|Game(s)||All except Twilight Princess|
|Non-canon Appearances||Super Smash Bros. Melee|
Super Smash Bros. for Nintendo 3DS
The Legend of Zelda animated series
The Legend of Zelda comic
The Crystal Trap
The Shadow Prince
Link: The Faces of Evil
Zelda: The Wand of Gamelon
Freshly-Picked Tingle's Rosy Rupeeland
|Habitat(s)||Land in 2D games, water in most 3D games|
|Effective Weapons||Sword in 2D, Shield or projectile in 3D|
The Octorok (pronounced /ˈɒktəˌɹoks/ OK-tə-ROKS) is a conventional, octopus-like enemy, that (as its name suggests) attacks by spitting rocks. It has appeared in every Zelda game to date except Twilight Princess and has changed quite dramatically over the course of the series in terms of physicality and coloration.
The famous Octorok is an octopus-like creature that is best known for its method of attack; it shoots circular projectiles from its cylindrical snout in short intervals, attempting to hit Link from afar. The rock shooting capabilities of the Octorok can occur at random intervals as in The Legend of Zelda, in the cardinal directions, as in A Link to the Past, or simply in Link's direction, like in Majora's Mask. In Phantom Hourglass and Spirit Tracks, Octoroks will either stay stationary and constantly shoot in a single direction, or wander around the area and shoot once they see Link.
This foe is also known for their large head and eyes, seen vividly in the console titles; the molluscine nature of the enemy is less clear in 2D games like A Link to the Past or Phantom Hourglass, where it appears somewhat porcine or spider-like. In Skyward Sword, however, the design for the Octorok draws from the Deku Scrub even more than in Ocarina of Time, as it covers itself in shrubbery or rocks, and hides just underground.
Debuting in the original Legend of Zelda, the Octorok has changed little in terms of behavior across the series, varying the most in the fields of adaptivity and coloration. Standard Octoroks, primarily in the 2D titles, are smaller than Link, receiving a significant size increase into the console games, to reach their largest physical size in The Wind Waker, Phantom Hourglass, and Spirit Tracks, rivaling the size of the King of Red Lions, S.S. Linebeck, and Spirit Train, respectively. Regardless of size, Octoroks are seldom seen isolated. For example, few instances in Four Swords Adventures showcase Octorok population densities in upwards of forty creatures per screen. In addition, many Octoroks may populate an area but may not be in close proximity - the Zora's River region in Ocarina of Time is a good example of the distance between these creatures within a single region.
Hyrule Historia states that the Octorok's and their variants that appear in Phantom Hourglass are the minions of Bellum (who was notably referred to as Grande Octo/Big Octorok during development). Cyclok, the Stirrer of Winds, is a powerful Octorok boss that appears in the game.
|Octorok (Figurine from The Minish Cap)|
||Appears in various areas. There are red and blue ones. They've appeared in every Zelda game to date. They spit rocks, so careful!|
|Octorok (Figurine from The Wind Waker)|
|| Habitat: The Forest Haven, Great Sea|
Winner of the Perfect Attendance Award
When approached, these creatures tend to hide in the water. They can easily be defeated by reflecting the rocks they shoot with a sword or shield.
While the grand majority of Octoroks differ in color, there are few species that inhibit unique traits. The Adventure of Link introduces the only jumping Octorok to the series, while Link's Awakening provides the Zelda saga with the Flying Octorok, one that can evade attacks from the ground.
Red and Blue Octoroks
In the 2D Zelda games, Octoroks usually appear in red and blue colors, with the latter being the stronger variety. In The Adventure of Link, these foes are sedentary creatures that can jump. These Octorok can be found only in caves and marshes, the latter of which provides a mobile version that creeps up on Link under the cover of tall grass. Octoroks in A Link to the Past sometimes stop and spew rocks in all four cardinal directions, a trait also seen in blue Octoroks in Four Swords Adventures. In Oracle of Ages and Oracle of Seasons, Link can take the form of one of these Octoroks while wearing the Octo Ring, although he will be green in color rather than red or blue, and cannot attack.
Only red Octoroks appear in A Link to the Past, Link's Awakening, and Four Swords. At least one red Octorok in A Link Between Worlds is sentient, and works as the pitcher for Lorule's sport of Octoball Derby.
Pink and Purple Octoroks
The standard Octoroks seen in Ocarina of Time and Majora's Mask are purple, a trend carried into Phantom Hourglass and Spirit Tracks. In The Wind Waker, a pink and purple variety exist, the former shoots Bombs instead of rocks and appears frequently across the expanse of the Great Sea, while the latter remains a traditional rock-shooter appearing only in freshwater locales such as the Forest Haven. In Four Swords Adventures, a purple variety exists as well, however, it hesitates for a beat before shooting a volley of four rocks at Link in a row.
