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Sages have become one of the prime elements of the The Legend of Zelda mythos. Serving as a bridge between the Sacred Realm and Hyrule, guarding the Master Sword's power and executing those who pose a high threat to Hyrule are included with their duties, leaving their purpose to best be described as protectors of the kingdom. This puts them among the most important of its heroes' allies, however rarely without price. The Sages often only take on these roles upon being "awakened" during a time that they are required, their role predetermined through a spiritual lineage or bloodline connecting them to a past Sage. Throughout Hyrule's history, Sages have been abducted and killed to prevent them from uniting their powers against evildoers. In such cases, only the Hero has what it takes to save them or find and awaken the new Sages to aid him in return.

Currently, nine Sage positions are known to exist, divided in a group of seven and a group of two. The original and presently most featured group consists of the first seven, hence their common designation as the "Seven Sages." The leader of them, the seventh Sage, is commonly an incarnation of Princess Zelda (or possibly the best suited member of the Royal Family of Hyrule of that time). The seventh Sage is not a core member and the other Sages have just as often been seen working as a group of only six, appropriately referred to then as "The Six Sages." The Wind Waker brought two more Sages to the roster, seemingly functioning independently from the seven Sages. This group's total number is not specified and due to their current one-time appearance, it is also unclear if their responsibilities outrange solely taking care of the Master Sword's power to repel evil.

The Ancient Sages

The original Sages, commonly known as the Ancient Sages, have not, as a group, made an in-game appearance with the exception of Rauru,[1] who assumes in several instances the form of an owl in order to provide guidance to the Hero of Time.[2]

Because they have yet to be featured as the main group of Sages in a Zelda title, knowledge of them is limited; however, legends of their wisdom have been passed down for centuries; among the accomplishments attributed to them are the crafting of the Master Sword[3] and the construction of the Temple of Time.[4][5]

Appearances

A Link to the Past

Seven Wise Men

The Sages, shown during the game's introduction

Long before the events of A Link to the Past, the Seven Sages joined forces with the Knights of Hyrule to seal Ganon away in the Sacred Realm and prevent him from taking over the Light World.

Prior to Link's quest, Agahnim, the late King's right-hand man, used his power to find and capture the seven Maidens, who were descendants of the Seven Sages. While not as strong as their ancestors, the Maidens had inherited their magical abilities.[6] Agahnim planned to send them to the Dark World one by one in order to destroy the seal that kept Ganon locked up.[7][8]

Princess Zelda was to be the seventh sacrifice, but she managed to telepathically send a message to Link, requesting him to rescue her.[9] Succeeding in bringing her to safety, Link was told to meet Sahasrahla, the Kakariko Village elder and a descendant of the Seven Sages,[10] to find a permanent solution to the threat hanging over Hyrule. Sahasrahla in turn provided Link with information on his next course of action, the Pegasus Shoes - a treasure passed down by the families of the Sages - and the notion he would keep in telepathic contact with him. On his quest to obtain the Master Sword, Link also met Aginah, another descendant of the Seven Sages, who like Sahasrahla went into hiding. He informed Link about the Book of Mudora, while the grandfather of one of the Maidens later gives him the Magic Mirror and details on the whereabouts and use of the Moon Pearl.

Through all this, Link could find and claim the Master Sword, at which point Zelda sent him a telepathic message once more that the soldiers had found her.[11] Despite his best efforts, he could not prevent her becoming the seventh sacrifice and being sent to the Dark World. All was not lost though, as Sahasrahla told Link that victory was still in reach if he could rescue the Maidens and claim back the Triforce.[12]

Ocarina of Time

In Ocarina of Time, the nature of the Sages is further elaborated on. Each Sage (bar the seventh) is established to have their own associated element, an accompanying symbol and appropriately themed temple. At times of peace, there are no Sages, only those who could become them if evil takes control over Hyrule. If that happens, the Sacred Realm sends out a call to them, awakening the destined ones as Sages.[13] Usually, the Sages-to-be have no knowledge about their status until they are awakened. An exception to this is the seventh Sage, who is always a member of the Royal Family of Hyrule, keepers of much of Hyrule's history.

As revealed by Rauru, the original Sages were the ones who built the Temple of Time to protect the Triforce against those who would use it for evil.[14] The Triforce was hidden in the Temple of Light, the only Sage-temple to be built in the Sacred Realm. While each of the Sage-temples seems to grant access to it, only the Temple of Time is meant to do so for non-Sages. Therefore, it was protected with a seal controlled by the Master Sword, which evil cannot touch, and the Door of Time, which could not be opened unless one possessed the three Spiritual Stones, the Ocarina of Time and knowledge of the "Song of Time."[15]

Ganondorf managed to bypass all this by manipulating Link into doing the work for him. After seizing the Triforce and corrupting the Sacred Realm, he caused that corruption to seep into the temples of the Sages, which became infested with all kinds of monsters,[16] so that the Sages-to-be would not be able to fulfill their duty and aid Link.[17] Led by Rauru's and Sheik's instructions, Link managed to cleanse the temples and help each Sage to gain their power. Upon Rauru's advice, he then returned to the Temple of Time, where he found Sheik waiting. His mysterious ally revealed himself to be none other than Princess Zelda, keeper of the Triforce of Wisdom and the seventh Sage, leader of them all. The reunion was cut short when Ganondorf came and abducted Zelda, leaving Link with one more reason to take him on.

