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== Physical traits ==
 
== Physical traits ==
Princess Zelda is often showed as beautiful and elegant princess (either as child, teen or young adult); except for [[Skyward Sword]], since she is never shown as princess but as an incarnation of [[Hylia]] & as a priestess as the game progresses. Her hair color sometimes is depicted as blonde (ie:[[Skyward Sword]],[[Ocarina of Time]] etc.), dirty blonde (ie: [[Twilight Princess]],[[ Four Swords Adventure]] etc.), brunette (ie: [[The Legend of Zelda]]) and even ginger (ie: [[The Adventure of Link]]). Her eyes are always depicted in different tones of blue throughout all the games. Her ears are pointy, since she's a [[hylian]], though in some games her ears tend to be shorter than in others. The dresses that she always use tends to be long with determinate colors, such as: different tones of pink, white and blue. Most of the dresses are shown with the [[hylian crest]], and in almost every game, she tends to have tiara with either a red rupee or a blue rupee in it. In some games, she is shown to have long gloves.
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Princess Zelda is often showed as beautiful and elegant princess (either as child, teen or young adult), except for ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', since she is never shown as princess but as an incarnation of [[Hylia]]. Her hair color sometimes is depicted as blonde (''Skyward Sword'', ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', etc.), dirty blonde (''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''), brunette (''[[The Legend of Zelda (Game)|The Legend of Zelda]]'') and even ginger (''[[Zelda II: The Adventure of Link|The Adventure of Link]]''). Her eyes are always depicted in different tones of blue throughout all the games. Her ears are pointy, since she's a [[Hylian]], though in some games her ears tend to be shorter than in others. The dresses that she always uses tends to be long with determinate colors, such as: different tones of pink, white and blue. Most of the dresses are shown with the [[Hylian Crest]], and in almost every game, she tends to have tiara with either a Red or Blue Rupee in it. In some games, she is shown to have long gloves. Most of the time, Princess Zelda is seen wearing make up (''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''), and her hairstyle tends to be either with her hair down or with braids. She wears high heels, although in ''Twilight Princess'' and ''Skyward Sword'', it is revealed that she wears boots.
   
 
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Revision as of 14:57, 25 February 2012

Template:Featured Template:Character Princess Zelda (ZELDA) is the eponymous name given to every female born into the Royal Family of Hyrule in The Legend of Zelda series. With the exception of two games, an incarnation of Zelda or one of her alter egos has always been one of the central characters in the series.

Each incarnation of Zelda has been shown at various ages depending upon which title they appears in. They have appeared as a child, a teenager and as a young adult; for example, the Princess Zelda in Twilight Princess is around 20 years of age.[1]

Early on in the timeline of the series, the original Zelda, while born as human, is the mortal incarnation of the Goddess Hylia.[2] Carrying on this divine blood, her female descendants are named after her and are always the crown princess of Hyrule throughout its history.[3][4][5][6][7] Several princesses within the bloodline are also the possessor of the Triforce of Wisdom, imbued with the essence of the Goddess Nayru.[3][8][9] The essence of Nayru affords each Zelda divine wisdom, allowing them to discern the wisest decisions, especially in situations concerning the welfare of Hyrule. It grants them a myriad of mystical abilities, including the ability to heal others, though there is a possibility that this could also be an effect of their bloodline passing down Hylia's own powers and, later, the Light Force.


Physical traits

Princess Zelda is often showed as beautiful and elegant princess (either as child, teen or young adult), except for Skyward Sword, since she is never shown as princess but as an incarnation of Hylia. Her hair color sometimes is depicted as blonde (Skyward Sword, Ocarina of Time, etc.), dirty blonde (Twilight Princess), brunette (The Legend of Zelda) and even ginger (The Adventure of Link). Her eyes are always depicted in different tones of blue throughout all the games. Her ears are pointy, since she's a Hylian, though in some games her ears tend to be shorter than in others. The dresses that she always uses tends to be long with determinate colors, such as: different tones of pink, white and blue. Most of the dresses are shown with the Hylian Crest, and in almost every game, she tends to have tiara with either a Red or Blue Rupee in it. In some games, she is shown to have long gloves. Most of the time, Princess Zelda is seen wearing make up (The Wind Waker, Spirit Tracks), and her hairstyle tends to be either with her hair down or with braids. She wears high heels, although in Twilight Princess and Skyward Sword, it is revealed that she wears boots.

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Personality

Zelda is depicted as a kind and benevolent ruler with a wisdom beyond her years and a deep love towards the people she watches over. She is a caring, graceful and self-sacrificing person.[10][11] Zelda's most prominent display of compassion and selflessness was when she saved the life of Midna, the Princess of the Twilight Realm, who had been nearly killed by the false King of the Twilight, Zant.[12] Zelda's wisdom is her most valuable attribute. As a matriarch, it is imperative that she make the wisest decision concerning the fate of Hyrule; in Twilight Princess when Zant threatened her life and the lives of all of her subjects, she wisely surrendered to him.[13] Above all, Zelda is known to be a forgiving person even towards those who have harmed her before, as seen in Spirit Tracks, where she asks Anjean to take care of Byrne even though he was the one who stole her body.[14]

Princess Zelda is one of the three most important characters of The Legend of Zelda series, which is also why her name appears in the title of every game. Princess Zelda first appeared in the original The Legend of Zelda, and has since been featured in every subsequent game, with the exception of Link's Awakening. Each Princess is chosen by destiny to be the keeper of the Triforce of Wisdom in their era, which is the main reason why they play such an integral role in the legends of Hyrule.

Throughout the history of Hyrule, there have been several ancestors and descendants bearing the name Princess Zelda. It has so far become unclear as to which princess was the first to bear the name, although many suspect it to be the Princess Zelda of Skyward Sword since it takes place before Ocarina of Time and is thus first in the timeline.[15]

Abilities

Tp lightarrow1

Princess Zelda calls upon the power of the Light Spirits in Twilight Princess

Throughout the series, Princess Zelda portrays various types of both magical and physical abilities, ranging from capably wielding a bow[16] to telepathy, as seen in A Link to the Past's introduction when she pleads for Link's help.[17] Many of her abilities as both a Sage and the wielder of the Triforce of Wisdom are widely illustrated in Ocarina of Time, one of them being that she has prophetic visions in her dreams.[18][19] She also helps Link in their escape from Ganon's Castle by using her powers to magically remove the barriers blocking the exits. During the final battle between Link and Ganon, Princess Zelda uses her powers to restrain the King of Evil as Link delivers the final blow.[20] Being the seventh Sage, she is the ruler of the rest of the six Sages, and it is with her guidance that the Sages seal Ganon in the void of the Evil Realm.[21][22] Finally, with her powers as a Sage, she is capable of returning Link to his original time by simply using the Ocarina of Time.[23]

Some of Princess Zelda's physical abilities are demonstrated in games such as The Wind Waker, Twilight Princess and Spirit Tracks. In The Wind Waker, Princess Zelda aids Link in battling Ganondorf by borrowing the young hero's bow and using it to fire Light Arrows at the King of the Gerudo.[16] This skill is again portrayed in the final battle of Twilight Princess, where the princess yet again uses a bow and Light Arrows to strike Ganondorf while accompanying Link on his horse,[24] and once more in the final battle against Malladus in Spirit Tracks. In one scene of Twilight Princess, Princess Zelda is seen wielding a sword, although it is unknown whether she possessed any true sword skills.

As shown in Twilight Princess, Princess Zelda is capable of communicating with the Light Spirits. Just as the princess and Link are about to be attacked by Ganondorf's ghostly army, Zelda calls upon the Light Spirits to aid her in her time of need, in which the spirits grant her the Light Arrow to banish evil.[25]

In Spirit Tracks, Princess Zelda can possess a Phantom's body after Link strikes it with a powered-up sword or the Lokomo Sword. While in this state, the princess can help out Link solve various puzzles as well as cross certain obstacles that the young hero cannot do by himself.[26] Moreover, due to the Phantom's armor, she can also protect Link from attacks or use her strength to fight alongside Link and help him defeat enemies, as seen when fighting Geozards or Byrne.

