Wallmaster

From Zelda Wiki, the Zelda encyclopedia
Jump to: navigation, search
Wallmaster
WallmasterLOZ.png
Wallmaster artwork from The Legend of Zelda
Game(s)The Legend of Zelda
A Link to the Past
Link's Awakening
Ocarina of Time
Majora's Mask
Oracle of Ages
Oracle of Seasons
Four Swords Adventures
The Minish Cap
A Link Between Worlds
Non-canon AppearancesThe Legend of Zelda comic
Zelda: The Wand of Gamelon
Zelda's Adventure
Freshly-Picked Tingle's Rosy Rupeeland
Habitat(s)Dungeons
Effective WeaponsSword

Wallmasters, or Wall Masters, are a recurring enemies in The Legend of Zelda series.

Contents

Characteristics

MM Wallmaster.png

Wallmasters are monstrous hands that hang from the walls and ceilings of dank areas and dungeons,[1] attempting to grab Link. If they grab him, Link will be taken back to the beginning of the dungeon or the specific room.[2]

In The Legend of Zelda, the Wallmaster would come out of the walls to ambush Link on-screen, a trait that has kept throughout the series. These enemies, in certain circumstances, were required to be defeated in order to progress in a dungeon. Beginning in A Link to the Past and continued in later titles such as Oracle of Seasons and The Minish Cap, a warning sound accompanies the presence of the Wallmaster. They are also able to rapidly regenerate themselves after defeat.

In Ocarina of Time, Navi warns Link upon entering an area with Wallmasters.[3] In Ocarina of Time and Majora's Mask, no more than one Wallmaster is fought at anytime. The Wallmasters usually drop a lot of Rupees when defeated.

Wall Master (Figurine from The Minish Cap)
Wall Master Figurine.gif
Appears in dungeons. If these guys grab you, they'll send you back to the start of the dungeon. Dodge them as they fall, then attack.

Weaknesses

Wallmaster ALttP.png

The best strategy is to stun them with an item, like the Boomerang as in The Minish Cap, and then slash them while they cannot fight back. In Ocarina of Time, four slashes from the Kokiri Sword, two from the Master Sword, or one slash from the Biggoron's Sword will defeat the monster; however, a fully charged Spin Attack from any Sword is usually the easiest way to dispatch them. Din's Fire is also a fast, safe way to vaporize these creatures. In the Oracle series, they can be defeated with three hits from the Wooden Sword, and one hit with the Master Sword or Biggoron's Sword. In A Link Between Worlds, if Link merges into a wall when one is trying to grab him, it will immediately slam into the floor and become stunned.

Non-Canon Appearances

Non-Canon Information hide

The Legend of Zelda Comic

Link pushing Zelda into a Wallmaster to keep her safe outside

Wallmasters also make an appearance in The Legend of Zelda comic. They are first shown in The Power, where Link pushes Princess Zelda into a Wallmaster to let her escape from a dungeon while the young hero goes off to fight Ganon.[4] They later appear in both stories of Issue #5. In Assault, when Ganon tells Link that Princess Zelda has died, [5] an angry Miff charges at Ganon while at the same time, Link throws his Sword at him and warns the Fairy that it is a trap.[6] Upon striking Ganon with the Sword, a Wallmaster is revealed, which crushes Link's weapon in two and makes Link realize that Ganon was lying and Zelda is still alive.[7] In their last depiction in Choices, a Wallmaster grabs Link by surprise after he successfully defeats a four-headed Gleeok.

Freshly-Picked Tingle's Rosy Rupeeland

In Freshly-Picked Tingle's Rosy Rupeeland, Wallmasters serve a helpful purpose in the game. If Tingle brews the Hand Potion, he can use it on flaming hand statues deep inside dungeons, and a Wallmaster will grab Tingle and toss him outside the dungeon. This is actually helpful to him, as the game can only be saved at Tingle's house. Tingle cannot use his balloon to return home unless he is outside the cavern.

Trivia

  • In every game after The Legend of Zelda, Wallmasters are known as "Fallmasters" in Japanese.
  • A glitch in the Game Boy Advance version of A Link to the Past occurs if Link leaves a room while a Wallmaster is dropping. It will continue to drop into the previous room, then return to the roof, crossing the screen again.
  • Wallmasters in The Minish Cap behave like the Floormasters from The Wind Waker. They also take their design and appearance from the art style of The Wind Waker. However, The Minish Cap's Wallmasters are blue and red as opposed to the Floormaster's purple.
  • In The Legend of Zelda and the Oracle series, Wallmasters appear with only four fingers.

Gallery

See Also

References

  1. "A monster hand that appears out of the labyrinth wall." (The Legend of Zelda manual, pg. 36)
  2. "If it catches Link, it takes him back to the entrance to the labyrinth." (The Legend of Zelda manual, pg. 36)
  3. "Watch for the shadows of monsters hanging from the ceiling." — Navi (Ocarina of Time)
  4. "That Wall Master will put you outside where it's safe! I'll take a raincheck on the kiss!" (The Legend of Zelda (Valiant Comics), pg. 3)
  5. "Ha! Ha! Ha! Princess Zelda no longer exists! She is gone...forever!" (The Legend of Zelda (Valiant Comics), pg. 9)
  6. "Miff! NO! It's a trap!" (The Legend of Zelda (Valiant Comics), pg. 10)
  7. "A Wall Master! He was lying...trying to make me mad enough to attack him! That means Zelda is still alive!" (The Legend of Zelda (Valiant Comics), pg. 10)


Forest minish.png Names in Other Regions Jabber Nut MC.gif
Language Name Meaning
Japanese Japan ウォールマスター (Wōrumasutā)
フォールマスター (Fōrumasutā)
Wallmaster
Fallmaster
Spanish Spanish-speaking countries Wallmaster Wallmaster
French French-speaking countries Wall Master (TLoZ)
Clapoir (OoT)
Grimpe-Mort (MM)
Fall Master (TMC)


Death-Climb
French Canada Main du mal (OoT3D) Evil Hand
German Germany Deckengrapscher Ceiling Grabber
Italian Italy Mano rapace (OoT)
4 master (TMC)
Rapacious hand
Four Master
Chinese Mainland China (Simplified Chinese) 天魔手 (Tiān Móshǒu) Magic Hand in sky
Antonymous to 地魔手 (Floormaster)