Talk:Thieves' Town (A Link to the Past)

Conveyor Belts?
What is the rationale for that statement? There was a room with belts in the Palace of Darkness. --Defunctzombie 00:46, 5 September 2010 (EDT)


 * I think it's just a mistake. It should be removed.--Yumil 02:34, 5 September 2010 (EDT)


 * It was me who added that, sorry. I didn't remember the Dark Palace room. =( -- 13:46, 5 September 2010 (EDT)

Thieves' Hideout is a dungeon in A Link Between Worlds. Should this page redirect it?
Hey, guys. Thieves' Town is an actual town in A Link Between Worlds but in the original A Link to the Past it is considered a dungeon. So, should we create a new page to refer about ALBW's dungeon (Thieves' Hideout) and mantain this one for the original ALttP dungeon (Thieves' Town)? Recently I created the Stalbind page, but when I clicked the Thieves' Hideout link, it redirected me to the ALttP dungeon. What do you guys think?


 * (Previous post is unsigned)
 * I think we need a disambiguation page for the following:
 * Thieves' Town (A Link Between Worlds): The town in Lorule
 * Thieves' Hideout: The dungeon in Thieves' Town
 * Thieves' Town (A Link to the Past): The dungeon in the Village of Outcasts
 * Village of Outcasts: The town in the Dark World


 * I think it's important that the Village of Outcasts be included so that we can distinguish between the towns and dungeons of both pages. --Joshua (Yumil) (talk) 05:34, 29 November 2013 (UTC)

Totally agree with you. Can you do it? I would but I don't know how to do that! --Net34a (talk) 05:38, 29 November 2013 (UTC)


 * I'd like an admin to okay this before moving forward...--Joshua (Yumil) (talk) 05:52, 29 November 2013 (UTC)

Ok, I thought you were an admin. I'll contact the King of Hyrule for this. Thanks for your help. --Net34a (talk) 05:54, 29 November 2013 (UTC)

Thanks for being the voice of caution, Yumil.


 * Just so we're all on the same page, I'd first like to say that in these kinds of discussions concerning article content (splitting, merging, moving, reorganizing, etc.), everyone has equal say. The staff enforces policy, but otherwise we're not an ultimate authority. That is to say, I am an admin, but I don't get to have the final say here (especially not in this case; I haven't played ALBW :P)


 * So Net34a, before considering moving forward with a proposal, please wait at least a day or two so enough people have the chance to weigh in. Even if an admin and couple other people have already voiced their support, it's still a good idea to wait a little.


 * That said, I'm OK with this. But my opinion shouldn't count for much since, like I said, I haven't played the game. 07:48, 29 November 2013 (UTC)


 * Thank you, Hylian King. I'll wait then, hope other members join the discussion. Thanks! --Net34a (talk) 07:59, 29 November 2013 (UTC)


 * Thanks Hylian King. My hesitation stems from me being out-of-the-loop on policy the last couple of years. I'm not exactly sure what the procedure for merges/splits/disambiguation is at this point (though you seem to have clarified). It looks like this topic is going to come up a lot for A Link Between Worlds. Lorule and the Dark World share a lot of the same location names...even though the two places are completely unrelated. It's very odd. --Joshua (Yumil) (talk) 17:47, 29 November 2013 (UTC)
 * I have moved the pages and created a disambiguation page. --Joshua (Yumil) (talk) 23:35, 30 November 2013 (UTC)


 * I'm not sure if this really changes anything, but I just want to point out that in the Japanese version of A Link to the Past, both the dungeons and locations had identical names. The Thieves' Town and Village of Outcasts are both simply called Village of Rogues in the Japanese version, while Skull Woods and Skeleton Forest are both alternate translations of the same thing (Skull Woods being the accurate one). Misery Mire and Swamp of Evil is another example, both the dungeon and the location are known as the Devil's Swamp in the Japanese game.
 * So my basic point is that Thieves' Town in ALBW is intended to have the same name as the Village of Outcasts, much like the Misery Mire is intended to have the same name as the Swamp of Evil. That's why the locations appear to be named after the old dungeons, rather than the old locations.
 * This doesn't really change anything as we work with the localized names and these technically aren't the same locations as they're in Lorule (uh, except they kind of are the same...), but it's worth bearing in mind for each of these pages. 13:54, 5 December 2013 (UTC)
 * Well...the surrounding locale is basically an intro to the dungeon in these games, especially with the way that Lorule is broken into pieces. Honestly, it would make the most sense to cover the surroundings as an intro in the dungeon article, rather than splitting it into "location" and "dungeon" bits. The overworld bits are...basically the front porch.KrytenKoro (talk) 20:02, 5 December 2013 (UTC)
 * Not really, that's just the nature of the game being in 2D top down style. The sense of scale is just different. The Village of Outcasts or Thieves' Town would still be a notable location, dungeon or no dungeon, as would the others. I mean it's not like there's much to Zora's Fountain other than it being the location of Jabu Jabu and the Ice Cavern, but it's still a distinct location with plenty to say about it, as are the areas surrounding each dungeon in ALttP and ALBW (which are arguably more dense once you start rooting out all the secrets). Sometimes the effect of a location being in full 3D can mask how barren it sometimes is. Most of the individual areas in OoT don't contain anything particularly more noteworthy than any of the areas in ALttP do when you boil it down. Heck, if you imagined them in full 3D, they'd be pretty damn huge. 03:38, 6 December 2013 (UTC)