Shrine of Air

The Shrine of Air is the third dungeon in. The main items obtained are the Bow and Arrow and the Rug, and the shrine's boss is Aviana.

Entrance to the Temple
The Shrine of Air is located on the eastern side of the South Subasha Desert. The only way to enter the shrine is to be carried there by a giant Condor. However, the Condor won't appear until after the second shrine, the Shrine of Illusion, is completed.

Themes and Navigation
Set in the clouds high above Tolemac, the Shrine of Air is made completely out of multi-colored crystals. As such, Zelda must contend with slippery surfaces and large shards of crystal that will break off of the walls and launch themselves at her. Most of the enemies in the shrine are either flying enemies like Keese and Dragonflies or elemental enemies like Blue Tornados and Vaporas. Like the previous shrines, the Shrine of Air is very linear, with only a single room that leads to a dead end.

Trivia

 * The Shrine of Air shares more similarities with an ice-themed dungeon than a wind-themed dungeon, with its slippery crystal surfaces and lack of wind.
 * This is the only shrine where the item required to defeat the boss isn't found within the shrine.