The Tunic is an article of clothing worn by Link in every one of his games. There are many different forms of tunic that Link can don in games, some even with the ability to change in-game to open new abilities with each new garb.
In The Legend of Zelda, Link mainly wore a green tunic that neither enhanced or hindered his abilities. Optionally, Link could also acquire the Blue Ring or the Red Ring, which would change his tunic's color and enhance his defensive abilities.
The Blue Ring is hidden in a secret shop somewhere in the overworld of Hyrule, where a shopkeeper will sell it for 250 Rupees. By purchasing this ring, Link's tunic would be turned into a very light lavender or periwinkle color and would allow him to take a little less damage when hit by enemies.dungeon item of the Death Mountain Labyrinth. It turns Link's tunic into red and further increases his defense, making him more defensive than he would be if he had the Blue Ring. Once obtained, the Blue Ring is discarded and cannot be purchased.
Due to the way the game is programmed, the color of Link's clothing also affects the colors of a number of other sprites, most notably Zelda's dress.
The second appearance, since The Legend of Zelda, of changing tunics came with the SNES game A Link to the Past. In the game, Link once again started out in green but could optionally find more garb as he moved through the game.
The official name for the clothes Link wears in the game is the Green Jerkin. The first piece of clothing does just that -- it keeps Link clothed throughout the game. No special abilities come with the Jerkin.
The Blue Mail is hidden in the Ice Palace in the Dark World. When Link wears this, the damage taken from enemies is reduced by 1/4. Additionally, it turns Link's hat yellow. It is removed once Link obtains the Red Mail, and if it is skipped then Link will not wear it if he returns to find it.
This is Link's final tunic in A Link to the Past and best armor in the game. It is found in Ganon's Tower in Dark World where the Tower of Hera was on Death Mountain. When this tunic is worn, it reduces damage taken by 1/2 making the final battles a bit easier. Additionally, it turns Link's hat to a light shade of purple.
In Link's Awakening DX, the Game Boy Color version of Link's Awakening, Link can don three tunics, two of which are accessible only after completing the special Color Dungeon hidden in the graveyard. Once he selects one of the special tunics, he can switch to the other by beating the dungeon again. However, he can never regain the original green clothing.
Link once again wears the original green tunic to start the game. The tunic has no special abilities.
The red tunic acts like a Piece of Power as it doubles the damage of Link's sword attacks and sends enemies flying when he hits them. This effect is permanent. However, it does not increase his walking speed. It is one of the two tunics Link can find in the Color Dungeon.
The blue tunic halves the damage Link takes. It is exactly like a Guardian Acorn, only permanent. It is one of the two tunics Link can find in the Color Dungeon.
At least two additional tunics can be found in the game, but are only obtainable through glitches. They are known as the Damaged Sprite Tunic and Dark Blue Tunic. Further glitching with the Dark Blue Tunic reveals the Black and White Tunics, totaling up to four secret clothes with varying effects.
The Kokiri Tunic, the set of clothes that the Kokiri children wear, is the clothing worn by Link at the start of Ocarina of Time. It is a simple leaf-green tunic that enables no special abilities. However, its one strength is that Like Like will not steal Link's tunic if he is wearing this. As such, if a Like Like manages to swallow Link with another tunic, it is best to quickly swap out a special tunic for this one until the attack finishes, or Link will have to kill the Like Like to get it back or have to buy another one.
The Goron Tunic, sometimes known as the "red tunic", is one of the few articles of clothing worn by Link besides that of his usual green outfit. It is visually identical to the green version except that it is red, and it can only be worn while Link is an adult. This tunic can be stolen if grabbed by a Like Like, if Link is still wearing it when he gets spit out. If the Like Like is not immediately slain, the tunic will need to be repurchased.
In Ocarina of Time, this tunic helps absorb extreme heat. It is able to do this due to the fact that it is made from Dodongo scales from which the lava-dwelling creatures are made heat-resistant, and Bomb Flower fibers. It is the essential uniform when exploring places such as the Death Mountain Crater, an otherwise deadly habitat. While it is best known for its accessibility, the tunic also offers some heightened protection. While wearing this, Link will no longer burn from fire-based traps and attacks, and Link can safely walk on lava tiles, poison water and even floor spikes for a short period of time; if Link performs Z-Target jumps within certain intervals, he is virtually invincible from them. (The resistance to other floor hazards besides lava is likely an unintentional consequence of them being programmed similarly to lava.) It is seen by many players as the tunic of choice for the game due to its unique versatility. It can be bought by Link at the Goron Shop for 200 rupees, or more sensibly be received as a gift from Darunia's son (who is named after Link).
