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Byrne (pronounced /ˈbɜːɹn/, burn)[citation needed] is a recurring character and Boss in The Legend of Zelda series.[2][name reference needed] He is a servant of Cole, as well as the Boss of the final floor of the Tower of Spirits.

Biography[]

Spirit Tracks[]

Spirit Tracks Manual Description
Spirit Tracks logo
Byrne
A descendant of a divine race. He uses dark magic to try to gain power even greater than the spirits.

When Byrne was younger, he was an apprentice of Anjean, at the Tower of Spirits. He desired power, and wished that the good spirits would grant it to him. When he found that nothing he did granted the power he desired, he left. He decided to become even more powerful than the spirits, and the only being with that kind of strength was Malladus. Thus, he began working with Chancellor Cole to resurrect the ancient demon.[3][4]

When Link first meets Byrne, he ambushes the hero alongside Cole and engages in a fight with Alfonzo while the chancellor extracts Zelda's spirit from her body.[5][6] Upon Alfonzo's defeat, Byrne takes Zelda's body as he and Cole leave in the Demon Train.[7]

Link does not run into Byrne again until much later in his quest, inside the Tower of Spirits after obtaining the Fire Rail Map. Byrne confronts Link and Zelda, planning to defeat them and stop them from reforming all the Spirit Tracks.[8] Anjean intervenes, however, calling Byrne an unworthy apprentice and teleporting the children to the tower's first floor. She then confronts Byrne in battle, resulting in injuries for them both.[3][4]

After Link returns from the Fire Realm, Byrne confronts him again on the final floor of the Tower of Spirits, fighting both him and Zelda on his own.[9][10] Losing the fight, Byrne runs off to the roof of the tower, where Cole resurrects Malladus in Zelda's body. Byrne declares himself the one that freed the Demon King and demands he gives him power, but Malladus attacks Byrne, leaving him near-death.[11][12] Anjean, Link, and Zelda carry him to the Spirit Train, where Zelda asks Anjean to look after him.[13]

When Link and Zelda return after retrieving the Bow of Light from the Sand Temple, Byrne reveals that the only way to track down Malladus and Cole is to use the Compass of Light hidden beneath the altar atop the Tower of Spirits.[14] Link and Zelda manage to take it, and they travel to the Dark Realm to confront the villains. Both Byrne and Anjean offer to go with Link and Zelda to defeat Cole and Malladus, but Zelda says that they can beat them on their own.[15][16][17]

In the finale, Zelda is unable to reenter her body after Malladus has been forced out.[18] When Malladus tries to take over her body again, however, Byrne comes to the rescue and uses his power to repel Malladus which gives Zelda the strength to reclaim her body.[19] This victory is not without cost, however; as revenge, Malladus kills Byrne before taking over Cole's body instead.[20]

After Malladus has been defeated, Anjean reveals that someday, Byrne will return in a new form, without any memories of the past.[21]

Characteristics[]

Spirit Tracks[]

Byrne will jump from pillar to pillar, which surround the arena, while he attacks Link with his clawed hand or with magical attacks such as a swipe of energy similar to the sword beam, or an orb of light. If Zelda grabs his arm, she will pull him off the pillar, and onto the floor, where he will be vulnerable for Link to attack. If Zelda is hit by the charged orb attack she will be stunned for awhile. If Zelda is hit by the clawed hand Link must hit the hand while it it attached to Zelda to free her. This combo is repeated throughout the battle, however Byrne will begin to adapt, and attack Zelda as well. Once Byrne begins to attack on the ground, he will charge up an attack, which Zelda must intercept to hold Byrne back while Link attacks him. Link can force Byrne to do the charged attack by repeatedly hitting him with his sword and force Byrne to grow angry and charge at him.

Other Appearances[]

Super Smash Bros. for Nintendo 3DS[]

In Super Smash Bros. for Nintendo 3DS, Byrne appears as a Trophy.