Naming Tradition and Law

Origin

It was revealed by Hyrule Historia that when the kingdom of Hyrule was established during the Era of Prosperity, the queens were often named Zelda after their ancestor, the mortal incarnation of the Goddess Hylia, from the events of Skyward Sword.[27]

The Tragedy of "Princess Zelda I"

Related page: Sleeping Zelda

While she was not the first Princess Zelda in history of Hyrule, she was the first in a long line of princesses to be named Zelda by law and not tradition after she was put into a deep sleep for many generations. Her brother, the Prince of Hyrule at the end of its Golden Era, who was partly to blame for her comatose state, decided that, in honor of his sister, every princess born in to the Royal Family of Hyrule should be named Zelda.[28]

New Hyrule

It was also revealed by Hyrule Historia that the Princess Zelda featured in Spirit Tracks is Princess Zelda V of the new, re-established kingdom of Hyrule and the great-great granddaughter of the Princess Zelda, more commonly known as Tetra, from The Wind Waker and Phantom Hourglass. Having re-established Hyrule and being its first princess, her great-great granddaughter being Princess Zelda V means the naming tradition was also re-established.[29]

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Unified Timeline

Skyward Sword

In Skyward Sword, Zelda, daughter of Gaepora, lives in Skyloft with her childhood friend Link,[30] where they are both students at the Knight Academy.[31] After playing the role of the goddess at the Wing Ceremony, Link and Zelda go for a flight together, when suddenly a twister pulls Zelda and her Loftwing below the clouds. This phenomena is later confirmed to have been caused by Ghirahim since he needs Zelda's soul to resurrect Demise, his master.[32][33] Upon Zelda's arrival on the Surface, however, she is rescued by Impa before the Demon Lord can capture her.[34] Link then begins to look for Zelda and eventually finds her in the Earth Spring, but Impa impedes him from reaching the young girl,[35] and instead urges Zelda to continue praying at each goddess statue to finish purifying her body.[36][37]

Eventually, Link catches up with Zelda and Impa at the Temple of Time, but their reunion is cut short when Ghirahim attacks the duo. In the frenetic action going on, Zelda gives Link the Goddess's Harp before Impa and her escape through the Gate of Time, with Impa destroying the gate so as to escape Ghirahim's grasp. Link manages to activate a second Gate of Time and meets with Zelda, who explains her true nature as the mortal reincarnation of the Goddess Hylia[2] before telling Link that she, as Hylia reborn, must remain in a deep sleep to keep Demise imprisoned within his seal.[38] Before doing so, Zelda explains that the goddess needed someone with an "unbreakable spirit" to defeat Demise.[39] However, Hylia, knowing that the young hero would "throw [himself] headfirst into any danger, without even a moment's doubt" if it meant saving Zelda,[40] used Link to try and bring about the destruction of Demise. She proceeds to seal herself into a crystal and sleep for thousands of years to ensure Demise's imprisonment holds, and tells Link that he must find and use the Triforce to destroy Demise so that she will be able to wake up in their own time.[41]

Although Link uses the Triforce to wish for Demise's destruction, Ghirahim kidnaps Zelda upon her awakening and takes her through the Gate of Time, where Demise is still sealed.[42] Zelda's soul is absorbed and Demise is revived in his true form,[43] but Link seals the remains of the demon king in the Master Sword. Zelda as well as the young hero return to their own time, where she mentions to Link that she wants to remain in the surface and watch over the Triforce. Zelda asks what Link's intentions are for the future,[44] and Link smiles at her, with the camera panning to show both his and Zelda's Loftwings flying back into the sky, implying that Link chose to stay with Zelda and found what would become Hyrule.

The Minish Cap

Princess Zelda in The Minish Cap
Princess Zelda in The Minish Cap

In The Minish Cap, Princess Zelda is known to sneak out of the castle to visit her good childhood friend, Link.[45] At the beginning of the game, Link and Zelda head together towards the Picori Festival in Hyrule Castle Town.[46] A catastrophe occurs when the evil wind mage, Vaati, appears and turns Zelda to stone, breaking the Picori Blade in the process. Link fuses the four elements to transform the blade into the Four Sword to reverse Vaati's spell. When Link saves Princess Zelda atop the roof of Hyrule Castle where she was being imprisoned by Vaati to steal the Light Force within her, she reveals to Link that she saw visions of him, as if in a dream.[47] However, soon after this, the castle begins to collapse, and as Link and Zelda begin to head towards the Elemental Sanctuary, Vaati appears again, which Link defeats.[48] The Minish Cap falls down and Ezlo, now a Minish again, urges Princess Zelda to makes a wish. Princess Zelda thus wishes for Hyrule to return to its usual, peaceful state, making all the monsters disappear and returning its people back to normal.[49]

Four Swords

Zelda and Link appear as childhood friends in Four Swords.[50] Princess Zelda is assigned the duty of protecting the Four Sword Sanctuary and the Four Sword. One day, she sensed something unusual at the Four Sword Shrine and took Link to accompany her to investigate.[51] The seal on Vaati at the shrine had weakened, allowing Vaati to escape. Vaati kidnapped Princess Zelda to make her his bride and Link drew the Four Sword to save her.

Ocarina of Time

Growing up in the halls of Hyrule Castle, young Princess Zelda, referred to by the Great Deku Tree as the Princess of Destiny,[52] was growing concerned with one of her father's associates, the Gerudo king Ganondorf, and a vision of his treachery did not help matters.[53] Expressing her concerns with her guardian and nursemaid Impa, she continued to watch the Gerudo despite her inability to do anything about him. That is, until a young Kokiri boy named Link snuck into her garden courtyard.[54]

Convinced that Ganondorf was after the Triforce, Zelda asked Link to find the three Spiritual Stones that would open the Temple of Time in order to prevent Ganondorf from opening the Door of Time and claiming the Triforce to himself.[55][56] Unfortunately, Ganondorf made his move before Link could return, leading an insurrection in the castle. He chased after Zelda, who had the Ocarina of Time in her possession, when Impa escaped with her from the castle. Dashing out of the castle town with Ganondorf in hot pursuit, Zelda caught sight of Link diving out of their way. She turned and threw the Ocarina of Time to him, trusting that he would keep it safe while Ganondorf chased after them.[57][58]

For seven years Zelda remained in hiding, training in the ways of the Sheikah by Impa until Link, who had become trapped within the Sacred Realm, was freed. Appearing before him under the name of Sheik, she assisted Link in awakening the remaining five sages,[59] all the while keeping her real identity secret.[60][61][62]

When Zelda finally does reveal herself, she does so not only as the Princess Zelda but as the seventh sage, the leader of the other Sages, and possessor of the Triforce of Wisdom.[3] However, having being watching them from afar, Ganondorf then captures Zelda deliberately to drive Link into a fight to the death inside his castle.[63]

In the game's conclusion, Zelda sends Link, the Hero of Time, back to his childhood to regain his lost seven years in compensation for his role in the war against Ganondorf.[64] This would leave only the Hero of Time's legend behind him as he returned to the past and returned to Hyrule Castle to warn the young Princess Zelda of events to come.

Decline Timeline

The Decline Timeline is the timeline in which Link, the Hero of Time, despite his best efforts, was defeated by Ganondorf in the final battle. This turn of events created the timeline containing A Link to the Past, the Oracle series, Link's Awakening, The Legend of Zelda, and The Adventure of Link.

A Link to the Past

Princess Zelda ALttPFS

In A Link to the Past, Princess Zelda is a Maiden descendant of the Seven Wise Men who had imprisoned Ganon in the Dark World.[65] Seeking freedom, Ganon uses the wizard Agahnim to kidnap the descendants in order to sacrifice them and free him from his prison.[66]

As the last free descendant, Zelda uses telepathy to contact the descendant of the Knights of Hyrule, Link, to save her.[17] Despite his efforts in evacuating her from Hyrule Castle, Agahnim manages to capture Zelda and sacrifice her to the Dark World, breaking the seal between Hyrule and the Dark World.[67][68] While in the Dark World, Princess Zelda is held inside a crystal prison within Turtle Rock.[69] When Link frees her, she, along with the other maidens, breaks the seal surrounding Ganon's lair.[70]

When Link makes a wish with the power of the now-freed Triforce, Princess Zelda returns with the maidens to Hyrule Castle to rule in peace.[71]

Oracle of Seasons and Oracle of Ages

In the Oracle series, Zelda is revealed to be the hope of the people.[72] She is the one who sends Impa to Labrynna and Holodrum to find Nayru, the Oracle of Ages,[73] and Din, the Oracle of Seasons, and bring them to Hyrule for safety. Zelda herself appears if the two games are linked. When players have defeated both Onox and Veran in the linked game, Twinrova will kidnap Zelda in order to sacrifice her to resurrect Ganon.[74] Link dashes to her rescue and Twinrova fails to sacrifice Zelda, making them to sacrifice themselves in order to resurrect Ganon. Due to the fact that they could not sacrifice Zelda as planned, the Ganon they resurrect is mindless and raging and is defeated by Link. In these games, Zelda has a sprite similar to that of Marin, the girl Link mistakes for Zelda when he wakes up at the beginning of Link's Awakening.

Link's Awakening

Zelda is only mentioned at the begining of Link's Awakening, and had no involvement in the plotline.

The Legend of Zelda

An army of evil, led by Ganon, seeks to possess the Triforce to plunge the land of Hyrule into darkness.[75] Stealing the Triforce of Power, Ganon sought to find the last known piece, the Triforce of Wisdom.

