Water Dungeon
From Zelda Wiki, the Zelda encyclopedia
A Water Dungeon may refer to any of the water themed dungeons of The Legend of Zelda series.
Characteristics
Often located in lakes and watery areas, these dungeons are among the most controversial, mostly because the difficulty is, more often than not, much higher than in other dungeons. Most water-based dungeons can only be conquered by manipulating or crossing liquid water in one way or another, which is considered by some players to be annoying. In the Water Temple, for example, Link has to make the water descend and ascend its level at least twice in order to meet the boss, and numerous times if the players guiding him overlook keys that may be needed later and that are only accessible when the water is on its right level; another difficulty is that Link has to constantly equip or de-equip his Iron Boots, depending on whether he is rising to a surface or walking on a bottom.
List of Water Dungeons
Swamp Palace, the sixth dungeon of A Link to the Past.
Angler's Tunnel, first water dungeon in Link's Awakening.
Catfish's Maw, second water dungeon in Link's Awakening.
Inside Jabu-Jabu's Belly, the third dungeon in Ocarina of Time. Also electric-themed.
Water Temple, the Adult Link dungeon of Ocarina of Time.
Pirates' Fortress, a mini-dungeon in Majora's Mask.
Great Bay Temple, the Zora Link dungeon in Majora's Mask.
Mermaid's Cave, the sixth dungeon in Oracle of Ages.
Jabu-Jabu's Belly, the seventh dungeon in Oracle of Ages.
Dancing Dragon Dungeon, dungeon located at the top of a waterfall in Oracle of Seasons.
Talus Cave - the icy cave dungeon in Four Swords.
Tower of the Gods, the light dungeon in The Wind Waker which must be entered by boat.
Temple of Droplets, the water elemental dungeon of The Minish Cap. Also ice-themed.
Lakebed Temple, the watery dungeon of Twilight Princess.
Mutoh's Temple, the seventh dungeon of Phantom Hourglass. Also desert-themed
Ancient Cistern, the fourth dungeon in Skyward Sword. Also light and shadow-themed.
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