Trophy Information[]

# Trophy Appears in Description How to unlock
3DS Logo WiiU
234 SSBfN3DS Byrne Trophy Model N/A Spirit Tracks A henchman for the evil Chancellor Cole, Byrne defeats Alfonzo and helps separate Zelda's spirit from her body. He isn't evil through and through, but he doesn't show his true colors until the Demon King, Malladus, is nearly resurrected... Random
Byrne

Super Smash Bros. Ultimate[]

Byrne — Spirit Battle Information

SSBU Byrne Spirit Icon
Byrne
SSBU Primary Spirit Icon Primary Spirit
No. 261
Team Power SSBU Attack Type Icon Attack | 1800 Rank ★ NOVICE Fighter(s)
Stage Spirit Train (Battlefield) Theme "Full Steam Ahead" SSBU Sheik Stock Icon 5 Sheik
Rule(s) Hazard(s)
Condition(s)
 · The enemy's punches and elbow strikes have increased power
 · The enemy's throws have increased power
 · Stamina battle

In Super Smash Bros. Ultimate, Byrne appears as a Spirit with no ability.

Trivia[]

  • In the Japanese version, Byrne has title during the battle with him, which is absent in other versions.
  • If Link plays any song on the Spirit Flute while battling Byrne, Byrne stops moving and closes his eyes, saying "That sound...", as if recognizing the Spirit Flute's sounds from when he was still Anjean's apprentice. In addition, the European version changes this line to "That sound...You gave the sacred instrument to a child, Anjean? Pathetic!." This implies that Byrne is oblivious to the fact that the Spirit Flute was given away to Tetra, which leads some fans to theorize that Byrne left the Tower of Spirits before Tetra and her crew arrived in New Hyrule.
  • Byrne is the only known Lokomo without a vehicle and an area to protect.
  • Byrne is the only Boss in the game that cannot be battled again in Take 'Em All On!, most likely because he eventually aids Link in defeating Malladus.

Nomenclature[]

Byrne's name, like the other members of the Lokomo tribe, is a play on a word associated with trains. In his case, his name is a pun on "burn," as in the burning of coal, which powers trains. Byrne's name is also close in spelling to the old English word "bryne" which means "fire" or "flame."

TMC Forest Minish Artwork Names in other regions TMC Jabber Nut Sprite
LanguageName
United KingdomEnglishBRStaven[22]
JapanJapaneseディーゴ (Dīgo)[23]
CanadaFrenchCAFraisil[24]
FranceFrenchEUTraucmahr[25]
GermanyGermanDelok[26]
ItalyItalianTristalpin[27]
SpainSpanishEUTáligo[28]
Latin AmericaSpanishLADiego[29]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery[]