The Sages helped Link first by creating a bridge to get to Ganon's Castle with. Rauru used the moment to inform Link of the barriers Ganondorf had put up to protect himself against the Sages.[18] Link destroyed them, clearing the path to Ganondorf. When Link defeated him in the form of Ganon, the Sages joined their powers and sealed the King of Evil into the Sacred Realm.

The seven Sages include:

Rauru

OoT Rauru
Main article: Rauru

Rauru is an ancient Hylian and the Sage of Light. Unlike the others, he is not a new Sage. Rather, he is one of the ancient Sages, and possibly the only remaining one. He seems to act as the leader in absence of the seventh Sage.

Rauru made his appearance after Link opened the Door of Time and drew the Master Sword from the Pedestal of Time. Recognizing the destined hero, he took his chance and kept Link sealed within the safety of the Temple of Light for the seven years he needed to mature. Upon Link's awakening, he summarized the events that had taken place during his slumber and informed him of his role as the Hero of Time. Then he instructed him to find and help the other Sages so that they could assist him in taking on Ganondorf, handing Link the Light Medallion to start off his quest. After that, it wasn't until all Sages had been awakened that Rauru contacted Link again, telling him that the time of the final confrontation had come. He fulfilled his role as Sage during that final fight and was the only one of the group not to return to Hyrule once Ganon had been defeated, presumably opting to stay in the Sacred Realm.

The owl Kaepora Gaebora, who kept track of Link since the start of his quest, is a form taken by Rauru.[2]

Saria

Main article: Saria

Saria is a Kokiri and the Sage of Forest. She's the second Sage that lends their power to the Hero of Time.

Deciding that something had to be done about the evil emanating from the Forest Temple that brought danger to Kokiri Village, she left to give it her best. When Link arrived in the Forest Temple some time later, he defeated the monsters infesting it and thereby awakened Saria as Sage. She and Link had a conversation thereafter on their childhood friendship, after which Saria bestowed her powers on Link in the form of the Forest Medallion. When the time to face Ganondorf came, she fulfilled her role as Sage and could later be seen traveling to Death Mountain with the other Sages.

Darunia

Main article: Darunia

Darunia is a Goron and the Sage of Fire. He's the third Sage that lends their power to the Hero of Time.

In the future years, Ganondorf wanted to make an example out of the Goron race by feeding them all to a dragon. Darunia was one of the few to escape this fate, but as leader felt the obligation to go free his people who were locked up in the Fire Temple. There, he met his Sworn Brother Link again after seven years, though he knew this wasn't the time for reunion. As such, he gave Link instructions to free the Gorons, while he would take on the dragon. Link followed into the dragon's lair later and killed the beast, thereby awakening Darunia as Sage. The two had a talk about their old brotherhood, followed by Darunia giving him the Fire Medallion. During the final stages of the Hero of Time's quest, he fulfilled his role as Sage and could later be seen traveling to Death Mountain with the other Sages.

Ruto

Rutoadult
Main article: Princess Ruto

Ruto is a Zora and the Sage of Water. She's the fourth Sage that lends their power to the Hero of Time.

Like many races, the Zoras didn't want Ganondorf as their king, and as revenge they and their domain were locked away under ice. After being freed from the Red Ice by Sheik, Ruto obeyed her obligations as princess and went to the Water Temple to save her people. There she met her fiancé Link again after seven years, whom she requested to help her save Zora's Domain. Link lost track of her in the temple, but managed to find his own way to the monster that kept the curse intact and defeat it. Ruto awakened as a Sage because of that and told Link their childhood vows could not be kept now. Instead, she gave him the Water Medallion as symbol of her support and love. When Link went to defeat Ganondorf, she fulfilled her role as Sage and could later be seen traveling to Death Mountain with the other Sages.

Impa

Main article: Impa

Impa is a Sheikah and the Sage of Shadow. She's the fifth Sage that lends their power to the Hero of Time. It is hinted that she, like Zelda, was aware of her status as Sage before becoming one.

When the evil spirit she had locked away in the well of Kakariko Village years ago broke free, Impa immediately headed for the Shadow Temple to seal it away again. When Link followed after her and defeated the spirit, she awoke as the Sage of Shadow. She told Link her point of view on the day she and Princess Zelda fled Hyrule Castle and ensured him he'd do fine as hero. Then she gave him the Shadow Medallion, staying quiet until Link took up arms against Ganondorf himself; then she fulfilled her role as Sage and could later be seen traveling to Death Mountain with the other Sages.

Nabooru

Main article: Nabooru

Nabooru is a Gerudo and the Sage of Spirit. She's the sixth Sage that lends their power to the Hero of Time.

Nabooru tried to infiltrate the Spirit Temple in the past years to thwart Ganondorf's plans, but got captured and brainwashed into a servant of Ganondorf for seven years. Her mental imprisonment ended when Link defeated her Iron Knuckle form, but she was recaptured shortly thereafter. Link permanently freed her and awakened her as a Sage when he defeated Twinrova. For that, she gave him the Spirit Medallion, but not before she complimented him on the results of seven years aging. At the battle with Ganondorf, she fulfilled her role as Sage and could later be seen traveling to Death Mountain with the other Sages.

Zelda

Main article: Princess Zelda

Zelda is a Hylian and the leader of the Sages. Her element, provided she has one, is unknown, though it is often assumed to be Time.

