Chamber of Giants

The  is a mystical environment Link enters in. Each time he defeats a Boss dwelling in one of Termina's four Temples and acquires its remains, Link frees one of the Four Giants and meets it here. The true nature of this chamber is something of a mystery, and whether it is actually a physical location or something that exists on an incorporeal plain is not revealed.

Each time Link visits this chamber, the surroundings change slightly to reflect the nature of the Temple he has just cleansed. When he meets the first Giant, the sky and clouds of the room are green, to reflect the Woodfall Temple; when he meets the second Giant, they are white, to reflect the Snowhead Temple; the third, blue, to reflect the Great Bay Temple; the fourth, yellow, to reflect the Stone Tower Temple. Alternately, as Link never meets more than one Giant at a time in this chamber, each of these locations could be a different place. Tatl has to interpret for Link on these occasions, as doesn't understand the Giant's wailing language.

The first time Link meets a giant here after defeating the Woodfall Temple, he learns the Oath to Order, a mystical melody he can use to call the Giants once they are all free. During his second visit, the Giant reveals their nature as protective gods of the people. One the third visit, Tatl implores them to intervene on behalf of the world on the condition that she and Link free the last Giant. Finally, on the last visit, the Giant instructs Link and Tatl to call them, but also tells them to forgive the their friend.

Trivia

 * Certain aspects of the Chamber of Giants, such as its storytelling function, ethereal appearance, and circumstances surrounding encounters with it, are reminiscent to the Chamber of Sages from.