The Zora Tunic, sometimes known as the "blue tunic", is one of the few articles of clothing worn by Link besides that of his usual green outfit. It is visually identical to the green version except that it is blue, and it can only be worn while Link is an adult. This tunic can also be stolen by Like Likes.
In Ocarina of Time, the tunic allows the wearer to breathe underwater. While it is almost functionally useless by itself, it must be used in conjunction with the Iron Boots for this ability to really be brought out. The pair renders large undersea areas accessible and traversable, although at a slow speed. Unlike the Goron Tunic, it does not offer any mild defense bonuses; it does not reduce frost damage, only disables the timer seen underwater. It can be bought by Link at the Zora Shop for 300 rupees, or it can be given to him by King Zora when Link helps him to thaw out using the Blue Fire.
In Majora's Mask, child Link from Ocarina of Time goes to Termina in his Kokiri Tunic. This game does not include the ability to switch tunics but rather switch persons. The Fierce Deity form of Link dons an armored, white tunic.
In the Oracle games, Link also only dons the Green Tunic throughout his adventure.
Four Sword series
In Four Swords as well as Four Swords Adventures, Link splits into four equal persona due to the Four Sword. Doing so allows Link to sport his traditional Green Tunic as well as a Red, Blue, and Purple Tunic. The colors in the game help players determine which Link they are controlling rather than give Link an ability.
Link receives this set of clothes very early on in his adventure in The Wind Waker. It was customary for the young boys of Outset Island to don a green tunic in honor of the Hero of Time upon reaching a certain age. They were especially made for Link by his Grandma for his birthday and were designed and suited to look like the Hero of Time. As Link wears these, many people will come to realize a feeling of nostalgia and mistake him for the Hero of Time, while others think the outfit is old-fashioned.
Hero's New Clothes
- Main article: Hero's New Clothes
After finishing the game once, the player can start a new file. The new file is the same as a new game except that it carries over figures, Aryll wears her second choice of clothing the entire time, Hylian text boxes are translated for the player, the player begins with the Color Pictobox if obtained from the previous playthrough (along with any saved pictures and progress on the Nintendo Gallery), and the Hero's New Clothes are given instead of the original Hero's Clothes. Link's grandmother states that it is made with a special fabric that only the honest can see, so they are "invisible" (Link apparently does not see them). He puts the outfit over his old one, and the game can be played in the clothing that Link started with. Some of the NPC text is changed to reflect which version of the outfit they see, with some surprising results. In the ending, they become Hero's Clothes, suggesting he is finally worthy of wearing the attire of the Hero of Time.  In Phantom Hourglass, the set returns as a trade item.
If Link uses Nayru's charm he will become blue and obtain more defense for a while. If he uses Din's charm, he will become red and obtain an offensive bonus. When he uses the Farore's charm, his tunic becomes purple and he gets a offense/defense bonus but in a lower dose of the separate bonuses.
After obtaining the Four Sword, Link has the ability to split into four.
Using any of the Oracle's charms inside Mama's Cafe will turn Link's tunic orange. His skin will turn grey and eyes orange-red. This only lasts while inside of the Cafe. Some fans consider this a version of Dark Link.
The idea of tunic switching to help with puzzles made its return to the GameCube and Wii game, Twilight Princess.
In the early portion of the game, Link wears the standard clothes of the Ordonians of Ordon Village. Most males of the village wear a variation of this garb. There is nothing special about this outfit as it does not grant Link any extra abilities. Once the Hero's Clothes are obtained, Link will not be seen wearing these clothes again, with a few exceptions. When sumo wrestling with Mayor Bo, Link wears the trousers from this outfit, and it also appears in various cutscenes. This is the only outfit of Twilight Princess that does not include a hat, and becomes entirely replaced.