Zelda waited for Link at the Temple of Time to reveal herself as the seventh Sage, leader of them all, and speak with Link about the battle ahead. However, Ganondorf found her as well and abducted her to his tower. Link went after them and freed her, causing Ganondorf to change into Ganon. While Link took him on again, Zelda prepared for her role as Sage from the sideline and when Ganon fell, she united her powers with the other Sages to lock him away. After that, she and Link had a private conversation about all that had happened since they met, and Zelda revealed that she wished to use her powers as a Sage to return Link to the past, so time could flow as it should've done.[19] Goodbyes were made shortly thereafter.

The Wind Waker

The number of Sages is expanded in The Wind Waker. Next to the seven Sages already known, another set's existence is established. These Sages are responsible for keeping the Master Sword capable of defeating evil. It is not stated how big this "Master Sword"-group is, but just as with the seven Sages, the absence of only one is enough to break their power. Carrying on on Ocarina of Time's revelations, the newly introduced Sages also have an element and such themed temple assigned, but they lack an identifying symbol. Instead, they have musical instruments and songs, which they use to pray to the gods. In the pre-flood days, their music was conducted by the head of the Royal Family of Hyrule, who wielded the Template:It.[20] The songs additionally can be used to awaken the next Sages.[21][22]

After Ganondorf reached the surface of the sea, he killed off the sages Fado and Laruto.[23][24][25] Upon his travel to their temples, Link met their still-lingering spirits, who were either unable or unwilling to move on until they were succeeded. They instructed Link to find the new Sages if he wanted to have the Master Sword's power restored and stand a chance against Ganondorf. Thus, the Hero of Winds traveled the Great Sea to find them in the identities of Makar and Medli. After awakening them, he helped them reach the sanctuary of their respective temples. There they performed the ceremony to restore power to the Master Sword, granting the former Sages peace at last.

The Master Sword fueled once more with the Sages' powers, Link went on and defeated Ganon. He and Tetra were then brought to safety by Daphnes Nohansen Hyrule, and later picked up by Tetra's crew, who had also already picked up Makar and Medli.

The Wind Waker also references the six Sages from Ocarina of Time, displaying their likenesses in stained-glass windows in the submerged Hyrule Castle basement where the Master Sword is kept.

Laruto

Main article: Laruto

Laruto is a Zora and the previous Sage of Earth.

Prior to the Great Flood, Laruto had been awakened as Sage to pray for the Master Sword's power. Ages later, she was murdered by Ganondorf to remove the threat the Master Sword posed to him. As a ghost, Laruto remained in the Earth Temple until Link traveled to Headstone Island to visit the Earth Temple. She told him about the events of her death, and that if Link hoped to defeat Ganondorf, he'd have to find the new Sage and play them the Earth God's Lyric. When Link played for Medli, she went into a trance in which Laruto appeared to the new Sage, motivating her to play as well. Not long thereafter, Medli and Link came to the Earth Temple to perform the ceremony to restore power to the Master Sword. Laruto made her final appearance then to perform with them, passing on finally.

Medli

Main article: Medli

Medli is a Rito and Laruto's successor as the Sage of Earth. She is the first Sage awoken to to help restore power to the Master Sword.

Medli was practicing on her harp when she was visited by Link, who offered to conduct for her. She accepted and played the Earth God's Lyric. Upon hearing the melody, something in her mind stirred and she went into a trance. In her vision, she was visited by her predecessor Laruto, who motivated her to play her harp again. This caused Medli to realize her status as Sage and she requested Link to bring her to the Earth Temple immediately. Link sailed her to the temple and helped her get to its sanctuary. There, they performed the ceremony to restore power to the Master Sword, bringing Link another step closer to his goal. Medli remained in the temple until Tetra's crew picked her up once the battle was won.

Fado

Fado
Main article: Fado (The Wind Waker)

Fado is a Kokiri and the previous Sage of Wind.

Prior to the Great Flood, Fado had been awakened as Sage to pray for the Master Sword's power. Ages later, he was murdered by Ganondorf to remove the threat the Master Sword posed to him. As a ghost, Fado remained in the Wind Temple until Link traveled to Gale Isle to visit the Wind Temple. He told him about the events of his death, and that if Link hoped to defeat Ganondorf, he'd have to find the new Sage and play them the Wind God's Aria. When Link played for Makar, Fado's spirit appeared out of the new Sage and played in his stead. Not long thereafter, Makar and Link came to the Wind Temple to perform the ceremony to restore power to the Master Sword. Fado made his final appearance then to perform with them, passing on finally.

Makar

Main article: Makar

Makar is a Korok and Fado's successor as the Sage of Wind. He is the second Sage awoken to help restore power to the Master Sword.

Makar was practicing on his "cello" when he was visited by Link, who offered to conduct for him. He accepted and was made to play the Wind God's Aria. Upon hearing the melody, Makar enthusiastically began playing. While he did, Fado's spirit appeared out of him and replaced the Korok in his performance. When the song ended, Fado faded out for Makar to realize his status as Sage and request Link to bring him to the Wind Temple immediately. Link sailed him to the temple and helped him get to its sanctuary. There, they performed the ceremony to restore power to the Master Sword, bringing Link another step closer to his goal. Makar remained in the temple until Tetra's crew picked him up once the battle was won.