Princess Zelda, as a member of the bloodline that carries and protects the Triforce of Wisdom, broke the Triforce piece into eight fragments and hid them throughout the realm in an effort to avoid its possession under Ganon's hand.[6] At the same time, she sent out her handmaiden, Impa, to look for a hero to save the land.[76] Ganon learned of what Zelda had done and imprisoned her within his lair under Death Mountain, surrounded by a wall of flame.[77]

Link eventually finds the eight fragments of the Triforce of Wisdom scattered throughout Hyrule and travel to Death Mountain where, upon defeating Ganon, he frees Zelda from her prison, returning peace to the land.[78]

The Adventure of Link

The introduction of The Adventure of Link speaks of the legend of Zelda, a legend that has been passed down in Hyrule.[79] According to that legend, well before the events of The Legend of Zelda, Hyrule was a prosperous land ruled by a king who had two children, an unnamed prince and Princess Zelda. The King maintained peace in Hyrule using the Triforce; however, he passed away, and although the prince should have received the Triforce in full, he only received a part of it.[80] The prince frantically searched in vain everywhere for the remaining piece, but then a wizard came to the Prince and tells him that his younger sister, Zelda, knows the location of the mystical object.[81] The prince demands that Zelda turn the information over to him, but Zelda refuses and, in a rage, the wizard puts Zelda into an eternal sleep, with him dying in the process.[82] Overcome with grief, the prince seals his sleeping sister in the North Palace and orders that all female descendants of the Hylian monarchy are to be named Zelda.[28]

To break the curse, a hero must possess the complete Triforce, but obtaining the Triforce of Courage would prove difficult as the king of ages ago had hidden it within the Great Palace.[83][84] Only one who proved themselves worthy would obtain it.

In the end, Link obtains the Triforce of Courage from the Great Palace and awakes the sleeping princess from her slumber.

(This Zelda is a different one from the original The Legend of Zelda even though both games feature the same Link)

Child Timeline

The Child Timeline is the timeline that follows Link after being sent back to his original time to warn Princess Zelda, following the defeat of Ganondorf by the Hero of Time in the final battle. This turn of events created the timeline containing Majora's Mask, Twilight Princess, and Four Swords Adventures.

Majora's Mask

It is not known how long Zelda and Link stay together before he leaves for his quest in search of his companion Navi, but Zelda, as a child, makes a single appearance in Majora's Mask when Link has a flashback after retrieving the Ocarina of Time from the Skull Kid. The events of the flashback display Link's last meeting with Zelda, where she states her belief that they would meet again.[85] However, before Link departs the land of Hyrule, Princess Zelda gives him the Ocarina of Time as a memento of the time they spent together.[86] She also teaches Link the "Song of Time", a melody that holds a special meaning to her,[87] before handing over the ocarina, mentioning that he should play that melody if something were to happen to him.[88]

(This Zelda is the same one from Ocarina of Time)

Twilight Princess

See also: Puppet Zelda
Robbed Figure

Princess Zelda dressed in her dark attire

In Twilight Princess, Zelda was the young matriarch of Hyrule until its invasion by Zant, the Twilight King, to whom she surrendered in order to prevent the deaths of herself and her people.[13] Afterward, she is imprisoned inside a tower in Hyrule Castle. It is revealed that Zelda is unaffected by the veil of Twilight Zant casts upon Hyrule and does not become a spirit like all the other inhabitants of the kingdom. As the bearer of the Triforce of Wisdom, Zelda may have been protected by its power.[8]

Zelda, dressed in a dark robe, meets Link during his earliest transformation into a wolf (due to the interaction between the Twilight and his Triforce piece). Later, she transfers her soul and her powers to aid the dying Midna, losing her physical being in the process.[12][89]

Towards the end of the game, Ganondorf possesses the lifeless Zelda, who was being imprisoned in the throne room of Hyrule Castle, transforming her into an enemy known as Puppet Zelda. Link defeats Ganondorf's puppet, and Midna, with the help of the Fused Shadows, returns Princess Zelda to normal.

Ganondorf makes another attempt on Zelda's life soon after, but she is protected by the Light Spirits of Hyrule who grant her the Light Arrows to assist Link in the horseback part of his final battle.[25][24] The last time she is seen in the game is when she and Link say good-bye to Midna at the Mirror of Twilight.

Four Swords Adventures

In Four Swords Adventures, Zelda used her telepathy to call Link to Hyrule Castle so she and him can join the Shrine Maidens to investigate the seal on Vaati at the Four Sword Sanctuary, due to ominous clouds of darkness covering Hyrule. However, while using their magic to check the seal, Shadow Link appeared and kidnapped Zelda and the six Maidens and sent Link to the Four Sword Sanctuary. This was all a trap by Shadow Link to cause Link to draw the Four Sword, releasing the seal on the Wind Mage Vaati, allowing him to escape.

Once rescued from Vaati, Link and Zelda flee down the Tower of Winds, similar to the escape from Ganon's Tower in Ocarina of Time. Zelda must be protected from damage during this escape. When nearing the exit however, the four Links and Zelda are sent tumbling deep beneath the tower by Ganon. While the four Link's are out cold, Zelda attempts to seal away Ganon with her magic, but is instead stopped and sealed away by Ganon himself. The four Links fight Ganon together, and eventually weaken him enough to break the seal on Zelda. Zelda then fights Ganon alongside the Links much like in The Wind Waker. While she does not wield the Light Arrows by name, she does wield a ball of light energy which, coupled with Link's arrows, serves the same function of the Light Arrows, stunning Ganon long enough for him to be drawn into the Four Sword. She must be protected from Ganon's attacks so the ball of light energy can become big enough to contain Ganon's evil might.

Adult Timeline

The Adult Timeline is the timeline that follows the events after Link is being sent back to his original time, following the Hero of Time's defeat of Ganondorf in the final battle. Ganondorf is sealed within the Sacred Realm by the Seven Sages but, with Link sent back in time, the world is left without a Hero. This turn of events created the timeline containing The Wind Waker, Phantom Hourglass, and Spirit Tracks.

The Wind Waker

Main article: Tetra

The Wind Waker presents Zelda in a secret identity as Tetra, a female pirate who leads a small group of thieves after the death of her mother.[90] Tetra, however, is even unaware herself of being part of the royal bloodline, and this is a first occurrence for the Zelda series.[91] Despite this, the female pirate is aware of the existence of Hyrule, the Master Sword, and the legend of the Hero of Time. Tetra's identity as a descendant of Princess Zelda is revealed when she travels with Link to Hyrule Castle, beneath the Great Sea[92]

Her true identity was first hinted when Link travels to the Forsaken Fortress for a second time and encounters Ganondorf, who, as he grasps Tetra in his hand, realizes that his Triforce of Power is resonating, which could only indicate that Tetra is indeed the Princess Zelda.[93]

Zelda as Tetra displayed a tomboyish demeanor, taking challenges head on and even seeming bossy at times. At the beginning of the game, she does not think much of Link due to his habit of taking actions without thinking things through, and also due to the fact that he gets melancholic as they are setting sail to the Forsaken Fortress to rescue his sister.[94] Once Tetra discovers her true identity, she gains more respect towards the young hero, and apologizes for all that has happened to him and Aryll.[95] While Link and the King of Red Lions set out to look for the pieces of the Triforce of Courage, Zelda stays hidden away in a basement located inside Hyrule Castle in order to prevent getting caught by Ganondorf.[96] However, she is eventually found and is taken to Ganon's Tower, where Link must rescue her after assembling the Triforce of Courage.[97]

Zelda from The Wind Waker is the first Zelda in the series that fights along Link's side in his battle against Ganondorf. In battle, she wields the bow and Light Arrows, similar to her Twilight Princess counterpart.[98] Once Link and Zelda succeed in delivering the final blow, they witness the second flood of Hyrule and promise the King of Hyrule to search for the new land that will be home to the next kingdom of Hyrule.[99] Zelda is last seen as Tetra when she and Link set sail from Outset Island in search for new lands.[100]


Phantom Hourglass

Princess Zelda appears in this game solely as Tetra, her alter ego in The Wind Waker. She does not regain her royal persona, although quite often when she appears, “Zelda's Lullaby” plays in the background, and she is called "Zelda" by some of the pirates during the game's intro,[101] much to Tetra's chagrin.[102] Her role is somewhat limited in the game as she is kidnapped early on in the story, and when Link finds her at last she has been turned to stone.[103]

After Link defeats Bellum, he and Tetra awaken on the Ghost Ship, only ten minutes after the prologue according to the pirates.[104] Tetra's crew tries to convince her that it was just a dream, but Link finds the Phantom Hourglass in his pocket, and the S. S. Linebeck is seen sailing in the distance.

