Zant's Hand

Zant's Hands are enemies only found in.

Characteristics and Weaknesses
Like Zant Masks, Zant's Hands only appear in the Palace of Twilight. They don't cause any damage, but they are a huge nuisance in that as soon Link picks up a Sol sphere, they will pursue him relentlessly and try to take it back and return it to the altar from which it was taken. Zant's Hands can be recognized by a tense theme when close by.

Zant's Hands are indestructible while they are pursuing Link in that they can never be permanently defeated; they can only be temporarily stunned by either being struck with the sword when they drop down, shot with three arrows or being hit with the Clawshot three times. The Clawshot is also effective to recover a Sol that a Zant's Hand has taken. In both the East and West wing of the Palace of Twilight, when Link walks through a door with the Sol, the Zant's Hands will follow through portals in the walls. After Link removes a Sol from the Palace of Twilight's East or West wing, the Zant's Hand in that area will return to its original spot and remain lifeless for the rest of the game.

Trivia

 * Zant's Hands are close in appearance to the Wallmasters in and . Fittingly, they are called "Sphere Masters" in Japanese.