Sea Trap

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Sea Trap
Sea Trap.png
Game(s)Phantom Hourglass
Habitat(s)Sea of the World of the Ocean King
Effective WeaponsCannon, Ship

A Sea Trap is a barbed, double wire held in place by two sea urchins that infrequently surfaces upon the sea of the World of the Ocean King, in Phantom Hourglass, while Link is traveling from island to island on the S.S. Linebeck. Although it is possible to attack the two urchins that bind the wires with the cannon, it is much easier to just boat-jump over them, in a similar way that Epona does in terms of horse jumping in Ocarina of Time and Twilight Princess, on solid ground. Since they're immobile, it's also an option to stop and change course to avoid them completely.[1]

Trivia

References

  1. "One of those weird things we call a Sea Trap just emerged, Link! We're on a collision course! So, two options! Blast each end...or jump the thing! Time it right and tap the Jump Arrow at the bottom of the screen to leap!" — Linebeck (Phantom Hourglass)


Forest minish.png Names in Other Regions Jabber Nut MC.gif
Language Name Meaning
Japanese Japan シーローラー (Shirora) Sea Roller
Spanish Latin America Espino Marino
French Canada Roncemer
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