Second Quest

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Second Quest
Second quest 1.jpg
The Second Quest in The Legend of Zelda
Game(s) The Legend of Zelda
The Adventure of Link
The Wind Waker
Ocarina of Time 3D
Other media Game & Watch Zelda
Hyrule Warriors
Feature(s)Increased difficulty
Alternate dungeons

A Second Quest is a mode in several games within The Legend of Zelda series which allow the player to go through the game again utilizing new features. Typically these modes are more difficult than the normal playthrough.


The Legend of Zelda

In The Legend of Zelda, the second quest is unlocked after the player has beaten the game, and doing so would replace the file with a picture of Link holding a sword. This new quest consisted of the dungeons being located in different places with an added difficulty degree. The Heart Containers and some of the shops found in the overworld are also changed to better hidden locations. Gamers could also enter the first five letters of their name as "ZELDA" in the name input screen to start the second quest automatically.

This quest was created because the programmers accidentally used only half of the space allocated for map data and wanted to use the other half for something.[1]

The Adventure of Link

Similar to The Legend of Zelda, the Second Quest can also be obtained after completing the game, and the file of the player would have a Triforce piece next to their name. The features included are that the player gets to keep all the Spells learned in the previous quest, and the levels for Skill, Magic, and Life are also carried over. Special items found in palaces such as the Candle had to be retrieved again, as well as any Heart Containers and Magic Containers obtained.

Game & Watch Zelda

In the Game & Watch Zelda, after the ending scene in which Princess Zelda is rescued, if the player presses the attack button the Second Quest will start. The Second Quest has quicker enemies and the player's score from the previous game is carried over.[2]

The Wind Waker

File:Link Outset Clothes.png
Link keeps his Outset Island garb in the Second Quest

A Second Quest appears in The Wind Waker. This game's Second Quest makes primarily aesthetic changes — namely, Link will wear his initial outfit for the entire game (consequently obtaining the Hero's New Clothes as opposed to the Hero's Clothes in the First Quest), Aryll will wear her ending pirate outfit for the entire game, and all Hylian text will be translated into a readable dialect.

Link also starts with the Deluxe Picto Box, with the same pictures he had in the first quest, and enables the player to take photos of characters at the very start. Though it is very possible to obtain every photograph and every figurine in the first quest, the second quest tends to make obtaining all of the figurines a little easier.

There is, however, one important gameplay-related change; the locations of sunken treasure from Treasure Charts will be different - usually further away from the island than they were in the first quest. This makes identifying the island from the chart somewhat more difficult, as much less of the island is visible on the chart, and many islands look alike when only a small part is visible.

The Wind Waker HD features the Hero Mode in addition to the Second Quest, similar to Skyward Sword's Hero Mode. Unlike the Second Quest, it is more akin to a difficulty setting rather than a Second Quest. It can be activated or deactivated at any time for either the First or Second Quest.

Ocarina of Time 3D

In Ocarina of Time 3D, after completing the normal game the player can play the Master Quest. The player has three save files for each of the two modes (six between the two modes). The Master Quest is a game mode that contains the same content as the separate game The Legend of Zelda: Ocarina of Time Master Quest, an alternate version of Ocarina of Time designed to be more difficult that has different enemies; unlike in the original The Legend of Zelda: Ocarina of Time Master Quest, the entirety of Hyrule is mirrored and Link takes twice as much damage as usual.

Similar Modes and Releases

In the Oracle series, the password-linking aspect of the files, allows one to continue a quest from one title to the next. Things maintained include: Link's given name, Bipin and Blossom's son's name and the Strange Flute. The File Screen will have a different icon. The icon changes yet again if the player uses a password to create a third quest file. This "Hero's Secret" allows one to play the first game again with an extra Heart and the Victory Ring.

The Legend of Zelda: Ocarina of Time Master Quest is an alternate version of Ocarina of Time, designed to be more difficult that has different enemies. In Ocarina of Time 3D, this alternate game is combined with the original as a Second Quest, with a few additional changes.

Hero Mode is a similar game mode featured in Skyward Sword, The Wind Waker HD, A Link Between Worlds and Hyrule Warriors. Hero Mode makes the game more difficult by increasing damage dealt by enemies, decreasing the player's hearts, or making it more difficult to heal. In all games it appears in except The Wind Waker HD, it cannot be accessed until after the player completes the game, making it a kind of Second Quest in these games; in The Wind Waker HD only, Hero Mode can be activated or deactivated at any point during gameplay through the file select screen.



  1. Volume 2 : The History of Handheld The Legend of Zelda Games, Nintendo, retrieved October 30, 2014.
  2. "From [sic] the second round starts, enemies move slightly faster and your score is carried over from the previous round." (Zelda (Game & Watch) manual, pg. 11)