The Legend of Zelda: The Minish Cap
From Zelda Wiki, the Zelda encyclopedia
|The Legend of Zelda: The Minish Cap|
|Designer(s)|| Hidemaro Fujibayashi (director)|
Keiji Inafune (producer)
Mitsuhiko Takano (sound composer)
Koji Kondo (sound advisor)
|Release date|| Gameboy Advance|
January 10, 2005
November 4, 2004
November 12, 2004
3DS Virtual Console
December 16, 2011
PEGI: 3 / 7
|Platform(s)||Game Boy Advance, Nintendo 3DS Virtual Console|
|Predecessor||The Legend of Zelda: Four Swords Adventures|
|Successor||The Legend of Zelda: Twilight Princess|
|A long, long time ago, when the world was on the verge of being swallowed by shadow...The tiny Picori appeared from the sky, bringing the hero of men a sword and a golden light...|
Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from the eyes of a human or the eyes of a Picori, a race of tiny people and an alternate form that Link can transform into. The game is part of the Four Swords series and features Vaati as the game's main villain. However, unlike the multiplayer focus of the other games in the series, The Minish Cap retains the original form of exploration and dungeons as seen in A Link to the Past and the Oracle series, as well as returning characters and game mechanics such as Malon and the Spin Attack. New features include shrinking and fusing Kinstones.
Evil spirits appeared in the land of Hyrule, and just when it seemed that the world was to be cast into the darkest of shadows, the tiny Picori descended from the skies and bestowed on a courageous human a shining golden light and a single sword. This bravest of men used his wisdom and courage, his golden light, and his sword to fight off the demons and restore peace to the world.
The people were so grateful to the Picori that they held an annual celebration in their honor. Whoever won the sword competition held at the festival would earn the honor of touching the sacred blade. The tradition of the Picori Festival continued, but over the generations, the Picori themselves passed into legend. The legend of the Picori tells of a mystic doorway that opens just once every hundred years. When the door is open, the Picori can cross from their world into Hyrule.
- Main article: Zelda Timeline
The official timeline released in Hyrule Historia, places The Minish Cap and Four Swords between Skyward Sword and Ocarina of Time. Four Swords Adventures, which concludes the Four Swords trilogy, is a sequel to Twilight Princess and currently the third member (along with Majora's Mask and Twilight Princess) of the "Child Timeline".
Ports and Remakes
- The fastest single-segment completion time is 2 hours 8 minutes and 15 seconds by Mbrules on December 29, 2012.
By 2005, The Minish Cap had sold more than 1 million copies worldwide.
- The Minish Cap is the only Game Boy game with two different "Not For Resale" cartridges which were used in in-store kiosks. One says "Not For Resale" and contains the full version of the game. The other says "Not For Resale Demo" and lets the user choose one of three playable areas to explore. It is the only Game Boy game with a 3-stage selectable demo; subsequent Zelda games like Phantom Hourglass and Spirit Tracks on the DS have also had demo carts with selectable stages. The demo in action can be seen here.
- An interesting point is that in both The Minish Cap manga and the game, every human character is either Hylian or part of the Wind Tribe.
- The logo for the game featured in pre-release material and some commercials featured the Master Sword rather than the Four Sword. This is interesting, because the Master Sword does not appear in the game at all.
- There have been three existing official logos for this game including one with Ezlo next to the name and one with the Master Sword next to the name. The commercials, some of which are sourced below, incorporate some of these alternate logos.
- Mario references make a return in The Minish Cap, with enemies such as Bob-ombs, Spiked Beetles (Spinies), and Lakitus. In the Palace of Winds, chain-link platforms with spinning gates such as those found in Super Mario World and Super Mario Sunshine appear, though the platforms resemble those of the latter game.
- The Minish Cap is the only main-series Zelda game with Hyrule as its overworld that does not feature a desert. Four Swords is set in Hyrule and lacks a desert stage, but it has no overworld.
- Several pieces of official artwork for the game are duplicates of each other, with certain details changed.
Link and the Minish.
Link evading a Helmasaur.
Link against a Big Chuchu.
Link using the Mole Mitts.
Link finding a Boss Key.
Title Screen and Logo
- ↑ Speedrun - Any%, Used deaths and Ocarina glitch, ZeldaSpeedRuns
- ↑ "'The Legend of Zelda: The Minish Cap', a game that lets the main character change body size during the adventure, sold more than a million units." — Annual Report 2005, Nintendo
|Names in Other Regions|
|Japanese||ゼルダの伝説 ふしぎのぼうし (Zeruda no Densetsu Fushigi no Bōshi)|
|German||The Legend of Zelda: The Minish Cap|
|Korean||젤다의 전설 이상한 모자|