(This Zelda is the same one from The Wind Waker)

Spirit Tracks

See also: Phantom Zelda, Possessed Zelda
Zelda as a ghost in Spirit Tracks
Zelda as a ghost in Spirit Tracks

Princess Zelda plays a much larger role in Spirit Tracks than in previous installments, as she herself also aids Link in the salvation of Hyrule.

For the first time (not counting the non-canonical Phillips CD-i games), it is possible to play as Zelda herself as Link and the princess escape the castle, albeit for a short time. Afterward, Link, Zelda, and Alfonzo attempt to escape via train, but the train crashes due to the disappearing tracks. Chancellor Cole then appears, attacks Zelda and takes her body, which he hopes to use to revive the Demon King Malladus; however, Zelda's spirit escapes and returns to Hyrule Castle. There, she meets with Link, who seems to be the only one that can see her. The two go to the Tower of Spirits. Here, a Phantom Knight attacks Link, but Zelda charges at the Phantom, taking control of its body. After this, she and Link begin their journey to restore the Tower of Spirits and the Spirit Tracks, traveling with Link across the overworld. Whenever Link returns to the Tower of Spirits to obtain another Rail Map, Zelda possesses a Phantom's armor, allowing Link to proceed through the tower in ways he could not by himself.

Towards the end of the game, after Zelda's body has been possessed by Malladus, Link must fire a Light Arrow using the Bow of Light in order to free Zelda's body from Malladus. Once her body is freed, Zelda is unable to reenter her body, and just as Malladus is about to possess it again, Byrne uses his power to repel the Demon King, giving Zelda the strength to pray to Tetra to reclaim her body.[105] In the final battle, Zelda, finally back in her own body, channels her power to weaken the Demon King, which reveals a weak spot on the demon's back.[106] Like in previous games, Princess Zelda's role consists of shooting Light Arrows at Malladus's back from the Bow of Light.[107] Link and Zelda are then seen holding hands as they witness the departure of the Lokomos.

After the ending credits, Princess Zelda can be seen at her office signing papers and, depending on whether Link chose to be an engineer or a warrior, she will go look out the window and wave at Link upon hearing either a train whistle or swords clanking. If Link selects "Dunno," then Zelda will be signing papers and simply remember the adventure she had with Link. This scene can also be viewed if the scene before the fight with Malladus was skipped.

This Princess Zelda is confirmed to be a direct descendant of Tetra[29], the pirate captain who was also the incarnation of Princess Zelda in her day, and makes an appearance in a large stained glass window in Hyrule Castle's Throne Room.[108] Princess Zelda states that the Spirit Flute was played for her in her youth by her grandmother, and Anjean states that she gave the Spirit Flute to Tetra long ago, pointing out the similarities between the reigning Princess Zelda and her ancestor, the feisty pirate captain that arrived on the land's shores long ago.

Alter Egos

Template:Spoiler

Sheik

Main article: Sheik

In Ocarina of Time, Link met up with a mysterious member of the Sheikah Tribe, fittingly called Sheik. This person taught Link a multitude of different songs and gave him tips on how to proceed in his quest. At the end of the game, Sheik revealed himself to be none other than Princess Zelda in a disguise.[3] During the seven years Link had been asleep while maturing to become ready to fight Ganondorf, Zelda had gone underground and taken the disguise as Sheik so that Ganondorf would not find her in his search for the two remaining pieces of the Triforce, one which was held by Princess Zelda herself.[62][61]

Sheik is also a playable character in Super Smash Bros. Melee and Brawl: Zelda is able to transform into Sheik during a battle, allowing her to use a different set of moves.

Tetra

Main article: Tetra

Born into a society of pirates on the Great Sea, Tetra, captain of the pirates, was completely unaware that she was a member of the Royal Family of Hyrule's bloodline.[90][91] When this was revealed to her by King Daphnes Nohansen Hyrule, she was just as surprised as Link to find out that she was indeed a descendant of Princess Zelda of Hyrule and also the one destined to be the keeper of the Triforce of Wisdom.[109]

Leader of the Sages

In Ocarina of Time, Zelda is revealed to be the seventh Sage and the leader of them all.[3] Though no conclusive evidence has been sighted, Zelda is often seen as the proverbial Sage of Time, via several events that occur in Ocarina of Time.

Goddess Hylia

Main article: Hylia

Before the events of Skyward Sword, a goddess named Hylia defeated Demise. In order to protect the Triforce, in a two-part plan, Hylia renounced her divine body to reborn in an human being. This human was born centuries after under the name of Zelda.[2]

Other Princesses of Hyrule

Besides the Princess Zeldas that appear in the games, the back story to some of the games feature additional unnamed Princesses of Hyrule who have a similar appearance to Princess Zelda

War of the Bound Chest Princess

See also: War of the Bound Chest

The back story of The Minish Cap tells of the War of the Bound Chest. During the War of the Bound Chest, a hero clad in green clothes, the Hero of Men arose to fight the demons attacking the world. This story of the War of the Bound Chest is depicted in a series of stained glass windows beneath the Elemental Sanctuary. One of the stained glass windows depicts a Princess of Hyrule wielding the Light Force. Using the stained glass window, Vaati is able to deduce that the Light Force is currently held by the current Princess Zelda.

Antediluvian Princess

See also: Tetra's Pirate Crew

In The Wind Waker, when Link travels to Hyrule Castle beneath the Great Sea, there is a portrait of the Princess of Hyrule from before the Great Flood hanging on the wall the castle. In the portrait, the princess is surrounded by several characters, all of which have a counterpart to a member of Tetra's pirate crew.

Zelda's Swords

Although they have yet to be individually named like Link's swords, Princess Zelda has been seen possessing or wielding a blade of her own.

Twilight Princess

In the promotional pictures for Twilight Princess, Princess Zelda is seen in possession of a sword and she indeed wields it against Link when she becomes possessed by Ganondorf, although not in hand-to-hand combat. In a scene where Zelda's Knights fell to Zant's Shadow Beasts, the blade was in her hand, seemingly as a status symbol or for imagery.

Other Appearances

Animated series

Zelda 2 (Underworld Connections)

Princess Zelda as seen in the animated series

In the Zelda animated series, Princess Zelda looks vastly different from her official artwork of the first two games. She is almost as tall as Link, has waist-length blond hair and wears a blue tiara on her head. Instead of wearing a dress, which she only does so in two episodes, she wears white pants with a pair of brown, long boots and dons a purple long-sleeved shirt underneath her blue vest.

Princess Zelda is portrayed as a proud, athletic and stubborn princess with a fiery temper, although she does have her sense of humor[110] and a romantic, sensitive side.[111] In addition to running the kingdom part-time for her father, King Harkinian, she often accompanies Link on his adventures and proves to be an invaluable addition in combat, departing from the traditional role of a princess:[112][113][114] when Link asks her to stay so that he can defeat the monsters himself, the princess refuses to just sit down and watch and instead chooses to join him in battling the foes.[115] She excels in the use of a bow and is what she uses for most of her battles; however, she is further seen skillfully wielding a boomerang, a crossbow and, as seen in "The Missing Link", even Link's Crissword. Often times Link provides these weapons for her,[116] but as demonstrated in "Sing for the Unicorn", Zelda also has the capability of magically making a bow appear on her hand.

Although Princess Zelda mostly fights with weapons, she is the wielder of the Triforce of Wisdom and is knowledgeable in its magic capabilities, often using its magical powers to save Link or herself from dangerous situations.[117] Zelda can only use magic when she has the Triforce of Wisdom with her,[118] which she usually makes it float and seems to be the only one who can do so.[119]

The series exemplifies a romantic relationship between Link and Zelda. Link is always begging the princess for a kiss;[120] however, even when she agrees to indulge him,[121][122][123] it never occurs: they are interrupted by monsters, Spryte or any number of unfortunate circumstances such as something making Zelda so mad she no longer wants to kiss the young hero. Despite this, it is revealed in "The Missing Link" that Zelda loves Link,[124] although she tries to deny it and say that she only likes him "a little."[125] She most likely kept it a secret from him so as to prevent it from going into Link's head.[126] To cover this up, she sometimes makes fun of Link and for the most part has a love-hate relationship with him throughout the show.[110][127]

Valiant Comics

File:Princess Zelda VC
Princess Zelda in the Valiant Comics

In the Legend of Zelda comic by Valiant Comics, Princess Zelda's overall appearance is the same as in the animated series, and her personality is also similar. Here, the princess is portrayed as a strong and brave woman. Self-reliant and confident, Zelda is a skilled fighter, proficient in archery and horseback riding.[16][128] She also possesses a quick wit and usually manages to avoid Link's attempts of affection towards her, but for all her strengths, she possesses a soft heart that is open to her people and friends. Because of this, Zelda is always willing to do anything for her people and country,[129] even if it means risking her life,[130] which makes her dear to all the citizens of Hyrule.[131][132] Zelda is also not afraid to take challenges head on, or even fight Ganon on her own,[133] as she helps Link out in his adventures any time she can despite the young hero's advice not to.[134][129][135]

Just like in the animated series, Link can be seen trying to steal a kiss from Zelda any time the chance arises, [136] but they always seem to get interrupted by Ganon's minions or Zelda changing her mind.[137] Unlike the animated series, however, the comic makes it clear that Link and Zelda love each other, as they both plainly state it to one another several times throughout their adventures.[135][138] Furthermore, in "Assault", Zelda is even willing to give up the Triforce of Wisdom to Ganon in exchange for Link's life,[139] while the young hero is always ready to do anything to protect the princess from danger.[135]

The Triforce of Wisdom is guarded by Princess Zelda, who uses its guidance to help her rule the kingdom wisely. Moreover, the princess can conjure powerful magic spells with the sacred relic when she is in danger.[140] In order to be successful with protecting the Triforce of Wisdom, she has acquired many friends to help her, including her hero and rescuer Link, her nursemaid Impa, King Harkinian, the soldiers of Hyrule, and her horse, Storm. Zelda sleeps in the northern tower in the palace, which is adjacent to the room where the Triforce of Wisdom rests.