Four Swords Adventures

Main article: Maiden
Maidens

The Maidens from Four Swords Adventures

In Four Swords Adventures, the Shrine Maidens serve a function similar to that of the sages. They are responsible for keeping the powers dormant in the Four Sword Sanctuary under control. It is they who control the gate to its sacred grounds, preventing anyone from taking the Four Sword and from freeing Vaati.[26] The royal jewels that belong in the Four Sword Sanctuary to open the path to the Realm of the Heavens are left in the care of the Knights of Hyrule, only to be gathered and used through the Shrine Maidens' power if the path were to close.[27]

Four Swords Adventures does not incorporate the elemental system introduced by Ocarina of Time, but features an identification system akin. Each of the Shrine Maidens has an associated color after which they are titled, alike to the colors that defined the elements that made for the Ocarina of Time Sages' titles. The color rings are not the same though, as the White Maiden's white replaces the Sage of Spirit's orange. The colors of the Shrine Maidens rather match that of the Lokomo from Spirit Tracks who also turn into glowing orbs at the end of the game, like the Maidens do when freed from their crystals. Moreso, while the Shrine Maidens all look after a part of Hyrule, not quite unlike the Ocarina of Time Sages, the color-area associations differ greatly between the two "Sage" generations.

Kaepora Gaebora returns to guide Link through his quest. There is no mention made of him being the reincarnation of an ancient Sage this time, but he is both known and respected by the Shrine Maidens.[27]

Twilight Princess

File:Twilight Sages.png
All six Sages from Twilight Princess

In Twilight Princess, the Sages (excluding Princess Zelda) appear as ethereal forms of old men. However, when one of the Sages turns his head, it is clearly seen that they are wearing masks and that they do not have faces underneath.

The Sages reside in the Mirror Chamber in Arbiter's Grounds. Prior to the events of Twilight Princess, Ganondorf was put to trial by the Sages in the Mirror Chamber.[28] However, despite having been struck by the Sword of the Sages in an attempt to execute him, Ganondorf was able to break free of his Sage-given shackles using the Triforce of Power, killing the Sage of Water in the process.[29] The Sages then quickly proceeded to send Ganondorf to the Twilight Realm via the Mirror of Twilight, located at the rear of the chamber.

After Link and Midna find the incomplete Mirror of Twilight in the Mirror Chamber, the Sages make their appearance and explain that Zant has fragmented the mirror with the help of Ganondorf's "mighty magic," not having been able to completely shatter it due to him being the false king of the Twilight Realm.[30] The Sages then reveal the location of the three missing shards: Snowpeak, Sacred Grove, and the City in the Sky.[31] Following the Sages' advice, Link and Midna find the Mirror Shards and use them to complete the Mirror of Twilight once again, where the Sages reveal that Midna is the true Twilight Princess and ruler of the Twili race.[32]

Although the American version of the game states that the Sages were Zelda's tutors,[33] the Japanese version of Twilight Princess says that Auru tutored her instead.[34]

Phantom Hourglass

In Phantom Hourglass, there is a Graveyard on the Isle of Ruins where nine sages were laid to rest. In order to traverse Brant's Tomb, Link would first need to find a way into the graveyard. The graveyard contains a set of directions on six of the sages' gravestones. The other three Sages' tombstones are unreadable. If these directions are not followed, Link will wander helplessly through Brant's Tomb, much like in the Wind Fish's Egg or the Lost Woods.

Spirit Tracks

Main article: Lokomo

While not explicitly called sages in the American version of the game, Spirit Tracks features a Lokomo tribe of wise people that serve the same function as the sages. The colors of the glowing orbs the Lokomo turn into at the end of the game match the colors of the Shrine Maidens who can turn into glowing orb fairies in Four Swords Adventures.

Skyward Sword

Although the Sages do not physically appear in Skyward Sword, the symbols associated with them are etched into the entrance dome of the Sealed Temple. The Light, Shadow, and Spirit symbols appear within the half of the dome at Skyloft, while the Fire, Forest, and Water symbols can be found on the half built into the Sealed Temple.

A Link Between Worlds

In A Link Between Worlds, the Seven Sages are said by Sahasrahla to be the descendants of the Sages who sealed the Sacred Realm long ago. One by one, Yuga captures them by turning them into paintings. Once he has captured all seven, he uses their power to resurrect Ganon, after which each sage's painting is sent to a different dungeon throughout Lorule. When each sage is rescued, they appear before Link within the Chamber of the Sages, and once he has rescued them all, they use their combined powers to grant him the Triforce of Courage, which is necessary to enter Lorule Castle and confront Yuga for the final time.

Interestingly, this iteration of the sages has a total of seven excluding Princess Zelda, whereas in other games Zelda was the seventh sage, with there being only six without her.

Osfala

Main article: Osfala

Osfala is a headstrong young man, and Sahasrahla's apprentice. He is the second descendant of the original Seven Sages who gets kidnapped by Yuga.

When Link first encounters Osfala outside the palace's entrance, Osfala recognizes Link as the blacksmith's apprentice and asks him why he is at the Eastern Palace.[35] The young hero proceeds to inform Osfala about Yuga and the events that recently occurred within the Sanctuary, warning the young man about the peril he's in.[36] However, Osfala doesn't believe he's in danger, stating that although Yuga is a cause of concern, his master shouldn't be worried about him because he's a descendant of the Seven Sages.