The Minish Cap, like The Legend of Zelda, incorporates a red and stronger blue version, but adds a Gold version which only appears as a product of a specific Kinstone Fusion. This Gold variety can also be encountered in Oracle of Seasons, and in both games, this iteration of Octorok requires many more hits than the average version to take down.
Land and Sea Octoroks
The Octorok has adapted to life both within the water and on land, the former providing a protective barrier of water to hide beneath between projectile shots, and can be encountered even underwater, as seen in Spirit Tracks
Land-dwelling Octoroks, which are generally red or blue, appear in The Legend of Zelda, The Adventure of Link, A Link to the Past, Link's Awakening, the Oracle series, the Four Swords series, Skyward Sword, and A Link Between Worlds. Water-borne Octoroks, generally pink or purple, appear in Ocarina of Time, Majora's Mask, and The Wind Waker. Phantom Hourglass and Spirit Tracks are the only Zelda titles to date that showcase both water and land-dwelling Octoroks, although early screenshots for Ocarina of Time depicted amphibious Octoroks.
The Octorok has also adapted to living in the sky, as shown in Skyward Sword. As Link flies his Loftwing through the sky, the enemy will fire homing rocks at him. They can be killed by flying close to their small, barren rock island and boosting through the pink-and-purple spotted creature.
Another exotic form of Octorok is the Octomine found in Phantom Hourglass and Spirit Tracks, an explosive species that can only be found underwater. In the former game, they come in two distinct varieties: a sleeping type that remains stationary and an active kind that propels itself through the water, either upwards or from left to right and vice versa. Link encounters these creatures while operating the Salvage Arm; if he fails to take caution and avoid them, the crane will eventually sustain excessive damage and be rendered inoperable until he has it repaired at the Shipyard.
In Spirit Tracks Octomines can be found beneath the sea in the Ocean Realm. In this game, only the upward-moving variety appear. They pose no threat to Link or his train as they are unable to make contact. Similar to the floating Barrels seen above the water's surface, the hero can destroy nearby Octomines by shooting them with the Cannon. Destroyed Octomines yield Rupees and train-repairing green Hearts.
The Flying Octorok is a variant unique to Link's Awakening. These enemies will take flight if Link try to slash at them. Link must aim his strikes to hit them as they aim to land behind him. Link can use the Roc's Feather to jump high and slash his sword in their direction. They are also susceptable to Spin Attacks and thrusts.
The Octorok, regardless of terrain, can be defeated by any conventional weapon, such as the sword, bow and arrow, bombs, boomerang (only stuns in Ocarina of Time and Majora's Mask) and the like. In the same vein as the Dead Man's Volley, Link can sometimes use his shield, and in some cases, the sword, to reflect the projectile that the Octorok shoots back at its face. While this technique usually does not work on land-dwelling Octoroks, the water-born variety are more than vulnerable to this technique. In Majora's Mask, Octoroks can also be frozen with Ice Arrows to create a solid platform onto which Link can climb.
|Ambiguously Canon Content||hide|
- Although Octoroks do not appear in Twilight Princess, the Toadpoli behave similarly.
- Squig, Squog, Squoinker, and Dark Squiglet of Super Paper Mario are similar to Octoroks in that they are small enemies that spit rocks at their prey.
- "Octoroks, Tektites / Leevers too" — The Legend of Zelda US rap commercial, YouTube, retrieved October 24, 2014.
- Hyrule Historia page 204
- Hyrule Historia page 203
- "A type of octopus that lives above ground. They bounce and attack by spitting out rocks." (Adventure of Link manual, pg. 29)
- "A type of octopus that lives above ground. They bounce and attack by spitting out rocks." (The Adventure of Link manual, pg. 29)
- "FLYING OCTOROKS
Wait for these flying cousins of the familiar Octorok to land before launching your fierce attack with Sword and Shield." (The Legend of Zelda: Link's Awakening Nintendo Player's Guide (Nintendo of America), pg. 97)
- "Octorok: Bounce back the rocks they spit at you!" — Navi (Ocarina of Time)
- "If you could somehow step on top of that Octorok, I bet you'd be able to climb onto that central pillar. But the Octorok is so squishy and it keeps squirming around...There's gotta be something you can do!" — Tatl (Majora's Mask)
|Names in Other Regions|
|Octorok||Sea Octorok||Flying Octorok|
|Japanese||オクタロック (Okutarokku)||シーオクタ (Shī Okuta)||パタオクタ (Pata Okuta)|
|Octorok (OoT3D, SS)|
|Octorok (OoT3D, SS)|
|Chinese||八爪投石怪 (Bāzhuǎ Tóushí Guài)|