During one adventure, Zelda decides that due to Ganon's constant attempts to capture her and the Triforce, the best course of action is to leave Hyrule, taking the Triforce of Wisdom with her.[141] She had heard of a magical flute within the Fifth Palace that would teleport her to a distant place, where Ganon would not find the Triforce.[142] With Link's help, she make it to the Palace but in the end, she decides that the safest place to be is within Link's reach.[143] With this in mind, she insists that Link train her to better protect herself, leading her to venture in to the Eagle Labyrinth alone.[144] However, the training endes in her rescuing Link, who had been captured by a Wizzrobe. During this adventure, she wields Link's Magical Sword, shield, and bombs as she fights multiple enemies, including a Gohma and a Dodongo. Although she is successful, she has immense difficulty doing it in a manner similar to Link's, and it isn't until she obtains a Magic Bow that she learns to develop her own style.[16]

Later on, when Link obtained the Triforce of Power and shot a powerful spell at the princess when she refused to give up the Triforce of Wisdom, the Triforce of Courage abandoned Link's heart and moved to Zelda, which she used to face Link and convince him to relinquish the Triforce of Power.[145][146][147]

Captain N: The Game Master

Princess Zelda (Captain N)

Princess Zelda in Captain N: The Game Master

Princess Zelda makes four episode appearances in Captain N: The Game Master. Zelda's personality only changed slightly from the Zelda animated series, as she's still portrayed as a proud, fair princess who rules the kingdom of Hyrule. She seems to be good friends with Princess Lana, and they both regard each other highly. Like in the Zelda cartoons, she is skillful with the bow and often uses it during battle. Zelda's outfit retains the same style and colors from the Zelda show, but her purple shirt is now short-sleeved on her left arm, and the shirt leaves her stomach exposed. Cynthia Preston reprises her role as the voice actress for the princess.

In the "Having a Ball" episode, after King Hippo and Eggplant Wizard steal the Triforce of Power and Courage, Zelda's energy wanes, which causes her to faint momentarily. It is explained by Link that Zelda has a magic bond with the Triforce, and as such, she can tell if something has happened to the sacred relic.[148] As more time passes with the three Triforce pieces separated, the weaker Zelda becomes, and eventually, she could die.[149] Like in the Zelda cartoons, the princess is capable of communicating with the Triforce of Wisdom, as shown when Zelda picks up the remaining Triforce piece and uses it to tell Kevin and the rest of the team to know where the two remaining pieces are.[150] Once the three Triforce pieces are reunited, the show exemplifies Zelda's unique magical powers when wielding the complete sacred relic: she creates a warp zone to make King Hippo, Eggplant Wizard and Mother Brain disappear from Hyrule.[151]

Nintendo Adventure Books

File:Zelda's Dagger
Princess Zelda, as seen in The Crystal Trap

In the Nintendo Adventure Books series, Princess Zelda has much of the same personality as seen in the Valiant Comics and the Television series. She is portrayed as a smart, brave and capable woman, with great skill as both a princess and a fighter. She is proficient in the use of her bow, which is her main offensive weapon,[152][153] but also resorts to using a dagger whenever the bow and arrow is an inefficient weapon against certain enemies.[154]

Princess Zelda lives in North Castle, along with the King of Hyrule, where they both try to keep the Triforce of Wisdom away from Ganon's grasp. Impa still serves as the princess's nursemaid,[155] although it is also mentioned that a man named Estragon was both her mentor and teacher some time in the past.[156] Despite the fact that Zelda is best friends with Link, the young hero seems to enjoy annoying the princess whenever the chance arises, although Zelda also does not miss the opportunity to poke fun at the young hero.[157][158][159][160]

The Crystal Trap

In the first book of the series, The Crystal Trap, Link and Princess Zelda are running inside the Midoro Palace trying to escape from Ganon's grasp. However, the evil wizard finds them and eventually encases Link in a Crystal. Ganon explains that since he cannot obtain the Triforce of Courage and Wisdom from Link and Zelda respectively, he used a Magic Scroll which cast a spell to encase both pieces of the Triforce, including the Triforce of Courage encased in Link's heart.[161] Zelda is now forced to seek the three items dictated in the Fairy's Scroll that will help free Link from the Crystal, but she has just 24 hours before the young hero gets trapped inside the crystal forever.[162]

Eventually, Princess Zelda finds the Magic Honey, the Handprint, and the Magnifying Glass and uses them to shatter the Crystal. With Link now free, the young duo head off to find the Spear, which is the only weapon that can defeat Ganon. With the help of Zelda's friend Greenbeard, Link obtains the Spear and uses it to defeat Ganon once and for all.[163]

The Shadow Prince

The Shadow Prince, unlike The Crystal Trap which had Zelda as its protagonist, focuses on Link as he tries to prove to everyone about Sir Charles's true intentions, who is a mysterious knight from the land of Moria. Princess Zelda is quick to trust Charles after he saves Link and the princess from a near-fatal attack from Moblins, and admires him for all the kind and brave deeds he has done, such as defeating single-handledly a Darknut that ambushed them later in the woods.[164] Despite her liking towards Charles, she hesitates when her father, the King of Hyrule, wishes to show the Triforce of Wisdom to the Morian knight since she is afraid to lose another piece of the Triforce to Ganon.[165]

After Link uses the Mirror of Truth to reveal that Charles is in fact Ganon in disguise, the false knight takes the Triforce of Wisdom and takes Zelda with him as well, but afterward leaves her before he heads off into the woods. Zelda tells Link where Charles headed off to, and the young hero promptly defeats the Morian knight. With the Triforce of Wisdom in hand, Princess Zelda apologizes to the young hero for having been so foolish, then proceeds to celebrate Link's victory along with the rest of the kingdom.[166]

A Link to the Past comic

File:Queen Zelda
Zelda, Queen of Hyrule

In the A Link to the Past comic, Princess Zelda shares a closer relationship with Link than in the game of the same name. She provides him support throughout his journey to rescue her from Agahnim's clutches,[91][167] even going as far as sharing a dream with the young hero.

At the beginning of the comic, Princess Zelda telepathically asks Link to rescue her from Hyrule Castle.[168] Although Link is successful in rescuing the princess, Agahnim finds her once they reach the Sanctuary. As he kidnaps her, Zelda explains to Link that the Master Sword is the only weapon that can defeat the evil wizard.[169] Zelda is then taken up to the top floor of Hyrule Castle, where, on a full moon, the final incantation will be cast upon Zelda to open the way to the Dark World. As Link is traveling through the Desert of Mystery to reach the Tower of Hera, Zelda appears to Link and explains that they are in a dream, for if two people dream the same thing, they will meet.[170] The princess tells Link to rest and encourages him to not give up while he begins to fall asleep on her lap, healing his injured arm in the process.[91][171]

Despite Link making it to Hyrule Castle before Agahnim casts his final incantation on the princess, he is unable to defeat the wizard, and Zelda is transported to the Dark World.[172] Link eventually discovers that she is being held in Turtle Rock and rescues her with the help of Roam. With Zelda now saved, the trio head to Ganon's Tower, where Roam dies while saving Princess Zelda from a specter of Agahnim approaching her. Ganon rises from Agahnim's body, but he is stunned by Link's Master Sword, [173] allowing Zelda to fire a Silver Arrow from Roam's crossbow and defeat Ganon. With Hyrule now at peace, Zelda is crowned the Queen of Hyrule and in turn appoints Link as the Master of the Knights of Hyrule.[174] The young hero is then seen looking at the Master Sword back in its pedestal in the Lost Woods, when he then hears Zelda speak to him from behind. She begins to comment on how although the bond between them was so strong when she was in Ganon's clutches, now that they are both free and at peace, their duties now keep them apart, leaving the queen to feel alone.[175] As Zelda begins to gallop away on her horse, she confesses to Link that as long as she lives, she will never forget the time when they were together in their dreams.[176]

Philips CD-i Games

File:Faces of Evil Zelda.jpg

Zelda in The Faces of Evil

In Link: The Faces of Evil, Zelda, like Link, is very similar to her canonical incarnation, although somewhat bratty and childish. In the beginning, she refuses to kiss Link, and is later kidnapped by Ganon. Link, after defeating Ganon, saves her, but is once again rejected a kiss. Zelda also seems to deny that Link saved her, implying that she has no memory of the incident.

