Treasure Sphere

A Treasure Sphere is an object in The Wind Waker. It is occasionally left behind by defeated enemies such as Moblins and Darknuts instead of other spoils. Spheres are more rarely dropped by lesser enemies like Bokoblins and ChuChus.

Physical Characteristics
Treasure Spheres are glowing glass-like orbs whose colors cycle between green, amber, and red. They appear with a sharp, resonating ding! after an enemy's defeat. These orbs ring quietly as they change colors.

Treasure Spheres are light and can float on water.

Contents
When broken, a shower of treasure is released including any combination of Rupees, hearts, bombs, arrows, along with a special spoil appropriate to that enemy – unless it had already been stolen with the Grappling Hook. Moblins yield Skull Necklaces, Darknuts Knight's Crests, and Bokoblins Joy Pendants. Spheres yielded from ChuChus contain exactly three Chu Jellies.

Treasure Spheres will not produce an item that Link has not previously seen. For example, if Link defeats a Bokoblin on Outset Island's summit at the beginning of the game and it yields a Treasure Sphere, the sphere will only contain Rupees.

Collection
Unlike normal items, Treasure Spheres do not fade away if left alone. When smashed, however, the regular pickups within disappear more quickly than usual (special spoils are subject to the standard time). Performing a Spin Attack will gather all the items within the spin's radius. Long enemy weapons, especially the Moblin Spear, can be used thusly to greater effect. (The greater enemies that use such weapons are the most likely to give up Treasure Spheres.)

Spheres left by enemies on the Great Sea are more difficult to collect. To break them, Link must use a weapon from the boat, then swim out to gather the contents; or otherwise retrieve them with the Boomerang, which can only have five targets. Alternatively, Hyoi-controlled Seagulls can break the orb and instantly collect the treasures in one swoop.