Gulley

Main article: Gulley

Gulley is the son of the Blacksmith and one of the Seven Sages.

Prior to events of A Link Between Worlds, Gulley visits Link frequently to wake him up in the morning, because Link is often late for work.[37] Evidence that Link and Gulley know each other well, and that they may even be considered friends.

Rosso

Main article: Rosso

Rosso is a miner and one of the Seven Sages.

Rosso lives north of Kakariko Village at the base of Death Mountain, and owns Rosso's Ore Mine at the top of Death Mountain. He gives Link the Power Gloves after noticing that the young hero cannot lift Rocks. If Link picks up all of the rocks around Rosso's house, he will reward the young hero with Rupees.

Oren

Main article: Oren

Oren is the ruler of the River Zora population living in Hyrule, and is one of the Seven Sages.

As Queen of the Zoras, she resides in Zora's Domain, where she is served by the Zora Underlings. When Link first encounters Oren, she is stuck in a bloated state because the Shady Guy stole her Smooth Gem. Once Link returns the Smooth Gem to her pool, she returns to normal and gives the young hero the Zora's Flippers as a sign of her gratitude, though she warns him that the Zoras living in the rivers and lakes are highly territorial.[38]

Impa

Main article: Impa

Impa is a member of the Sheikah tribe, and is one of the Seven Sages.

An aged Impa is once again Zelda's nursemaid and one of the descendants of the Seven Sages. Impa goes missing some time after Link clears the Eastern Palace, having been kidnapped by Yuga and turned into a Portrait. Yuga eventually uses Impa and the rest of the Sages' power to release Ganon from his seal, in order to merge with the Demon King. Yuga then hides Impa's Painting within Turtle Rock, a magma-filled prison located in the middle of Lorule Lake.

Irene

Main article: Irene

Irene is the apprentice of the Witch who lives near Zora's Domain, and is one of the Seven Sages.

Befriending Link early in his adventure, she and offers to transport him to any weathervane he has activated. She gives Link a bell that he can ring at any time to call her. Irene offers her assistance after receiving an alarming fortune from the Fortune Teller in which she is told to "take care of green" in order to avoid the worst outcome.

Irene is attacked by Yuga and turned into a Painting while at the Witch's House, sometime after Link has collected both the Pendants of Power and Wisdom. When Link visits the Witch's House, the Witch tells him how she was powerless to stop Yuga from taking Irene.[39]

Seres

Main article: Seres

Seres is a nun and is the daughter of the Priest of the Sanctuary.[40], she is also one of the Seven Sages.

After greeting Link and learning he is looking for the Captain, Seres enters the Sanctuary to call him, only for the doors to the Sanctuary to close suddenly and lock, preventing any from entering. After hearing Seres scream from inside and at Dampé's urging, Link makes his way to the graveyard to use the secret passageway connecting it to the Sanctuary. Once inside, Link witnesses Yuga's abduction and transformation of Seres into a painting, having already turned the Captain into a drawing on the wall. Though he complains that the Captain's portrait is unattractive, he praises Seres as "perfection".[41][42] Although Link attempts to stop Yuga, the sorcerer outsmarts the hero, turning temporarily into a drawing to cause Link to crash into the wall. With Link knocked out, Yuga swiftly kicks him aside and leaves with Seres despite her father's protests.

Non-canon Appearances

Super Smash Bros. Brawl

The Sages from Twilight Princess appear as a Trophy in Super Smash Bros. Brawl.

Game Image Description How to Unlock
Super Smash Bros. Brawl File:Sages Trophy.png Beings that help maintain order in the world. The sages are wise ancients that protect the Mirror of Twilight, which connects the light and twilight worlds. They are the ones that imprisoned Ganondorf in the Twilight Realm and are also those responsible for crafting the Master Sword. They feature strange floating masks but vary in appearance from title to title. Random

Theories

Theory Warning
  • Zelda is the Sage of Time: Since every other Sage in Ocarina of Time was associated with an element, it is often assumed the seventh Sage, Princess Zelda, has one too, despite no mention being made of it. Time is the most heard suggestion, due to that Link met Sage Zelda at the Temple of Time, comparable to how he met the others at their respective temples.[43] Zelda also states she can send Link back to his youth because she is a Sage, linking her, time, and Sageship together.[19] It's nothing conclusive though, as time travel happens through the Sacred Realm, which all Sages hold influence over. Furthermore, like the other Sages in Ocarina of Time, the element would be "fitting", as Zelda is associated with Nayru, who is thought to be the Goddess of Time.
  • Ocarina of Time Fado is her era's Sage of Wind: While not mentioned until The Wind Waker, the "Master Sword"-Sages should logically have been around long before then, leaving a minimum of two Sages unidentified in Ocarina of Time. As apparently Fado was to be the Sage of Wind prior to the story's finalization, it is possible she still is. She is, after all, nearly completely absent during the future years, when the sword needs the Sages' prayers.
  • Sage Kasuto: The names of the towns from The Adventure of Link all were reused for the Ocarina of Time Sages, with two exceptions. The name Mido was given to the leader of the Kokiri, who wasn't a Sage, while the name Kasuto wasn't featured in Ocarina of Time at all. With certain ignorance of Mido's case, this has led to speculation of a missing Sage named Kasuto. Kasuto might be one of the time's "Master Sword"-Sages, which were depicted in the The Wind Waker. The Spanish version of Phantom Hourglass calls the dead explorer Kasuto instead of Megee.
  • The Twilight Princess Sages are the spiritual incarnations of the Sages' power: Due to the appearance of the Sages' insignias on their robes, it is possible these ethereal Sages are the spiritual incarnations of the powers of the six Sages awakened in Ocarina of Time, or in other words, the unawakened forms of the six Sages that were awakened in the future era. This would mean that while Saria, Darunia, Ruto, Impa, Nabooru and Rauru were the pre-destined physical counterparts, the source of their powers came from these spirit Sages. This would explain why the six Sages appeared as normal beings in the past era of Ocarina of Time but gained great power later in the future era after the Hero of Time helped each of them to fuse with his or her own respective ethereal Sage (the ones shown in Twilight Princess). This would mean that these ethereal Sages, alongside the Oocca, were the original builders of the Temple of Time, as Rauru stated in Ocarina of Time.
  • The Twilight Princess Sages are the ancient Sages: In Ocarina of Time, Rauru is one of the ancient Sages[1] and most likely the only one who is still alive. Since the Sages in Twilight Princess attempt to execute Ganondorf only several years after Ocarina of Time's "child ending",[44] it is reasonable to assume that the Sage of Light among them is actually Rauru. Taking also into account that they have demonstrated a lifespan of hundreds of years,[45] there is a strong possibility that they are, in fact, the ancient Sages. A retroactive explanation, then, of their absence in Ocarina of Time's plot could be that Ganondorf managed to kill them (with the exception of Rauru) after obtaining the Triforce of Power from the Temple of Light, and thus new ones had to awaken, taking their place.