In Zelda: The Wand of Gamelon, Zelda is now the playable character, and retains her personality from The Faces of Evil. However, due to her larger role, she is much more heroic and seems to actually care for Link, at least partially. She and Impa go to Gamelon after King Harkinian and Link disappear after they depart for Gamelon to aid Duke Onkled against Ganon. She defeats Ganon's minions, learns of Duke Onkled's betrayal, and eventually defeats Ganon, rescuing her father. Link was then apparently imprisoned in a mirror that belonged to Lady Alma, which Zelda smashed, freeing him.

Zelda is once again the playable character in Zelda's Adventure, like in The Wand of Gamelon, but her mood and personality is completely different. In fact, much like Link in the canon games, she does not talk at all, and appears as a humble, chosen warrior. She is summoned to Tolemac by the wizard Gaspra. Link was apparently adventuring there and was kidnapped by Ganon, who also stole the celestial signs. Zelda then defeats Ganon's minions, restores the signs, and strikes down Ganon himself, rescuing Link and saving Tolemac. In this game, the sword is used as a spell through her default weapon, the wand. Using the wand, Princess Zelda can generate broadswords that fly at her enemies. It is fairly strong and can be used against certain knights who fight with broadswords. See Spells of Zelda's Adventure for more information.

Super Smash Bros. Series

See SmashWiki's article on Zelda for more information.
For trophy information, see Trophy (Super Smash Bros.)
File:SSBMZelda
Zelda in Super Smash Bros. Melee

Princess Zelda first appears as a playable character in the Super Smash Bros. series in Super Smash Bros. Melee. She is depicted as her adult form as seen in Ocarina of Time, wearing a pink and white dress with pink shoes. She is regarded by most as a lightweight character, being easy to kick off the screen. Although Zelda is considered to be slow-moving, she possess some mighty strength through her spell-based attacks. Zelda can use her Transform ability to turn herself into her alter-ego Sheik at any point during a battle, which turns her into a quicker character with a completely different set of moves.

Zelda returns in Super Smash Bros. Brawl, this time appearing as she did in Twilight Princess but with more darkened colors than the original (turning her to be a brunette with a pruple dress instead of being dirty blonde with a dark pink dress). Sheik also appears, using a character model based on an unused design for Twilight Princess. However, her costume can be changed to look more like her Ocarina of Time appearance. While Zelda's moves are mostly unchanged from Melee, Sheik's physical attack power has been dropped considerably to better balance the game. Her Final Smash as well as Sheik's is the Light Arrow.

In the Subspace Emissary mode from Brawl, Zelda, along with Peach, is watching Mario and Kirby fight in the Midair Stadium when they come under attack as the Halberd drops Primids into the arena. Although Zelda rushes in to help fight off the monsters, she and Peach are captured by Petey Piranha. Zelda can either be saved by Kirby or captured by Wario. If she is saved, she will journey with Kirby only to later be captured by Bowser after Kirby leaves her behind. If she is captured by Wario, Shadow Bugs will create a replicate of her, which Mario and Pit have to defeat. Eventually, Zelda is saved by Solid Snake when she and Peach are captured inside the Halberd. Although Snake tells them to stay, she transforms into Sheik to escape to the battleship's front deck, where she briefly confronts Fox before realizing he is not his enemy. Upon finally reaching Subspace, Zelda and Link are both present when meeting Tabuu but are defeated by Tabuu's Off Waves. If Zelda and Link were rescued during Kirby and King Dedede's exploration of Subspace, a cutscene will show them both agreeing to revive Ganondorf, at which point they show him where their common target is. Zelda helps the other heroes throughout the rest of the story as they try to reach Tabuu inside the Great Maze to defeat him.

As mentioned, Zelda relies on magic-based attacks to fight, which are actually the spells seen in Ocarina of Time: Din's Fire, Farore's Wind, and Nayru's Love; however, they behave much differently than as seen in their original appearance. Din's Fire is a fireball which Zelda can control, allowing it to travel long distances in a straight or curved lines. Farore's Wind can be used anywhere, serving as a instantaneous mid-distance warp which can deal a little damage if it hits just right. It also functions as Zelda's recovery move. Nayru's Love starts out in its familiar surrounding "diamond" form, but shatters moments later. The shards deal slight damage to anyone surrounding Zelda. The spell doesn't prevent melee damage as in Ocarina of Time, but it can now reflect projectile attacks.

Freshly-Picked Tingle's Rosy Rupeeland

While Princess Zelda does not appear in person, she is depicted on Madame Scratchcard's scratchcards.[177]

Trivia

  • Shigeru Miyamoto has stated that the name Princess Zelda originated from Zelda Fitzgerald, the wife of acclaimed author, F. Scott Fitzgerald.[178]
  • American actor Robin Williams named his daughter Zelda due to his love of the Zelda video games.[179]
  • Hyrule Historia depicts an unused alternate Zelda design from A Link to the Past that gives her a fox-like appearance. It seems it was a possible Dark World form for her, similar to Bunny Link.

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See also

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TMC Forest Minish Artwork Names in Other Regions TMC Jabber Nut Sprite
Language Name

