or simply unleashing a spin attack will hit them, as the Winged Octorok will be unable to fly away in time.
The Octorok, regardless of terrain, can be defeated by any conventional weapon, such as the sword, bow and arrow, bombs, boomerang (only stuns in Ocarina of Time and Majora's Mask) and the like. In the same vein as the Dead Man's Volley, Link can also in some titles, use his shield, and in some cases, the sword, to reflect the projectile that the Octorok shoots back at its face, vanquishing it. While this technique usually does not work on land-dwelling Octoroks, the water-born variety are more than vulnerable to this technique.
|Ambiguously Canon Content||hide|
- An early screenshot of Ocarina of Time revealed several Octoroks walking on land like their 2D equivalents.
- In Majora's Mask, shooting an ice arrow at an Octorok freezes them into a solid platform. This is an essential skill to learn in order to complete the Great Bay Temple as well as to reach the upper valley of Ikana Canyon.
- Interestingly, in the Oracle games, wearing the Octo Ring will turn Link himself into a green Octorok, however, he will not be able to attack.
- The Japanese name for "Winged Octorok" is Pata Octo, pointing to the fact that pata pata is an onomatopoeia of something flapping in the wind.
- Although Octoroks do not appear in Twilight Princess, a rather similar enemy in term of behavior called Toadpoli appears.
- There are similar enemies in Super Paper Mario called Squig, Squog, Squoinker, and Dark Squiglet, being small enemies that spit rocks at their prey.
- The Octoroks native to Lorule seem to be skilled at playing a baseball-like sport called "Octoball". One of their pitchers faces Link in a Home Run Derby-style minigame.
The red variety of Octorok from The Legend of Zelda
Red Octorok in BS The Legend of Zelda
Official artwork of the Octorok in The Adventure of Link
Octorok animation from A Link to the Past
A screenshot of an early version of an Octorok in Ocarina of Time
An Octorok from Majora's Mask in water
The Links fighting an Octorok in Four Swords
Link fighting an Octorok; action figure from The Legend of Zelda
- "A type of octopus that lives above ground. They bounce and attack by spitting out rocks." (Adventure of Link manual, pg. 29)
- "A type of octopus that lives above ground. They bounce and attack by spitting out rocks." (The Adventure of Link manual, pg. 29)
- "Octorok: Bounce back the rocks they spit at you!" — Navi (Ocarina of Time)
- "If you could somehow step on top of that Octorok, I bet you'd be able to climb onto that central pillar. But the Octorok is so squishy and it keeps squirming around...There's gotta be something you can do!" — Tatl (Majora's Mask)
|Names in Other Regions|
|English||Octorok, Sea Octorok, Winged Octorok|
|Japanese|| オクタロック (Okutarokku)
シーオクタ (Shī Okuta)
パタオクタ (Pata Okuta)
|Chinese||八爪投石怪 (Bāzhuǎ Tóushí Guài)||Stone-throwing octopus monster|