References

  1. "Byrne may not have any memory of these events, but years from now, he'll return in a new form." — Anjean (Spirit Tracks)
  2. Encyclopedia, Dark Horse Books, pg. 288 (ST)
  3. 3.0 3.1 "I always suspected this day would come. Indeed, I had a premonition the day you left the tower. No matter how many times I corrected your behavior, you never were very good at listening, were you? You were an unworthy apprentice. ... And now look at you. How can I face the spirits of good? The spirits sent us here to continue their work! That you would try to resurrect the Demon King... It's unfathomable to me." — Anjean (Spirit Tracks)
  4. 4.0 4.1 "I have no wish to continue the work of the spirits. Why would I want to serve the spirits... When I can become as powerful as they are? That was the reason why I came to study with you... But the spirits never answered me. No matter how hard I worked, or how long, they never granted me any more powers. Tell me, Master... When you realize that your wish will never be granted, what do you do then? The answer was clear... Become even more powerful than the spirits themselves! And the only being more powerful is Malladus!" — Byrne (Spirit Tracks)
  5. "Melodrama bores me. Byrne, would you kindly dispose of this fool?" — Cole (Spirit Tracks)
  6. "This man speaks the truth, Cole. His movements are not those of an amateur. But he is only human." — Byrne (Spirit Tracks)
  7. "Good work, Byrne. That takes care of the first step of our plan. Nyee hee hee hee hee! Our work is done here. Come now, Byrne!" — Cole (Spirit Tracks)
  8. "So this is your handiwork, is it? Restoring the Spirit Tracks... Rebuilding this tower... You two were behind it all, weren't you? It didn't have to come to this, you know. If you'd just minded your own business..." — Byrne (Spirit Tracks)
  9. "I see you fixed the Spirit Tracks. My congratulations. And you almost did it in time to prevent all this. Unfortunately for you... Malladus has already begun the final stage of rebirth. His resurrection will soon be complete... And I can't let you cause any more harm." — Byrne (Spirit Tracks)
  10. "I will become as powerful as the spirits. And anyone who gets in my way will be eliminated. No matter who it is." — Byrne (Spirit Tracks)
  11. "Oh, Demon King Malladus... I am the one who has freed you from your prison! Grant me the power I have dreamed of!" — Byrne (Spirit Tracks)
  12. "Nyee hee hee! Thank you for your help. But you are too gullible, my friend. Don't you know that he will never give you new power? After all... You were once the servant of those disgusting spirits. What a buffoon you are. Thank you for your help, indeed, you blind fool!" — Cole (Spirit Tracks)
  13. "Please make sure Byrne remains unharmed, Anjean." — Princess Zelda (Spirit Tracks)
  14. "The area where Malladus was resurrected... Below that altar is a hidden section of tracks. Somewhere down there is the Compass of Light. Only it can lead you to the Demon Train." — Byrne (Spirit Tracks)
  15. "I shall accompany you from here on out. It's too dangerous for just the two of you." — Anjean (Spirit Tracks)
  16. "But your wounds from our battle are still fresh. And what's to come will be very demanding. It's my turn now, Master. It's...the least I can do." — Byrne (Spirit Tracks)
  17. "Yes, Anjean, it's time for you to rest. Link and I can take care of them. After all, it's just Malladus and Cole. It'll be a piece of cake. You should stay behind too, Byrne. You're both too injured to help us now." — Princess Zelda (Spirit Tracks)
  18. "Why...why isn't this working?" — Princess Zelda (Spirit Tracks)
  19. "You cannot give up now! Your body has the sacred power of the spirits! Now concentrate on reclaiming it! After all... Didn't you say you wanted to have words with me?" — Byrne (Spirit Tracks)
  20. "Oh, Anjean... I'm so sorry. Byrne was trying to protect me..." — Princess Zelda (Spirit Tracks)
  21. "The spirit is persistent, my dear. Byrne may not have any memory of these events, but years from now, he'll return in a new form." — Anjean (Spirit Tracks)
  22. "Staven, would you kindly dispose of this fool?" — Cole (Spirit Tracks)
  23. Encyclopedia, TOKYOPOP, pg. 286 (ST)
  24. "Maître Fraisil! Faites-moi disparaître ce misérable!" — Cole (Spirit Tracks)
  25. "Ah!... Maître Traucmahr!" — Cole (Spirit Tracks)
  26. "Ah, Delok!" — Cole (Spirit Tracks)
  27. "Bah... Tristalpin!" — Cole (Spirit Tracks)
  28. "Ah, Táligo..." — Cole (Spirit Tracks)
  29. "Ah, Diego..." — Cole (Spirit Tracks)
The Legend of ZeldaThe Adventure of LinkA Link to the PastLink's AwakeningOcarina of TimeMajora's MaskOracle of SeasonsOracle of AgesFour SwordsThe Wind WakerFour Swords AdventuresThe Minish CapTwilight PrincessPhantom HourglassSpirit TracksSkyward SwordA Link Between WorldsTri Force HeroesBreath of the WildTears of the Kingdom
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