Template:Sages

Prinzessin Zelda von Hyrule

  1. "Hodgson, D. & Stratton, S. (2006)." — The Legend of Zelda: Twilight Princess (Wii Version) -- Collector's Edition [Hardcover] Prima Games. ISBN 0761555730 ( http://www.thehylia.com/media/albums/TP%20Prima%20Guide/0016.jpg excerpt)
  2. 2.0 2.1 2.2 "You are the chosen hero, and I, Zelda... I am the goddess reborn as a mortal." — Zelda (Skyward Sword)
  3. 3.0 3.1 3.2 3.3 3.4 "And the other, who holds the Triforce of Wisdom...is the seventh Sage, who is destined to be the leader of them all... It is I, the Princess of Hyrule, Zelda." — Princess Zelda (Ocarina of Time)
  4. "Princess Zelda / The princess of Hyrule and a longtime friend of Link." (The Minish Cap manual, pg. 5)
  5. "Princess Zelda / The King's daughter, Hyrule's princess." (Ocarina of Time manual, pg. 7)
  6. 6.0 6.1 "Fearing his wicked rule, Zelda, the princess of this kingdom, split up the Triforce of Wisdom into eight fragments and hid them throughout the realm to save the last remaining Triforce from the clutches of the evil Ganon." (The Legend of Zelda manual, pg. 3)
  7. "You are the true heir of the royal family of Hyrule...the last link in the bloodline." — King Daphnes Nohansen Hyrule (The Wind Waker)
  8. 8.0 8.1 "Like you, I have been granted special powers by the goddesses..." — Princess Zelda (Twilight Princess)
  9. "This necklace you wear is part of a sacred treasure called the Triforce of Wisdom, which has been passed down for many ages within the royal family of Hyrule." — King Daphnes Nohansen Hyrule (The Wind Waker)
  10. "Everything that's happened to you and your poor sister... It's all been my fault....I'm so sorry." — Princess Zelda (The Wind Waker)
  11. "All the tragedy that has befallen Hyrule was my doing... I was so young...I could not comprehend the consequences of trying to control the Sacred Realm. I dragged you into it, too. Now it is time for me to make up for my mistakes..." — Princess Zelda (Ocarina of Time)
  12. 12.0 12.1 "Despite your mortal injuries, you act in our stead... These dark times are the result of our deeds, yet it is you who have reaped the penalty. Accept this now, Midna. I pass it to you..." — Princess Zelda (Twilight Princess)
  13. 13.0 13.1 "It is time for you to choose: surrender or die. Oh yes, a question for all the land and people of Hyrule... Life? or Death?!" — Zant (Twilight Princess)
  14. "Princess Zelda: Please make sure Byrne remains unharmed, Anjean.
    Anjean:
    Are you sure, my dear? He is the one who stole your body, after all.
    Princess Zelda:
    Yes, but once I reclaim it... I would like to have words with him!'" — Princess Zelda and Anjean (Spirit Tracks)
  15. Template:Cite book
  16. 16.0 16.1 16.2 16.3 "I'll use this bow to cover you! Attack him as best you can!" — Princess Zelda (The Wind Waker) Cite error: Invalid <ref> tag; name "bow" defined multiple times with different content
  17. 17.0 17.1 "One night, a girl's voice awakens you from your sleep. She telepathically pleads. "Help me... My name is Zelda... I am in the castle dungeon."" (A Link to the Past manual, pg. 7)
  18. "Hey, have you heard that Princess Zelda sees prophetic visions in her dreams?" — A man in the market (Ocarina of Time)
  19. "I had a dream... In the dream, dark storm clouds were billowing over the land of Hyrule... But suddenly, a ray of light shot out of the forest, parted the clouds and lit up the ground... The light turned into a figure holding a green and shining stone, followed by a fairy... I know this is a prophecy that someone would come from the forest..." — Princess Zelda (Ocarina of Time)
  20. "I'm using my power to hold the Evil King! You use your sword and deliver the final blow!" — Princess Zelda (Ocarina of Time)
  21. "And the other, who holds the Triforce of Wisdom...is the seventh Sage, who is destined to be the leader of them all... It is I, the Princess of Hyrule, Zelda." — Princess Zelda (Ocarina of Time)
  22. "Six Sages... Now!!" — Princess Zelda (Ocarina of Time)
  23. "Link, give the Ocarina to me... As a Sage, I can return you to your original time with it." — Princess Zelda (Ocarina of Time)
  24. 24.0 24.1 "I'll try to slow Ganondorf with my light arrows! You target him and keep him within range of my arrows!" — Princess Zelda (Twilight Princess)
  25. 25.0 25.1 "Spirits of the light! Wielders of the great power that shines far and wide upon the lands of our world... In my hour of need, grant me the light to banish evil!" — Princess Zelda (Ocarina of Time)
  26. "Hey, look! Now that I'm a Phantom, I can walk through fire and lava! Hee hee hee! I'm like a walking, talking shield, Link!" — Princess Zelda (Spirit Tracks)
  27. Hyrule Historia, page 77
  28. 28.0 28.1 "In his grief, the prince placed the princess in this room. He hoped that someday she would come back to life. So that this tragedy would never be forgotten, he ordered that every female child born into the royal household shall be given the name Zelda." (The Adventure of Link manual, pg. 8)
  29. 29.0 29.1 Template:Cite book
  30. "You've been friends since you were kids? Big deal. It doesn't change the fact that you float through life with your head in the clouds." — Groose (Skyward Sword)
  31. "He's a student at the academy, like all of us." — Zelda (Skyward Sword)
  32. "I thought that tornado I stirred up would have tossed and torn you apart, yet here you are. Not in pieces." — Ghirahim (Skyward Sword)
  33. "But the past...oh, the past... So full of possibilities. I shall resurrect him there with the divine soul of this golden-haired girl!" — Ghirahim (Skyward Sword)
  34. "The one you saw by Zelda's side is known as Impa. She is a being sent forth by the goddess to aid Zelda in her quest." — Impa (Skyward Sword)
  35. "You cannot go to him, Your Grace. Remember what we discussed. Restrain yourself. Focus on the task at hand." — Impa (Skyward Sword)
  36. "I set out to pray at the goddess statues located in each temple across the land. Each statue stirred up memories within me. After I visited them all, Impa, an agent of the goddess, led me here...to the past." — Zelda (Skyward Sword)
  37. "The spirit maiden who descended from the clouds must travel to two sacred places to purify her body." — Fi (Skyward Sword)
  38. "We must stop him from freeing himself from the seal that imprisons him. At any cost... That is why I intend to remain here in this time and place... To sustain the seal as best as I can. As long as I continue this vigil, we may be able to prevent the demon king from fully reviving himself in our own time." — Zelda (Skyward Sword)
  39. "To face Demise and bring hope back to the land, the goddess Hylia needed someone with an unbreakable spirit. That someone is you, [Link]." — Zelda (Skyward Sword)
  40. "I knew that if it meant saving Zelda, you would throw yourself headfirst into any danger, without even a moment's doubt... I... I used you." — Zelda (Skyward Sword)
  41. "When Demise is finally gone, there will be no more need for the seal that binds him, and then I'll be able to wake up." — Zelda (Skyward Sword)
  42. "It's best for everyone if you forget about your friend. The little goddess is mine now! My master may have perished in this age, but in the past he lives yet! I'm taking the girl back through that gate to help me revive the demon king!" — Ghirahim (Skyward Sword)
  43. "Ah... But never mind that. Victory is still mine to savor. While we fought, the ritual I started continued....At last, it's complete! The demon king shall devour the soul of the goddess and resurrect in his full glory!" — Ghirahim (Skyward Sword)
  44. "Look around us! As a child, I always dreamed of a world below. I wanted to see the surface with my own eyes and feel the land's warm breeze on my skin. I... I think I want to live here. I always want to feel solid ground beneath my feet, see the clouds above my head" — Zelda (Skyward Sword)
  45. "She loves to sneak out of the castle to visit her good friend, Link." — Figurine description (The Minish Cap)
  46. "Princess Zelda / The princess of Hyrule and a longtime friend of Link. She stops in at Link's house, asking if he can join her at the annual Picori festival." (The Minish Cap manual, pg. 5)
  47. "Link, thank you so much for saving me. When I was turned to stone, I saw visions of you, as if in a dream." — Princess Zelda (The Minish Cap)
  48. "No! The castle's collapsing! It's too dangerous here. Quickly! We must escape from the castle!" — Ezlo (The Minish Cap)
  49. "If one with a just heart wears this cap, things can be made right again. Princess Zelda! Let your wishes be made real!" — Ezlo (The Minish Cap)
  50. "Zelda's childhood friend, a young boy named Link, claimed the strange power of the Four Sword and fought Vaati fiercely." (Four Swords Adventures manual, pg. 13)
  51. "She asked a boy named Link, whom she trusted above anyone else, to accompany her to investigate the happenings at the shrine." (Four Swords manual, pg. 31)
  52. "Link... Go now to Hyrule Castle... There, thou will surely meet the Princess of Destiny..." — Great Deku Tree (Ocarina of Time)
  53. "Can you see the man with the evil eyes? That is Ganondorf, the leader of the Gerudos. They hail from the desert far to the west. Though he swears allegiance to my father, I am sure he is not sincere. [...] The dark clouds that covered Hyrule in my dream... They must symbolize that man!" — Princess Zelda (Ocarina of Time)
  54. "! Who?! Who are you? How did you get past the guards?" — Princess Zelda (Ocarina of Time)
  55. "But...I can sense that man's evil intentions! What Ganondorf is after must be nothing less than the Triforce of the Sacred Realm. He must have come to Hyrule to obtain it! And, he wants to conquer Hyrule... no, the entire world! Link...now, we are the only ones who can protect Hyrule! Please!" — Princess Zelda (Ocarina of Time)
  56. "We must not let Ganondorf get the Triforce! I will protect the Ocarina of Time with all my power! He shall not have it! You go find the other two Spiritual Stones! Let's get the Triforce before Ganondorf does, and then defeat him!" — Princess Zelda (Ocarina of Time)
  57. "Link...Can you hear me? It's me, Zelda... Link, when you hold this Ocarina in your hand... I won't be around anymore... I wanted to wait for you, but I couldn't delay any longer... At least I could leave you the Ocarina and this melody..." — Princess Zelda (Ocarina of Time)