Trivia

  • The Seven Sages were known as the Seven Wise Men in the English translation of the original Super Nintendo version of A Link to the Past.[46] Their name was re-translated to "Seven Sages" in the Game Boy Advance remake.[47]
  • The Sages from A Link to the Past share similarities with the Old Men from Template:LZS. In The Adventure of Link, the daughter of the Old Man Link meets in Rauru calls them "Wise Men."[48] Also, in The Adventure of Link, there are nine Old Men: one in each of the eight towns and one keeping the Triforce of Courage in the Great Palace.
  • Chronologically, each of the Ocarina of Time Sages (with the exception of Zelda and Impa) inspired the towns from The Adventure of Link to be named after them. In fact, it was the town's name that was reused by the Zelda team. Zelda and Impa got their names from the characters from the The Legend of Zelda, who reappeared in The Adventure of Link.
  • Removed text of Four Swords Adventures seems to imply that it was originally going to feature Sages instead of Shrine Maidens.[49]
  • The Wind Sage and Earth Sage do not appear in Skyward Sword. Zelda herself blesses the Master Sword into the True Master Sword. It is worth noting, however, that she purified her body in the Skyview Spring and the Earth Spring to awaken her true self prior to this.
    • It is also worth mentioning that the attributes granted to the Master Sword in The Wind Waker are similar to those granted to the Goddess Sword by two of the three Sacred Flames in Skyward Sword: the sharpness of its edge was increased both by the prayers of Medli the Earth Sage and Farore's Flame within the Ancient Cistern, while it was imbued with the power to repel evil by the Wind Sage Makar and by Din's Flame inside the Template:C. Nayru's Flame has no sage equivalent, as its only purpose was to increase the powers of Fi, who is long-dormant within the sword by the time The Wind Waker takes place.