Once Link returns the light to the Faron Province after collecting the Ordon Shield and Sword for Midna, he is given the Hero's Clothes by Faron, the light spirit of the forest. Faron notes that the Legendary Hero once wore these clothes, a treasure kept by the Spirits of Light, and that it was only fitting that Link don the clothes as well, as his successor. The Hero's Clothes also possess some visual differences from past incarnations. It is similar to what is worn in Ocarina of Time and Majora's Mask, but with some add-ons. Underneath the green is a chainmail shirt. It also possesses two small pouches attached to the belt and looks much more materialistic. The fabric of the tunic and hat has stitches and seams, unlike the seamless formation of all previous tunics, and the boots and undergarments of the tunic have things such as buckles, small holes, and other indications of wear-and-tear and hurried craftwork. Due to this the Hero's Clothes possess some mild defensive qualities over Link's original clothing and his wolf form.
- Main article: Zora Armor
- Main article: Magic Armor
This version of the Magic Armor is in the form of equipment rather than as a magic-based item. It allows Link to lose Rupees when he is hit instead of hearts. The Magic Armor will consume rupees until he is out, at which time the effect wears off. Without rupees, the armor impedes movement and turns a gray-blue color, and if hit without Rupees, Link will lose health normally.
Interestingly enough, if the Iron Boots are equipped once Link runs out of Rupees while wearing the Magic Armor, his speed will not change.
In Spirit Tracks, Link's green tunic is known as the Recruit Uniform, which is the same uniform that guards wear. Though it is called Recruit's Uniform upon obtaining, it is referred to as the Hero's Clothes on the Status Screen. It is given to him by Princess Zelda so that he can disguise himself and be able to pass by the guards unnoticed as the two escape from Hyrule Castle. It serves as a replacement to the Engineer's Clothes, which Link can reobtain later in the game when he obtains 15 of the 20 stamps in Niko's Stamp Book. There is no functional difference between Link's outfits in this game, and switching between the two can be done at any time by talking to Niko.
As in Phantom Hourglass, Link wears this trademark tunic in various colors during multiplayer battles, including the red and blue of Phantom Hourglass. With the addition of three and four-player battles, Players 1 and 4 don green and purple tunics, matching up the four colors to those that the four Links wear in the Four Swords series.
In Skyward Sword, the outfit Link has at the beginning of the game is very similar to the Ordonian Outfit in Twilight Princess, and nothing abnormal compared to how the male citizens of Skyloft would dress themselves.
A Uniform is given to those graduated from the Knight Academy and then worthy the title of a Knight. The design of the uniform is changed every year. Pipit, a knight graduated from the Academy previous year than Link wears a yellow uniform. One way to graduate from the Academy, is to win the race in the Wing Ceremony (also known as the Birdrider's Ceremony), an annual event taking place at Skyloft. Link wins the race and therefore a Uniform will be made for him, even due to Groose and the members of his gang's attempts to sabotage him by hiding away his Crimson Loftwing and throwing eggs at him during the race.
After the ceremony, Zelda takes Link with her on a flight; however, Zelda is thrown into a black tornado together with her bird, causing her to through the cloud barrier below. Link tries to come and rescue her, but is knocked out by the tornado in the process. Link's Loftwing takes him back to the Knight Academy, where he wakes up that same night and eventually follows Fi to the Statue of the Goddess to draw the Goddess Sword out of its pedestal.
Before Link can set out on his journey to find and rescue Zelda, Gaepora is not quite satisfied with Link's clothing. He then mentions that the uniform Link was to receive for winning the race should have been finished by then, and the two return to the Knight Academy to bestow upon Link the tunic that the young hero wears throughout the game.
Both Mails from A Link to the Past make a return in the game, having the same effects.
Found in the Lorule Castle. When Link wears this, the damage taken from enemies is reduced by 1/2.
- In The Legend of Zelda, the color of both Princess Zelda's dress and the clothing on merchants will change depending on which ring Link is wearing (if he has one; default is green). Similarly, Ocarina of Time has Nabooru's Second-in-Command's clothing affected by the color of Link's Tunic, but only in the Nintendo 64 and Virtual Console versions.
- The Hero's New Clothes may be a reference to the fable "The Emperor's New Clothes", where two con men make a "beautiful" robe that is only visible to the wise. The Emperor plays along with the ruse because he doesn't want to be thought of as a fool for not being able to see the non-existent robe. Unlike the fable, though, various lines of dialogue in The Wind Waker imply that the Hero's New Clothes are, in fact, real.
- In the The Wind Waker, Link appears to be disappointed upon receiving the Hero's Clothes. This may be due to the fact that the clothes may be "too warm" for the tropical climate of Outset Island.