  58. "I saw you as I was escaping from the castle with my attendant, Impa. I thought I should entrust the Ocarina to you... I thought that would be our best chance..." — Princess Zelda (Ocarina of Time)
  59. "When evil rules all, an awakening voice from the Sacred Realm will call those destined to be Sages, who dwell in the five temples. One in a deep forest... One on a high mountain... One under a vast lake... One within the house of the dead... One inside a goddess of the sand... Together with the Hero of Time, the awakened ones will bind the evil and return the light of peace to the world..." — Sheik (Ocarina of Time)
  60. "I am Sheik. Survivor of the Sheikahs..." — Sheik (Ocarina of Time)
  61. 61.0 61.1 "I apologize for meeting you (Link) in disguise, but it was necessary to hide from the King of Evil. Please forgive me." — Princess Zelda (Ocarina of Time)
  62. 62.0 62.1 "I passed myself off as a Sheikah and hoped that you would return. I waited for seven years..." — Princess Zelda (Ocarina of Time)
  63. "Princess Zelda...you foolish traitor! I commend you for avoiding my pursuit for seven long years. But you let your guard down... I knew you would appear if I let this kid wander around! My only mistake was to slightly underestimate the power of this kid... No... It was not the kid's power I misjudged, it was the power of the Triforce of Courage! But, with the Triforce of Wisdom that Zelda has... When I obtain these two Triforces... Then, I will become the true ruler of the world!! If you want to rescue Zelda, come to my castle!" — Ganondorf (Ocarina of Time)
  64. "All the tragedy that has befallen Hyrule was my doing... I was so young...I could not comprehend the consequences of trying to control the Sacred Realm. I dragged you into it, too. Now it is time for me to make up for my mistakes... You must lay the Master Sword to rest and close the Door of Time... However, by doing this, the road between times will be closed. Link, give the Ocarina to me... As a Sage, I can return you to your original time with it." — Princess Zelda (Ocarina of Time)
  65. "But no one ever returned. One day evil power began to flow from the Golden Land... So the King commanded seven wise men to seal the gate to the Land of the Golden Power." — Introduction (A Link to the Past)
  66. "Through evil magic, he began to make descendants of the seven wise men vanish, one after another. And the time of destiny for Princess Zelda is drawing near." — Introduction (A Link to the Past)
  67. "Link! You are a second too late. I have failed... Zelda... The soldiers have abducted her. They have taken her to the castle." — Loyal Sage (A Link to the Past)
  68. "Ahah... Link! I have been waiting for you! Heh heh heh... I was hoping I could make Zelda vanish in front of your eyes. Behold! The last moment of Princess Zelda! Ho ho ho... With this, the seal of the seven wise men is at last broken. It is now only a matter of time before evil power covers this land..." — Agahnim (A Link to the Past)
  69. "Link, can you hear me? It's me, Zelda. I am locked in Turtle Rock on top of Death Mountain. I know you are doing your best, but please hurry..." — Princess Zelda (A Link to the Past)
  70. "Link, we are going to break the barrier of Ganon's Tower with our power." — Princess Zelda (A Link to the Past)
  71. "The Triforce is waiting for a new owner. Its Golden Power is in your hands... Now, touch it with a wish in your heart." — Essence of the Triforce (A Link to the Past)
  72. "When Zelda, the hope of the people, vanishes from Horon Village, this land will be stricken with despair." — Maku Tree (male) (Oracle of Seasons)
  73. "Zelda asked me to find a singer named Nayru. Will you help me look, Link? I'd feel safer with you nearby." — Impa (Oracle of Ages)
  74. "Thanks to Veran and Onox, the Flames of Sorrow and Destruction already flicker! And when we captured Zelda, the foolish humans gave us despair!" — Twinrova (Oracle of Seasons)
  75. The Legend of Zelda manual, pg. 3
  76. "At the same time, she commanded her most trustworthy nursemaid, Impa, to secretly escape into the land and go find a man with enough courage to destroy the evil Ganon." (The Legend of Zelda manual, pg. 3)
  77. "Upon hearing this, Ganon grew angry, imprisoned the princess, and sent out a party in search of Impa." (The Legend of Zelda manual, pg. 3)
  78. "THANKS LINK, YOU'RE THE HERO OF HYRULE FINALLY, PEACE RETURNS TO HYRULE." — N/A (The Legend of Zelda)
  79. "Link, the time has come when I must tell you the legend of Zelda handed down in Hyrule." (The Adventure of Link manual, pg. 6)
  80. The Adventure of Link manual, pg. 6
  81. "Then, the prince of the kingdom should have become king and inherited everything, but he could inherit the Triforce only in part. The Prince searched everywhere for the missing parts, but could not find them. Then, a magician close to the king brought him some unexpected news. Before he died, the king had said something about the Triforce to only the younger sister of the prince, Princess Zelda." (The Adventure of Link manual, pg. 6, 7)
  82. "The prince immediately questioned the princess, but she wouldn't tell him anything. After the prince, the magician threatened to put the princess into an enternal sleep if she did not talk, but even still, she said nothing. In his anger, the magician tried to cast a magic spell on the princess. The surprised prince tried to stop him, but the magician fought off the prince and went on chanting the spell. Then, when the spell was finally cast, Princess Zelda fell on that spot and enter a sleep from which she might never awake. At the same time, the magician also fell down and breathe his last." (The Adventure of Link manual, pg. 7 and 8)
  83. "There are three kinds of Triforce -- Power, Wisdom, and Courage. [...] Of the three, I have left Power and Wisdom in the kingdom. But the Triforce Courage I have hidden for a reason. [...] The Triforce of Courage is hidden in the Great Palace in the Valley of Death on the largest island in Hyrule." (The Adventure of Link manual, pg. 9-10)
  84. "The magic spell cast upon Princess Zelda will sure to be broken if the Triforce is used. Please, Link. Unite the Triforce and save the princess. And bring back peace to Hyrule." (The Adventure of Link manual, pg. 12)
  85. "I'll never forget the days we spent together in Hyrule... And I believe in my heart that a day will come when I shall meet you again..." — Princess Zelda (Majora's Mask)
  86. "You are already leaving this land of Hyrule, aren't you? Even though it was only a short time, I feel like I've known you forever. I'll never forget the days we spent together in Hyrule... And I believe in my heart that a day will come when I shall meet you again... Until that day comes, please... Take this..." — Princess Zelda (Majora's Mask)
  87. "This reminds me of us..." — Princess Zelda (Majora's Mask)
  88. "I am praying... I am praying that your journey be a safe one. If something should happen to you, remember this song..." — Princess Zelda (Majora's Mask)
  89. Hyrule Historia, page 117
  90. 90.0 90.1 "Orphaned at a young age, Tetra followed in her mother's footsteps, becoming a pirate and watching after her mother's gang of lovable swabbies." — Nintendo Gallery figurine description (The Wind Waker)
  91. 91.0 91.1 91.2 91.3 "Wh-What?! What are you talking about? I don't know any Zelda..." — Princess Zelda (The Wind Waker) Cite error: Invalid <ref> tag; name "quote1" defined multiple times with different content
  92. "You are the true heir of the royal family of Hyrule... the last link in the bloodline. You are Princess Zelda." — Daphnes Nohansen Hyrule ()
  93. "My Triforce of Power is resonating! Ha! At long last, I have found you...Princess Zelda! [...] Feigning ignorance will gain you nothing! Tell me... If you are not Zelda, then why do you have this fragment of the Triforce?" — Ganondorf (The Wind Waker)
  94. "There you go... Acting before you think, as usual... I swear! Do you even realize that we had to draw that monster bird off for you? It was about to come flying in here after you again!" — Tetra (The Wind Waker)
  95. "Everything that's happened to you and your poor sister... It's all been my fault. ...I'm so sorry." — Tetra (The Wind Waker)
  96. "Zelda... It is far too dangerous for you to join us in this task. Fortunately, this sacred chamber is not yet known to Ganon. It is my wish that you wait here in hiding until we return." — King Daphnes Nohansen Hyrule (The Wind Waker)
  97. "Did you think you'd be safe inside the castle? Foolish... Now that my power has been restored, there is no safe haven for you! I have taken your precious Zelda." — Ganondorf (The Wind Waker)
  98. "I'll use this bow to cover you! Attack him as best you can!" — Princess Zelda (The Wind Waker)
  99. "W-Wait! You could... You could come with us! Yes, of course... We have a ship! We can find it! We WILL find it! The land that will be the next Hyrule!" — Princess Zelda (The Wind Waker)
  100. "As for our destination... The wind will guide us!" — Tetra (The Wind Waker)
  101. "Princess Zelda, we're nearly at that spot in the sea!" — Mako (Phantom Hourglass)
  102. "I told you not to call me Zelda! Tetra worked just fine before, you know." — Tetra (Phantom Hourglass)
  103. "That Ghost Ship is REALLY, REALLY DANGEROUS! I was almost frozen forever on that thing! Link saved me. You wouldn't believe what he went through!" — Tetra (Phantom Hourglass)
  104. "What are you talking about? You were only on that ship... about ten minutes." — N/A (Phantom Hourglass)
  105. "Tetra! Please give me your blessing!" — Princess Zelda (Spirit Tracks)
  106. "[Link]! I'm going to concentrate on channeling my power. While I do that, please protect me from Malladus!" — Princess Zelda (Spirit Tracks)
  107. "You distract Malladus, [Link]. When I see an opportunity, I'll shoot him in the back with the Bow of Light." — Princess Zelda (Spirit Tracks)
  108. Template:Cite web
  109. "You are the true heir of the royal family of Hyrule... the last link in the bloodline. You are Princess Zelda." — King Daphnes Nohansen Hyrule ()
  110. 110.0 110.1 Template:Cite episode
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  114. Link and Zelda fighting Stalfos back-to-back in "The Ringer"
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  177. One of Madame Scratchard's scratchcards. Princess Zelda can be seen in the bottom right.
  178. Amazon.com interview with Shigeru Miyamoto
  179. I'm a videogame junkie. What'd you expect from a kid named after one?"