Gallery

References

  1. 1.0 1.1 "I am Rauru, one of the ancient Sages..." — [[Rauru]] (Ocarina of Time)
  2. 2.0 2.1 Template:Cite book
  3. "There you will find the blade of evil's bane that was crafted by the wisdom of the ancient sages...the Master Sword." — [[Princess Zelda]] (Twilight Princess)
  4. "Ages ago, we ancient Sages built the Temple of Time to protect the entrance to the Sacred Realm..." — [[Rauru]] (Ocarina of Time)
  5. "So, the ancient Sages built the Temple of Time to protect the Triforce from evil ones." — [[Princess Zelda]] (Ocarina of Time)
  6. "Link, thanks to you, I was able to escape the clutches of the evil monsters. Thank you! They say the Hylian people mastered mysterious powers, as did the seven sages. But the blood of the Hylia has grown thin over time. And we who carry the blood of the sages do not possess our ancestors' powers, either. But our power will increase if we mix the courage of the knights with the wisdom of the sages!" — Fifth Maiden (A Link to the Past)
  7. "A mysterious wizard known as Agahnim appeared as from nowhere... and with strange magic powers he eliminated the good king of Hyrule... He cast spells on the soldiers and kidnapped young maidens descended from the sages in order to break the seal..." — N/A (A Link to the Past)
  8. "Ganon captured us because he couldn't break the seal of the sages with his power alone. And then, using the wizard Agahnim as his pawn, he drew us to the Dark World. After cracking the seal with our powers, he sealed us inside of these crystals." — Sixth Maiden (A Link to the Past)
  9. "Help me... Please help me... I am a prisoner in the castle dungeon. My name is Zelda... The wizard, Agahnim, has done something terrible to the other girls... Now only I remain... Agahnim has seized control of the castle and even now is trying to open the sages' seal. I am in the dungeon of the castle. Please help me..." — [[Princess Zelda]] (A Link to the Past)
  10. "I am Sahasrahla, the village elder and a descendant of the seven sages." — [[Sahasrahla]] (A Link to the Past)
  11. "Link! Help! The soldiers are coming to the Sanctuary! AIEEEEEEE! ... ... ..." — [[Princess Zelda]] (A Link to the Past)
  12. "Link, it is I, Sahasrahla. I am communicating with you across the void through telepathy... The place where you now stand was the Golden Land, but evil power turned it into the Dark World. The wizard has broken the sages' seal and turned the gate to Hyrule Castle into a portal linking that world to this. In order to save this half of the world, the Light World, you must win back the Golden Power. You must also rescue the seven maidens who Agahnim sent to the Dark World. As descendants of the seven sages, they have power that will surely aid you." — [[Sahasrahla]] (A Link to the Past)
  13. "When evil rules all, an awakening voice from the Sacred Realm will call those destined to be Sages, who dwell in the five temples. One in a deep forest... One on a high mountain... One under a vast lake... One within the house of the dead... One inside a goddess of the sand... Together with the Hero of Time, the awakened ones will bind the evil and return the light of peace to the world... This is the legend of the temples passed down by my people, the Sheikah." — [[Sheik]] (Ocarina of Time)
  14. "The three goddesses hid the Triforce containing the power of the gods somewhere in Hyrule. The power to grant the wish of the one who holds the Triforce in his hands. If someone with a righteous heart makes a wish, it will lead Hyrule to a golden age of prosperity.... If someone with an evil mind has his wish granted, the world will be consumed by evil...That is what has been told.... So, the ancient Sages built the Temple of Time to protect the Triforce from evil ones." — [[Rauru]] (Ocarina of Time)
  15. "I am Rauru, one of the ancient Sages... Ages ago, we ancient Sages built the Temple of Time to protect the entrance to the Sacred Realm... This is the Chamber of Sages, inside the Temple of Light... The Temple of Light, situated in the very center of the Sacred Realm, is the last stronghold against Ganondorf's evil forces. The Master Sword--the evil-destroying sword that you pulled out of the Pedestal of Time--was the final key to the Sacred Realm." — [[Rauru]] (Ocarina of Time)
  16. "But, remember... Though you opened the Door of Time in the name of peace... Ganondorf, the Gerudo King of Thieves, used it to enter this forbidden Sacred Realm! He obtained the Triforce from the Temple of Light, and with its power, he became the King of Evil... His evil power radiated from the temples of Hyrule, and in seven short years, it transformed Hyrule into a world of monsters. My power now has only little influence, even in this Sacred Realm... Namely, this Chamber of Sages. But there is still hope... The power of the Sages remains. When the power of all the Sages is awakened... The Sages' Seals will contain all the evil power in the void of the Realm... I, Rauru, am one of the Sages... And... Your power to fight together with the Sages makes you the Hero of Time! The Hero of Time, chosen by the Master Sword! Keep my spirit with you... And, find the power of the other Sages and add their might to your own!" — [[Rauru]] (Ocarina of Time)
  17. "One Sage is waiting for the time of awakening in the Forest Temple. The Sage is a girl I am sure you know...Because of the evil power in the temple, she cannot hear the awakening call from the Sacred Realm... Unfortunately, equipped as you currently are, you cannot even enter the temple... But, if you believe what I'm saying, you should head to Kakariko Village... Do you understand, Link?" — [[Sheik]] (Ocarina of Time)
  18. "Link...can you hear me? It's Rauru, the Sage. We six will gather our power to create a bridge to the castle where Ganondorf dwells... The castle's keep, which is known as Ganon's Tower, is protected by six evil barriers. Bring down the six barriers and save Princess Zelda!!" — [[Rauru]] (Ocarina of Time)
  19. 19.0 19.1 "Link, give the Ocarina to me... As a Sage, I can return you to your original time with it." — [[Princess Zelda]] (Ocarina of Time)
  20. "That Wind Waker you hold was used long ago to conduct us sages when we played our song to call upon the gods. In those days, it was always the king who conducted for us... Please... Tell the king that I will still play...even in the next world!" — [[Fado]] (The Wind Waker)
  21. "You must find the one who carries on my bloodline... The one who holds this sacred instrument... Nothing can stop the flow of time or the passing of generations...but the fate carried within my bloodline endures the ravages of all the years. It survives. The song you just conducted is one which will open the eyes of the new sage and awaken within that sage the melody that will carry our prayers to the gods. The door that blocks your way will only open when the sage plays that song. May the winds of fortune blow with you." — [[Laruto]] (The Wind Waker)