- Both a white Tunic and yellow Tunic exist in the coding for Ocarina of Time. 
- Most games that feature multiple Tunics feature a green, a blue, and a red Tunic, although their respective functions differ between games.
- Other characters who are dressed very similarly to Link include the male Kokiri, the Merchant from The Legend of Zelda, the Lumberjacks, Tingle (and the other Tingles), Nyeve, and the Hero of Men.
Link wearing a green tunic in The Legend of Zelda
The Blue Mail in A Link to the Past
The Kokiri Tunic from Ocarina of Time
Artwork of the Hero's Clothes from The Wind Waker
Link wearing the Zora Armor
Link wearing the Magic Armor
Link wearing the Recruit Uniform in Spirit Tracks
Link's different tunics in Super Smash Bros. Melee
Link wearing the Green Tunic in Soulcalibur II
- "Fashioned from a sporty blend of Dodongo hide and Bomb Flower fibers, the Goron Tunic allowed Link to survive the intense heat generated within Death Mountain Crater." — The Great Hyrule Encyclopedia, Zelda.com (jsp).
- "Look at your awakened form... The green tunic that is your garb once belonged to the ancient hero chosen by the gods... His power is yours. His is the true power that slept within you." — Faron (Twilight Princess)
- "...There is armor here that my husband made for the coming hero. It holds the power of the Zoras. I am sure that having garb that allows you to move freely in water would aid you in your travels." — Queen Rutela (Twilight Princess)
- "You got the magic armor! You bought it! You are smart! You bought it at Malo Mart! Wear it and your Rupees will become magical. The armor will protect you, so if you get hit, you lose Rupees, not health. If you run out of Rupees, the armor will go dormant and your movement will become impaired." — N/A (Twilight Princess)
- "That green uniform is what our knights will be wearing this year. To be honest, I've had my doubts about the color. But oddly enough, seeing you wearing this uniform, I can't imagine a more fitting color for you. It's as though you were born to wear it." — Gaepora in Link's Room (Skyward Sword)
- "The Wing Ceremony's about to begin, right? Remember when Pipit won the last one right at the last second? It was soooo close. Now, that was a race..." — Karane (Skyward Sword)
- "As you well know, today's champion will graduate to the next class, bringing him one step closer to knighthood. He will also receive a gift from the young woman chosen to play the role of the goddess in this year's ritual. Today is a special day for many reasons, but it is also the 25th anniversary of our fine institution. To celebrate the occasion, today's champion shall also receive his gift high atop the Statue of the Goddess. I hear the young woman performing the role of the goddess this year has crafted the gift herself. And as you all well know, the role of the goddess this year will be performed by..." — Instructor Owlan (Skyward Sword)
- "At last we are ready to begin the Birdrider's Ceremony." — Instructor Owlan (Skyward Sword)
- "I hate to say it, but I'm beginning to suspect that those blockheads had something to do with your Loftwing's disappearance." — Zelda (Skyward Sword)
- "Hey! Don't you know this is my day to get all the glory?" — Groose (Skyward Sword)
- "Yeah, you heard him! Let's see you fly so good with egg on your face." — Cawlin (Skyward Sword)
- "I am known as Fi... Please step up to the pedestal and draw the sword." — Fi (Skyward Sword)
- "You have a great journey before you, Link, and those clothes... They don't look up to the task." — Gaepora in the Chamber of the Sword (Skyward Sword)
- "The uniform you were to receive for winning the race should be ready by now. A sturdy uniform like that will prove much more suitable for a long journey. You'd better change before you go." — Gaepora in the Chamber of the Sword (Skyward Sword)
- "Don't look so disappointed, dear one! Just try them on." — Grandmother (The Wind Waker)
- "You got the Hero's Clothes! They look like they might be a little warm for this weather..." — N/A (The Wind Waker)
- "You look like you'd be way too hot in those clothes..." — Aryll (The Wind Waker)
|Names in Other Regions|
|Japanese|| 服 (Fuku)
勇者の服 (Yuusha no Fuku)
Uniforme de aprendiz
Uniforme de aprendiz
Tenue du Héros
Clothes of the Heroes
Habit d'apprenti soldat
|Italian|| Veste dei Kokiri
Veste dei Goron
Veste degli Zora
| Kokiri Tunic|