Fourth Wall Breaks

Breaking the fourth wall is an instance in which fictional characters acknowledge that they are in a work of fiction by using topics that are out-of-nature for the work itself, including addressing the audience or reader. Such practice originated in theatre, in which the spectators acted as the "fourth wall" (as stage sets only have up to three walls).

In the Legend of Zelda series, fourth wall breaks have occurred at times.

Instances

 * Various cameos of other video game characters can be found in most games in the series.
 * Throughout the series, tutorials during the beginning of the game will often be presented as characters talking to Link and referencing controller buttons as if they were aware they were in a video game.