  22. "You wish to return the power to your blade, don't you? In that case, look for the one who has the same instrument that I hold, and teach him the song you just played. Once you do, I'm certain the holder of the instrument will feel the blood of the sages awaken within his veins." — [[Fado]] (The Wind Waker)
  23. Template:Cite book
  24. "I am Fado of the Kokiri tribe. I know I appear to you as a child, but the eyes can oft deceive. I am a most esteemed sage. I had been praying here so that the power to repel evil would continue to be contained within the blade of the Master Sword... But I was attacked by the evil Ganondorf... and this is what happened to me." — [[Fado]] (The Wind Waker)
  25. "After his defeat at the hands of the Hero of Time, Ganondorf was sealed away...but not for all time. He was revived, and he returned to Hyrule in a red wrath. He attacked this temple and stole my soul, knowing that he had to remove the power contained in that enchanted blade. In order to return the power to repel evil to your sword, you must find another to take my stead in this temple and ask the gods for their assistance." — [[Laruto]] (The Wind Waker)
  26. "These six maidens guard the portal to the Four Sword Sanctuary to keep it safe. I'm going now to make sure Vaati's seal remains strong. Now, the shrine maidens and I must open the portal to the Four Sword's resting place. Step back, Link..." — [[Princess Zelda]] (Four Swords Adventures)
  27. 27.0 27.1 "You passed through the flames to rescue me! Such bravery. You're just like the Knights of Hyrule! You've heard of the Knights of Hyrule, of course! They're the pride of the kingdom! They would lay down their lives for honor! In Hyrule, four sacred jewels can open the path to the Realm of the Heavens. The safety of these jewels has for ages been entrusted to the Knights of Hyrule. And yet, in these dark times, the knights are nowhere to be seen... I cannot hide my fears. ... ... ... Pardon? Master Kaepora Gaebora, you say? Is that so... Well then, we must go to Hyrule Castle! We must liberate the castle!" — Green Maiden (Four Swords Adventures)
  28. "In all of his fury and might, he was blind to any danger, and thus was he exposed, subdued, and brought to justice." — A Sage (Twilight Princess)
  29. "By some divine prank, he, too, had been blessed with the chosen power of the gods. His abiding hatred and lust for power turned to purest malice..." — A Sage (Twilight Princess)
  30. "You seek it...but the Mirror of Twilight has been fragmented by mighty magic. That magic is a dark power that only he possesses... His name is... Ganondorf." — Sages (Twilight Princess)
  31. "Only the true leader of the Twili can utterly destroy the Mirror of Twilight...so Zant could merely break it into pieces. Once broken by magic, the Mirror of Twilight became fragments, which even now lie hidden across the land of Hyrule. One is in the snowy mountain heights... One is in an ancient grove... And one is in the heavens..." — The Sages (Twilight Princess)
  32. "I hope you can find it in yourself to forgive our carelessness... O Twilight Princess." — A Sage (Twilight Princess)
  33. "The sages... Those sages once served the royal family, actually. They were appointed as tutors to the young Princess Zelda." — Auru (Twilight Princess)
  34. "Template:Japanese" — Auru (Twilight Princess, Japanese version)
  35. "You, stop where you are! What are you doing here at the Eastern Palace? Oh, my apologies. I thought you were someone I'm looking for. Aren't you Link? You're the blacksmith's apprentice, right? But what brings you all the way to the Eastern Palace?" — Osfala (A Link Between Worlds)
  36. "Vile deeds at the Sanctuary? My master sent you to fetch me back to safety?" — Osfala (A Link Between Worlds)
  37. "How long are you going to sleep, Link? Do I have to wake you up every morning? I have chores to do!" — Gulley (A Link Between Worlds)
  38. "But my Zoras do consider that their territory, and while I tell them to get along with people... I have to admit, they just don't listen. So be careful out there." — Oren (A Link Between Worlds)
  39. "Oh, heavens! My dear grandchild Irene was snatched! It happened so fast! some awful man came through, very full of himself, and transformed her into...a painting! I-I-I was flummoxed! I just stood there helpless! Oh, my dear granddaughter--GONE! And she'd just been saying how she'd made a new friend of late... I know, I know... This isn't the time to be mixing potions like nothing's wrong... But I just can't calm down if I'm not keeping busy..." — Witch (A Link Between Worlds)
  40. "What do you want with Seres? I swear, if you hurt my daughter...!" — Priest (A Link Between Worlds)
  41. "My name is Yuga. And I have come here seeking nothing less than... perfection. And you, my dear, are perfection. . . . I will put you on a pedestal. Or rather, upon a wall - perfect forever." — Yuga (A Link Between Worlds)
  42. "As I suspected, you're even lovelier as a painting. I think that Her Grace will be most pleased." — Yuga (A Link Between Worlds)
  43. "Link, the hero! Finally, all of us, the six Sages, have been awakened! The time for the final showdown with the King of Evil has come! Before that, though, you should meet the one who is waiting for you... The one who is waiting for you at the Temple of Time...." — [[Rauru]] (Ocarina of Time)
  44. Nintendo Dream: Eiji Aonuma Interview
  45. "At the command of the goddesses, we sages have guarded the Mirror of Twilight since ancient times." — Sage of Shadow (Twilight Princess)
  46. "The lord of Hyrule sent for the Seven Wise Men and the Knights of Hyrule, and ordered them to seal the entrance to the Golden Land." (A Link to the Past (SNES version) manual, pg. 5)
  47. "THE KING OF HYRULE GATHERED THE SEVEN SAGES TO FIND A WAY TO SEAL THE ENTRANCE TO THE GOLDEN LAND . . ." (ALTTPFS manual, pg. 15)
  48. "EACH TOWN HAS A WISE MAN. LEARN FROM HIM." — [[Old Man's Daughter in Rauru]] (The Adventure of Link)
  49. Template:Cite web
TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name Meaning
United Kingdom of Great Britain and Northern Ireland Republic of Ireland EnglishUK Wise Men, Sage
Japan Japanese Template:Japanese
Template:Japanese
Wise Person
Wise People
French-speaking countries French Sept Sages
Six Sages
Seven Sages

Federal Republic of Germany German Weisen
Spanish-speaking countries Spanish Siete Sabios Seven Sages
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